Merge pull request #1 from hecrj/feature/update-glyph_brush
Update `glyph_brush` to `0.7`
This commit is contained in:
commit
783175e56b
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@ -1,6 +1,6 @@
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[package]
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name = "glow_glyph"
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version = "0.1.0"
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version = "0.2.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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description = "A fast text renderer for glow, powered by glyph_brush"
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@ -12,7 +12,7 @@ readme = "README.md"
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[dependencies]
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glow = "0.4"
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glyph_brush = "0.6"
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glyph_brush = "0.7"
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log = "0.4"
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bytemuck = "1.2"
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@ -1,7 +1,8 @@
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use glow::HasContext;
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use glow_glyph::{GlyphBrushBuilder, Region, Scale, Section};
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use glow_glyph::{ab_glyph, GlyphBrushBuilder, Region, Section, Text};
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use std::error::Error;
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fn main() -> Result<(), String> {
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fn main() -> Result<(), Box<dyn Error>> {
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env_logger::init();
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// Open window and create a surface
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@ -26,10 +27,11 @@ fn main() -> Result<(), String> {
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});
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// Prepare glyph_brush
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let inconsolata: &[u8] = include_bytes!("Inconsolata-Regular.ttf");
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let mut glyph_brush = GlyphBrushBuilder::using_font_bytes(inconsolata)
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.expect("Load fonts")
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.build(&gl);
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let inconsolata = ab_glyph::FontArc::try_from_slice(include_bytes!(
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"Inconsolata-Regular.ttf"
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))?;
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let mut glyph_brush = GlyphBrushBuilder::using_font(inconsolata).build(&gl);
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// Render loop
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context.window().request_redraw();
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@ -66,11 +68,12 @@ fn main() -> Result<(), String> {
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unsafe { gl.clear(glow::COLOR_BUFFER_BIT) }
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glyph_brush.queue(Section {
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text: "Hello glow_glyph!",
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screen_position: (30.0, 30.0),
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color: [0.0, 0.0, 0.0, 1.0],
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scale: Scale { x: 40.0, y: 40.0 },
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_color([0.0, 0.0, 0.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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});
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@ -79,11 +82,12 @@ fn main() -> Result<(), String> {
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.expect("Draw queued");
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glyph_brush.queue(Section {
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text: "Hello glow_glyph!",
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screen_position: (30.0, 90.0),
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color: [1.0, 1.0, 1.0, 1.0],
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scale: Scale { x: 40.0, y: 40.0 },
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_color([1.0, 1.0, 1.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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});
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@ -1,7 +1,8 @@
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use glow::HasContext;
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use glow_glyph::{GlyphBrushBuilder, Scale, Section};
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use glow_glyph::{ab_glyph, GlyphBrushBuilder, Section, Text};
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use std::error::Error;
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fn main() -> Result<(), String> {
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fn main() -> Result<(), Box<dyn Error>> {
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env_logger::init();
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// Open window and create a surface
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@ -26,10 +27,11 @@ fn main() -> Result<(), String> {
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});
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// Prepare glyph_brush
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let inconsolata: &[u8] = include_bytes!("Inconsolata-Regular.ttf");
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let mut glyph_brush = GlyphBrushBuilder::using_font_bytes(inconsolata)
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.expect("Load fonts")
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.build(&gl);
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let inconsolata = ab_glyph::FontArc::try_from_slice(include_bytes!(
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"Inconsolata-Regular.ttf"
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))?;
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let mut glyph_brush = GlyphBrushBuilder::using_font(inconsolata).build(&gl);
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// Render loop
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context.window().request_redraw();
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@ -72,20 +74,22 @@ fn main() -> Result<(), String> {
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unsafe { gl.clear(glow::COLOR_BUFFER_BIT) }
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glyph_brush.queue(Section {
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text: "Hello glow_glyph!",
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screen_position: (30.0, 30.0),
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color: [0.0, 0.0, 0.0, 1.0],
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scale: Scale { x: 40.0, y: 40.0 },
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_color([0.0, 0.0, 0.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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});
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glyph_brush.queue(Section {
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text: "Hello glow_glyph!",
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screen_position: (30.0, 90.0),
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color: [1.0, 1.0, 1.0, 1.0],
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scale: Scale { x: 40.0, y: 40.0 },
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_color([1.0, 1.0, 1.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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});
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@ -1,67 +1,57 @@
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use core::hash::BuildHasher;
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use glyph_brush::ab_glyph::Font;
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use glyph_brush::delegate_glyph_brush_builder_fns;
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use glyph_brush::{rusttype, DefaultSectionHasher};
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use rusttype::{Error, Font, SharedBytes};
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use glyph_brush::DefaultSectionHasher;
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use super::GlyphBrush;
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/// Builder for a [`GlyphBrush`](struct.GlyphBrush.html).
