Implement clipping support

This commit is contained in:
Héctor Ramón Jiménez 2020-05-18 20:46:09 +02:00
parent 32c735ba36
commit 47f10dffd9
2 changed files with 123 additions and 0 deletions

112
examples/clipping.rs Normal file
View File

@ -0,0 +1,112 @@
use glow::HasContext;
use glow_glyph::{GlyphBrushBuilder, Region, Scale, Section};
fn main() -> Result<(), String> {
env_logger::init();
// Open window and create a surface
let event_loop = glutin::event_loop::EventLoop::new();
let window_builder =
glutin::window::WindowBuilder::new().with_resizable(false);
let context = glutin::ContextBuilder::new()
.with_srgb(true)
.build_windowed(window_builder, &event_loop)
.expect("Open window");
let context =
unsafe { context.make_current().expect("Make OpenGL context current") };
let mut size = context.window().inner_size();
// Initialize OpenGL
let gl = glow::Context::from_loader_function(|s| {
context.get_proc_address(s) as *const _
});
// Prepare glyph_brush
let inconsolata: &[u8] = include_bytes!("Inconsolata-Regular.ttf");
let mut glyph_brush = GlyphBrushBuilder::using_font_bytes(inconsolata)
.expect("Load fonts")
.build(&gl);
// Render loop
context.window().request_redraw();
unsafe {
// Enable auto-conversion from/to sRGB
gl.enable(glow::FRAMEBUFFER_SRGB);
// Enable alpha blending
gl.enable(glow::BLEND);
gl.blend_func(glow::SRC_ALPHA, glow::ONE_MINUS_SRC_ALPHA);
gl.clear_color(0.4, 0.4, 0.4, 1.0);
}
event_loop.run(move |event, _, control_flow| match event {
glutin::event::Event::WindowEvent {
event: glutin::event::WindowEvent::CloseRequested,
..
} => *control_flow = glutin::event_loop::ControlFlow::Exit,
glutin::event::Event::WindowEvent {
event: glutin::event::WindowEvent::Resized(new_size),
..
} => {
context.resize(new_size);
unsafe {
gl.viewport(0, 0, new_size.width as _, new_size.height as _);
}
size = new_size;
}
glutin::event::Event::RedrawRequested { .. } => {
unsafe { gl.clear(glow::COLOR_BUFFER_BIT) }
glyph_brush.queue(Section {
text: "Hello glow_glyph!",
screen_position: (30.0, 30.0),
color: [0.0, 0.0, 0.0, 1.0],
scale: Scale { x: 40.0, y: 40.0 },
bounds: (size.width as f32, size.height as f32),
..Section::default()
});
glyph_brush
.draw_queued(&gl, size.width, size.height)
.expect("Draw queued");
glyph_brush.queue(Section {
text: "Hello glow_glyph!",
screen_position: (30.0, 90.0),
color: [1.0, 1.0, 1.0, 1.0],
scale: Scale { x: 40.0, y: 40.0 },
bounds: (size.width as f32, size.height as f32),
..Section::default()
});
glyph_brush
.draw_queued_with_transform_and_scissoring(
&gl,
glow_glyph::orthographic_projection(
size.width,
size.height,
),
Region {
x: 40,
y: size.height - 120,
width: 200,
height: 15,
},
)
.expect("Draw queued");
context.swap_buffers().expect("Swap buffers");
}
_ => {
*control_flow = glutin::event_loop::ControlFlow::Wait;
}
})
}

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@ -75,6 +75,16 @@ impl Pipeline {
}
unsafe {
if let Some(region) = region {
gl.enable(glow::SCISSOR_TEST);
gl.scissor(
region.x as i32,
region.y as i32,
region.width as i32,
region.height as i32,
);
}
gl.active_texture(glow::TEXTURE0);
gl.bind_texture(glow::TEXTURE_2D, Some(self.cache.texture));
gl.uniform_1_i32(Some(1), 0);
@ -90,6 +100,7 @@ impl Pipeline {
gl.bind_vertex_array(None);
gl.bind_texture(glow::TEXTURE_2D, None);
gl.disable(glow::SCISSOR_TEST);
gl.use_program(None);
}
}