Use published `glow` version

This commit is contained in:
Héctor Ramón Jiménez 2020-05-22 18:58:31 +02:00
parent 8ec7982d9e
commit 6a00722e84
2 changed files with 4 additions and 7 deletions

View File

@ -5,14 +5,11 @@ authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
[dependencies]
glow = "0.4"
glyph_brush = "0.6"
log = "0.4"
bytemuck = "1.2"
[dependencies.glow]
git = "https://github.com/grovesNL/glow"
rev = "722a850e972a69c3012fcb3687758eacbdac2823"
[dev-dependencies]
glutin = "0.24"
env_logger = "0.7"

View File

@ -56,7 +56,7 @@ impl Pipeline {
gl.use_program(Some(program));
gl.uniform_matrix_4_f32_slice(
Some(&transform),
Some(transform),
false,
&IDENTITY_MATRIX,
);
@ -90,7 +90,7 @@ impl Pipeline {
if self.current_transform != transform {
unsafe {
gl.uniform_matrix_4_f32_slice(
Some(&self.transform),
Some(self.transform),
false,
&transform,
);
@ -112,7 +112,7 @@ impl Pipeline {
gl.active_texture(glow::TEXTURE0);
gl.bind_texture(glow::TEXTURE_2D, Some(self.cache.texture));
gl.uniform_1_i32(Some(&self.sampler), 0);
gl.uniform_1_i32(Some(self.sampler), 0);
gl.bind_vertex_array(Some(self.vertex_array));