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pub struct GlyphBrushBuilder<'a, H = DefaultSectionHasher> {
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inner: glyph_brush::GlyphBrushBuilder<'a, H>,
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pub struct GlyphBrushBuilder<F, H = DefaultSectionHasher> {
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inner: glyph_brush::GlyphBrushBuilder<F, H>,
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}
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impl<'a, H> From<glyph_brush::GlyphBrushBuilder<'a, H>>
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for GlyphBrushBuilder<'a, H>
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impl<F, H> From<glyph_brush::GlyphBrushBuilder<F, H>>
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for GlyphBrushBuilder<F, H>
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{
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fn from(inner: glyph_brush::GlyphBrushBuilder<'a, H>) -> Self {
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fn from(inner: glyph_brush::GlyphBrushBuilder<F, H>) -> Self {
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GlyphBrushBuilder { inner }
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}
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}
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impl<'a> GlyphBrushBuilder<'a> {
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/// Specifies the default font data used to render glyphs.
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/// Referenced with `FontId(0)`, which is default.
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#[inline]
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pub fn using_font_bytes<B: Into<SharedBytes<'a>>>(
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font_0_data: B,
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) -> Result<Self, Error> {
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let font = Font::from_bytes(font_0_data)?;
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Ok(Self::using_font(font))
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}
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#[inline]
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pub fn using_fonts_bytes<B, V>(font_data: V) -> Result<Self, Error>
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where
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B: Into<SharedBytes<'a>>,
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V: Into<Vec<B>>,
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{
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let fonts = font_data
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.into()
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.into_iter()
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.map(Font::from_bytes)
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.collect::<Result<Vec<Font>, Error>>()?;
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Ok(Self::using_fonts(fonts))
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}
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impl GlyphBrushBuilder<()> {
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/// Specifies the default font used to render glyphs.
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/// Referenced with `FontId(0)`, which is default.
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#[inline]
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pub fn using_font(font_0: Font<'a>) -> Self {
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Self::using_fonts(vec![font_0])
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pub fn using_font<F: Font>(font: F) -> GlyphBrushBuilder<F> {
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Self::using_fonts(vec![font])
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}
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pub fn using_fonts<V: Into<Vec<Font<'a>>>>(fonts: V) -> Self {
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pub fn using_fonts<F: Font>(fonts: Vec<F>) -> GlyphBrushBuilder<F> {
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GlyphBrushBuilder {
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inner: glyph_brush::GlyphBrushBuilder::using_fonts(fonts),
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}
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}
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}
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impl<'a, H: BuildHasher> GlyphBrushBuilder<'a, H> {
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impl<F: Font, H: BuildHasher> GlyphBrushBuilder<F, H> {
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delegate_glyph_brush_builder_fns!(inner);
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/// When multiple CPU cores are available spread rasterization work across
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/// all cores.
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///
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/// Significantly reduces worst case latency in multicore environments.
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///
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/// # Platform-specific behaviour
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///
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/// This option has no effect on wasm32.
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pub fn draw_cache_multithread(mut self, multithread: bool) -> Self {
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self.inner.draw_cache_builder =
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self.inner.draw_cache_builder.multithread(multithread);
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self
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}
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/// Sets the section hasher. `GlyphBrush` cannot handle absolute section
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/// hash collisions so use a good hash algorithm.
