Remove object label in `Cache`
`glObjectLabel` is not widely supported.
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@ -14,9 +14,6 @@ impl Cache {
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gl.bind_texture(glow::TEXTURE_2D, Some(handle));
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#[cfg(debug_assertions)]
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gl.object_label(glow::TEXTURE, handle, Some("Glyph cache"));
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gl.tex_parameter_i32(
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glow::TEXTURE_2D,
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glow::TEXTURE_WRAP_S,
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