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///
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@ -72,14 +62,14 @@ impl<'a, H: BuildHasher> GlyphBrushBuilder<'a, H> {
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pub fn section_hasher<T: BuildHasher>(
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self,
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section_hasher: T,
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) -> GlyphBrushBuilder<'a, T> {
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) -> GlyphBrushBuilder<F, T> {
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GlyphBrushBuilder {
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inner: self.inner.section_hasher(section_hasher),
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}
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}
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/// Builds a `GlyphBrush` in the given `glow::Context`.
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pub fn build(self, gl: &glow::Context) -> GlyphBrush<'a, H> {
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GlyphBrush::<H>::new(gl, self.inner)
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pub fn build(self, gl: &glow::Context) -> GlyphBrush<F, H> {
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GlyphBrush::<F, H>::new(gl, self.inner)
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}
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}
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238
src/lib.rs
238
src/lib.rs
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@ -12,30 +12,31 @@ pub use region::Region;
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use pipeline::{Instance, Pipeline};
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pub use builder::GlyphBrushBuilder;
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pub use glyph_brush::ab_glyph;
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pub use glyph_brush::{
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rusttype::{self, Font, Point, PositionedGlyph, Rect, Scale, SharedBytes},
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BuiltInLineBreaker, FontId, FontMap, GlyphCruncher, GlyphPositioner,
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HorizontalAlign, Layout, LineBreak, LineBreaker, OwnedSectionText,
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OwnedVariedSection, PositionedGlyphIter, Section, SectionGeometry,
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SectionText, VariedSection, VerticalAlign,
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BuiltInLineBreaker, Extra, FontId, GlyphCruncher, GlyphPositioner,
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HorizontalAlign, Layout, LineBreak, LineBreaker, Section, SectionGeometry,
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SectionGlyph, SectionGlyphIter, SectionText, Text, VerticalAlign,
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};
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use ab_glyph::{Font, FontArc, Rect};
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use core::hash::BuildHasher;
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use std::borrow::Cow;
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use glyph_brush::{BrushAction, BrushError, Color, DefaultSectionHasher};
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use glyph_brush::{BrushAction, BrushError, DefaultSectionHasher};
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use log::{log_enabled, warn};
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/// Object allowing glyph drawing, containing cache state. Manages glyph positioning cacheing,
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/// glyph draw caching & efficient GPU texture cache updating and re-sizing on demand.
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///
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/// Build using a [`GlyphBrushBuilder`](struct.GlyphBrushBuilder.html).
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pub struct GlyphBrush<'font, H = DefaultSectionHasher> {
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pub struct GlyphBrush<F = FontArc, H = DefaultSectionHasher> {
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pipeline: Pipeline,
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glyph_brush: glyph_brush::GlyphBrush<'font, Instance, H>,
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glyph_brush: glyph_brush::GlyphBrush<Instance, Extra, F, H>,
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}
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impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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impl<F: Font, H: BuildHasher> GlyphBrush<F, H> {
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/// Queues a section/layout to be drawn by the next call of
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/// [`draw_queued`](struct.GlyphBrush.html#method.draw_queued). Can be
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/// called multiple times to queue multiple sections for drawing.
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@ -44,7 +45,7 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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#[inline]
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pub fn queue<'a, S>(&mut self, section: S)
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where
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S: Into<Cow<'a, VariedSection<'a>>>,
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S: Into<Cow<'a, Section<'a>>>,
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{
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self.glyph_brush.queue(section)
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}
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@ -65,7 +66,7 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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custom_layout: &G,
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) where
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G: GlyphPositioner,
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S: Into<Cow<'a, VariedSection<'a>>>,
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S: Into<Cow<'a, Section<'a>>>,
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{
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self.glyph_brush.queue_custom_layout(section, custom_layout)
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}
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@ -76,11 +77,11 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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#[inline]
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pub fn queue_pre_positioned(
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&mut self,
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glyphs: Vec<(PositionedGlyph<'font>, Color, FontId)>,
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bounds: Rect<f32>,
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z: f32,
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glyphs: Vec<SectionGlyph>,
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extra: Vec<Extra>,
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bounds: Rect,
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) {
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self.glyph_brush.queue_pre_positioned(glyphs, bounds, z)
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self.glyph_brush.queue_pre_positioned(glyphs, extra, bounds)
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}
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/// Retains the section in the cache as if it had been used in the last
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|
@ -94,7 +95,7 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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section: S,
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custom_layout: &G,
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) where
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S: Into<Cow<'a, VariedSection<'a>>>,
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S: Into<Cow<'a, Section<'a>>>,
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G: GlyphPositioner,
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{
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self.glyph_brush
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|
@ -109,110 +110,28 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
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#[inline]
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pub fn keep_cached<'a, S>(&mut self, section: S)
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where
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S: Into<Cow<'a, VariedSection<'a>>>,
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S: Into<Cow<'a, Section<'a>>>,
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{
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self.glyph_brush.keep_cached(section)
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}
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fn process_queued(&mut self, context: &glow::Context) {
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let pipeline = &mut self.pipeline;
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let mut brush_action;
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loop {
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brush_action = self.glyph_brush.process_queued(
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|rect, tex_data| {
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let offset = [rect.min.x as u16, rect.min.y as u16];
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let size = [rect.width() as u16, rect.height() as u16];
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pipeline.update_cache(context, offset, size, tex_data);
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},
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Instance::from,
|
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);
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|
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match brush_action {
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Ok(_) => break,
|
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Err(BrushError::TextureTooSmall { suggested }) => {
|
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// TODO: Obtain max texture dimensions
|
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let max_image_dimension = 2048;
|
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|
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let (new_width, new_height) = if (suggested.0
|
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> max_image_dimension
|
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|| suggested.1 > max_image_dimension)
|
||||
&& (self.glyph_brush.texture_dimensions().0
|
||||
< max_image_dimension
|
||||
|| self.glyph_brush.texture_dimensions().1
|
||||
< max_image_dimension)
|
||||
{
|
||||
(max_image_dimension, max_image_dimension)
|
||||
} else {
|
||||
suggested
|
||||
};
|
||||
|
||||
if log_enabled!(log::Level::Warn) {
|
||||
warn!(
|
||||
"Increasing glyph texture size {old:?} -> {new:?}. \
|
||||
Consider building with `.initial_cache_size({new:?})` to avoid \
|
||||
resizing",
|
||||
old = self.glyph_brush.texture_dimensions(),
|
||||
new = (new_width, new_height),
|
||||
);
|
||||
}
|
||||
|
||||
pipeline
|
||||
.increase_cache_size(context, new_width, new_height);
|
||||
self.glyph_brush.resize_texture(new_width, new_height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
match brush_action.unwrap() {
|
||||
BrushAction::Draw(verts) => {
|
||||
self.pipeline.upload(context, &verts);
|
||||
}
|
||||
BrushAction::ReDraw => {}
|
||||
};
|
||||
}
|
||||
|
||||
/// Returns the available fonts.
|
||||
///
|
||||
/// The `FontId` corresponds to the index of the font data.
|
||||
#[inline]
|
||||
pub fn fonts(&self) -> &[Font<'_>] {
|
||||
pub fn fonts(&self) -> &[F] {
|
||||
self.glyph_brush.fonts()
|
||||
}
|
||||
|
||||
/// Adds an additional font to the one(s) initially added on build.
|
||||
///
|
||||
/// Returns a new [`FontId`](struct.FontId.html) to reference this font.
|
||||
pub fn add_font_bytes<'a: 'font, B: Into<SharedBytes<'a>>>(
|
||||
&mut self,
|
||||
font_data: B,
|
||||
) -> FontId {
|
||||
self.glyph_brush.add_font_bytes(font_data)
|
||||
}
|
||||
|
||||
/// Adds an additional font to the one(s) initially added on build.
|
||||
///
|
||||
/// Returns a new [`FontId`](struct.FontId.html) to reference this font.
|
||||
pub fn add_font<'a: 'font>(&mut self, font_data: Font<'a>) -> FontId {
|
||||
self.glyph_brush.add_font(font_data)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
|
||||
fn new(
|
||||
gl: &glow::Context,
|
||||
raw_builder: glyph_brush::GlyphBrushBuilder<'font, H>,
|
||||
) -> Self {
|
||||
let glyph_brush = raw_builder.build();
|
||||
let (cache_width, cache_height) = glyph_brush.texture_dimensions();
|
||||
GlyphBrush {
|
||||
pipeline: Pipeline::new(gl, cache_width, cache_height),
|
||||
glyph_brush,
|
||||
pub fn add_font(&mut self, font: F) -> FontId {
|
||||
self.glyph_brush.add_font(font)
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: Font + Sync, H: BuildHasher> GlyphBrush<F, H> {
|
||||
/// Draws all queued sections onto a render target.
|
||||
/// See [`queue`](struct.GlyphBrush.html#method.queue).
|
||||
///
|
||||
|
@ -276,6 +195,81 @@ impl<'font, H: BuildHasher> GlyphBrush<'font, H> {
|
|||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn process_queued(&mut self, context: &glow::Context) {
|
||||
let pipeline = &mut self.pipeline;
|
||||
|
||||
let mut brush_action;
|
||||
|
||||
loop {
|
||||
brush_action = self.glyph_brush.process_queued(
|
||||
|rect, tex_data| {
|
||||
let offset = [rect.min[0] as u16, rect.min[1] as u16];
|
||||
let size = [rect.width() as u16, rect.height() as u16];
|
||||
|
||||
pipeline.update_cache(context, offset, size, tex_data);
|
||||
},
|
||||
Instance::from_vertex,
|
||||
);
|
||||
|
||||
match brush_action {
|
||||
Ok(_) => break,
|
||||
Err(BrushError::TextureTooSmall { suggested }) => {
|
||||
// TODO: Obtain max texture dimensions
|
||||
let max_image_dimension = 2048;
|
||||
|
||||
let (new_width, new_height) = if (suggested.0
|
||||
> max_image_dimension
|
||||
|| suggested.1 > max_image_dimension)
|
||||
&& (self.glyph_brush.texture_dimensions().0
|
||||
< max_image_dimension
|
||||
|| self.glyph_brush.texture_dimensions().1
|
||||
< max_image_dimension)
|
||||
{
|
||||
(max_image_dimension, max_image_dimension)
|
||||
} else {
|
||||
suggested
|
||||
};
|
||||
|
||||
if log_enabled!(log::Level::Warn) {
|
||||
warn!(
|
||||
"Increasing glyph texture size {old:?} -> {new:?}. \
|
||||
Consider building with `.initial_cache_size({new:?})` to avoid \
|
||||
resizing",
|
||||
old = self.glyph_brush.texture_dimensions(),
|
||||
new = (new_width, new_height),
|
||||
);
|
||||
}
|
||||
|
||||
pipeline
|
||||
.increase_cache_size(context, new_width, new_height);
|
||||
self.glyph_brush.resize_texture(new_width, new_height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
match brush_action.unwrap() {
|
||||
BrushAction::Draw(verts) => {
|
||||
self.pipeline.upload(context, &verts);
|
||||
}
|
||||
BrushAction::ReDraw => {}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: Font, H: BuildHasher> GlyphBrush<F, H> {
|
||||
fn new(
|
||||
gl: &glow::Context,
|
||||
raw_builder: glyph_brush::GlyphBrushBuilder<F, H>,
|
||||
) -> Self {
|
||||
let glyph_brush = raw_builder.build();
|
||||
let (cache_width, cache_height) = glyph_brush.texture_dimensions();
|
||||
|
||||
GlyphBrush {
|
||||
pipeline: Pipeline::new(gl, cache_width, cache_height),
|
||||
glyph_brush,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper function to generate a generate a transform matrix.
|
||||
|
@ -289,42 +283,42 @@ pub fn orthographic_projection(width: u32, height: u32) -> [f32; 16] {
|
|||
]
|
||||
}
|
||||
|
||||
impl<'font, H: BuildHasher> GlyphCruncher<'font> for GlyphBrush<'font, H> {
|
||||
#[inline]
|
||||
fn pixel_bounds_custom_layout<'a, S, L>(
|
||||
&mut self,
|
||||
section: S,
|
||||
custom_layout: &L,
|
||||
) -> Option<Rect<i32>>
|
||||
where
|
||||
L: GlyphPositioner + std::hash::Hash,
|
||||
S: Into<Cow<'a, VariedSection<'a>>>,
|
||||
{
|
||||
self.glyph_brush
|
||||
.pixel_bounds_custom_layout(section, custom_layout)
|
||||
}
|
||||
|
||||
impl<F: Font, H: BuildHasher> GlyphCruncher<F> for GlyphBrush<F, H> {
|
||||
#[inline]
|
||||
fn glyphs_custom_layout<'a, 'b, S, L>(
|
||||
&'b mut self,
|
||||
section: S,
|
||||
custom_layout: &L,
|
||||
) -> PositionedGlyphIter<'b, 'font>
|
||||
) -> SectionGlyphIter<'b>
|
||||
where
|
||||
L: GlyphPositioner + std::hash::Hash,
|
||||
S: Into<Cow<'a, VariedSection<'a>>>,
|
||||
S: Into<Cow<'a, Section<'a>>>,
|
||||
{
|
||||
self.glyph_brush
|
||||
.glyphs_custom_layout(section, custom_layout)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn fonts(&self) -> &[Font<'font>] {
|
||||
fn glyph_bounds_custom_layout<'a, S, L>(
|
||||
&mut self,
|
||||
section: S,
|
||||
custom_layout: &L,
|
||||
) -> Option<Rect>
|
||||
where
|
||||
L: GlyphPositioner + std::hash::Hash,
|
||||
S: Into<Cow<'a, Section<'a>>>,
|
||||
{
|
||||
self.glyph_brush
|
||||
.glyph_bounds_custom_layout(section, custom_layout)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn fonts(&self) -> &[F] {
|
||||
self.glyph_brush.fonts()
|
||||
}
|
||||
}
|
||||
|
||||
impl<H> std::fmt::Debug for GlyphBrush<'_, H> {
|
||||
impl<F, H> std::fmt::Debug for GlyphBrush<F, H> {
|
||||
#[inline]
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "GlyphBrush")
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
mod cache;
|
||||
|
||||
use crate::ab_glyph::{point, Rect};
|
||||
use crate::Region;
|
||||
use cache::Cache;
|
||||
|
||||
use glow::HasContext;
|
||||
use glyph_brush::rusttype::{point, Rect};
|
||||
|
||||
pub struct Pipeline {
|
||||
program: <glow::Context as HasContext>::Program,
|
||||
|
@ -212,19 +212,15 @@ unsafe impl bytemuck::Pod for Instance {}
|
|||
|
||||
impl Instance {
|
||||
const INITIAL_AMOUNT: usize = 50_000;
|
||||
}
|
||||
|
||||
impl From<glyph_brush::GlyphVertex> for Instance {
|
||||
#[inline]
|
||||
fn from(vertex: glyph_brush::GlyphVertex) -> Instance {
|
||||
let glyph_brush::GlyphVertex {
|
||||
pub fn from_vertex(
|
||||
glyph_brush::GlyphVertex {
|
||||
mut tex_coords,
|
||||
pixel_coords,
|
||||
bounds,
|
||||
color,
|
||||
z,
|
||||
} = vertex;
|
||||
|
||||
extra,
|
||||
}: glyph_brush::GlyphVertex,
|
||||
) -> Instance {
|
||||
let gl_bounds = bounds;
|
||||
|
||||
let mut gl_rect = Rect {
|
||||
|
@ -262,11 +258,11 @@ impl From<glyph_brush::GlyphVertex> for Instance {
|
|||
}
|
||||
|
||||
Instance {
|
||||
left_top: [gl_rect.min.x, gl_rect.max.y, z],
|
||||
left_top: [gl_rect.min.x, gl_rect.max.y, extra.z],
|
||||
right_bottom: [gl_rect.max.x, gl_rect.min.y],
|
||||
tex_left_top: [tex_coords.min.x, tex_coords.max.y],
|
||||
tex_right_bottom: [tex_coords.max.x, tex_coords.min.y],
|
||||
color,
|
||||
color: extra.color,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue