Combine logic about not overriding BUSY presence. (#16170)
Simplify some of the presence code by reducing duplicated code between worker & non-worker modes. The main change is to push some of the logic from `user_syncing` into `set_state`. This is done by passing whether the user is setting the presence via a `/sync` with a new `is_sync` flag to `set_state`. If this is `true` some additional logic is performed: * Don't override `busy` presence. * Update the `last_user_sync_ts`. * Never update the status message.
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parent
501da8ecd8
commit
1bf143699c
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Simplify presence code when using workers.
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@ -151,15 +151,13 @@ class BasePresenceHandler(abc.ABC):
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self._federation_queue = PresenceFederationQueue(hs, self)
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self._busy_presence_enabled = hs.config.experimental.msc3026_enabled
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self.VALID_PRESENCE: Tuple[str, ...] = (
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PresenceState.ONLINE,
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PresenceState.UNAVAILABLE,
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PresenceState.OFFLINE,
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)
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if self._busy_presence_enabled:
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if hs.config.experimental.msc3026_enabled:
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self.VALID_PRESENCE += (PresenceState.BUSY,)
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active_presence = self.store.take_presence_startup_info()
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@ -255,17 +253,19 @@ class BasePresenceHandler(abc.ABC):
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self,
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target_user: UserID,
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state: JsonDict,
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ignore_status_msg: bool = False,
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force_notify: bool = False,
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is_sync: bool = False,
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) -> None:
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"""Set the presence state of the user.
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Args:
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target_user: The ID of the user to set the presence state of.
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state: The presence state as a JSON dictionary.
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ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
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If False, the user's current status will be updated.
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force_notify: Whether to force notification of the update to clients.
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is_sync: True if this update was from a sync, which results in
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*not* overriding a previously set BUSY status, updating the
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user's last_user_sync_ts, and ignoring the "status_msg" field of
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the `state` dict.
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"""
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@abc.abstractmethod
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@ -491,23 +491,18 @@ class WorkerPresenceHandler(BasePresenceHandler):
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if not affect_presence or not self._presence_enabled:
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return _NullContextManager()
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prev_state = await self.current_state_for_user(user_id)
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if prev_state.state != PresenceState.BUSY:
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# We set state here but pass ignore_status_msg = True as we don't want to
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# cause the status message to be cleared.
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# Note that this causes last_active_ts to be incremented which is not
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# what the spec wants: see comment in the BasePresenceHandler version
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# of this function.
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await self.set_state(
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UserID.from_string(user_id),
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{"presence": presence_state},
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ignore_status_msg=True,
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)
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# Note that this causes last_active_ts to be incremented which is not
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# what the spec wants.
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await self.set_state(
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UserID.from_string(user_id),
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state={"presence": presence_state},
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is_sync=True,
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)
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curr_sync = self._user_to_num_current_syncs.get(user_id, 0)
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self._user_to_num_current_syncs[user_id] = curr_sync + 1
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# If we went from no in flight sync to some, notify replication
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# If this is the first in-flight sync, notify replication
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if self._user_to_num_current_syncs[user_id] == 1:
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self.mark_as_coming_online(user_id)
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@ -518,7 +513,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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if user_id in self._user_to_num_current_syncs:
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self._user_to_num_current_syncs[user_id] -= 1
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# If we went from one in flight sync to non, notify replication
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# If there are no more in-flight syncs, notify replication
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if self._user_to_num_current_syncs[user_id] == 0:
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self.mark_as_going_offline(user_id)
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@ -598,17 +593,19 @@ class WorkerPresenceHandler(BasePresenceHandler):
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self,
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target_user: UserID,
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state: JsonDict,
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ignore_status_msg: bool = False,
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force_notify: bool = False,
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is_sync: bool = False,
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) -> None:
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"""Set the presence state of the user.
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Args:
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target_user: The ID of the user to set the presence state of.
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state: The presence state as a JSON dictionary.
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ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
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If False, the user's current status will be updated.
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force_notify: Whether to force notification of the update to clients.
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is_sync: True if this update was from a sync, which results in
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*not* overriding a previously set BUSY status, updating the
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user's last_user_sync_ts, and ignoring the "status_msg" field of
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the `state` dict.
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"""
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presence = state["presence"]
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@ -626,8 +623,8 @@ class WorkerPresenceHandler(BasePresenceHandler):
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instance_name=self._presence_writer_instance,
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user_id=user_id,
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state=state,
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ignore_status_msg=ignore_status_msg,
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force_notify=force_notify,
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is_sync=is_sync,
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)
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async def bump_presence_active_time(self, user: UserID) -> None:
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@ -992,45 +989,13 @@ class PresenceHandler(BasePresenceHandler):
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curr_sync = self.user_to_num_current_syncs.get(user_id, 0)
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self.user_to_num_current_syncs[user_id] = curr_sync + 1
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prev_state = await self.current_state_for_user(user_id)
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# If they're busy then they don't stop being busy just by syncing,
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# so just update the last sync time.
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if prev_state.state != PresenceState.BUSY:
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# XXX: We set_state separately here and just update the last_active_ts above
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# This keeps the logic as similar as possible between the worker and single
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# process modes. Using set_state will actually cause last_active_ts to be
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# updated always, which is not what the spec calls for, but synapse has done
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# this for... forever, I think.
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await self.set_state(
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UserID.from_string(user_id),
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{"presence": presence_state},
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ignore_status_msg=True,
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)
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# Retrieve the new state for the logic below. This should come from the
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# in-memory cache.
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prev_state = await self.current_state_for_user(user_id)
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# To keep the single process behaviour consistent with worker mode, run the
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# same logic as `update_external_syncs_row`, even though it looks weird.
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if prev_state.state == PresenceState.OFFLINE:
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await self._update_states(
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[
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prev_state.copy_and_replace(
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state=PresenceState.ONLINE,
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last_active_ts=self.clock.time_msec(),
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last_user_sync_ts=self.clock.time_msec(),
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)
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]
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)
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# otherwise, set the new presence state & update the last sync time,
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# but don't update last_active_ts as this isn't an indication that
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# they've been active (even though it's probably been updated by
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# set_state above)
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else:
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await self._update_states(
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[prev_state.copy_and_replace(last_user_sync_ts=self.clock.time_msec())]
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)
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# Note that this causes last_active_ts to be incremented which is not
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# what the spec wants.
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await self.set_state(
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UserID.from_string(user_id),
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state={"presence": presence_state},
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is_sync=True,
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)
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async def _end() -> None:
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try:
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@ -1080,32 +1045,27 @@ class PresenceHandler(BasePresenceHandler):
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process_id, set()
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)
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updates = []
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# USER_SYNC is sent when a user starts or stops syncing on a remote
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# process. (But only for the initial and last device.)
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#
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# When a user *starts* syncing it also calls set_state(...) which
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# will update the state, last_active_ts, and last_user_sync_ts.
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# Simply ensure the user is tracked as syncing in this case.
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#
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# When a user *stops* syncing, update the last_user_sync_ts and mark
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# them as no longer syncing. Note this doesn't quite match the
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# monolith behaviour, which updates last_user_sync_ts at the end of
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# every sync, not just the last in-flight sync.
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if is_syncing and user_id not in process_presence:
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if prev_state.state == PresenceState.OFFLINE:
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updates.append(
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prev_state.copy_and_replace(
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state=PresenceState.ONLINE,
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last_active_ts=sync_time_msec,
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last_user_sync_ts=sync_time_msec,
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)
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)
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else:
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updates.append(
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prev_state.copy_and_replace(last_user_sync_ts=sync_time_msec)
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)
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process_presence.add(user_id)
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elif user_id in process_presence:
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updates.append(
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prev_state.copy_and_replace(last_user_sync_ts=sync_time_msec)
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elif not is_syncing and user_id in process_presence:
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new_state = prev_state.copy_and_replace(
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last_user_sync_ts=sync_time_msec
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)
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await self._update_states([new_state])
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if not is_syncing:
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process_presence.discard(user_id)
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if updates:
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await self._update_states(updates)
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self.external_process_last_updated_ms[process_id] = self.clock.time_msec()
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async def update_external_syncs_clear(self, process_id: str) -> None:
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@ -1204,17 +1164,19 @@ class PresenceHandler(BasePresenceHandler):
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self,
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target_user: UserID,
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state: JsonDict,
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ignore_status_msg: bool = False,
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force_notify: bool = False,
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is_sync: bool = False,
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) -> None:
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"""Set the presence state of the user.
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Args:
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target_user: The ID of the user to set the presence state of.
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state: The presence state as a JSON dictionary.
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ignore_status_msg: True to ignore the "status_msg" field of the `state` dict.
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If False, the user's current status will be updated.
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force_notify: Whether to force notification of the update to clients.
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is_sync: True if this update was from a sync, which results in
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*not* overriding a previously set BUSY status, updating the
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user's last_user_sync_ts, and ignoring the "status_msg" field of
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the `state` dict.
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"""
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status_msg = state.get("status_msg", None)
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presence = state["presence"]
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@ -1227,18 +1189,27 @@ class PresenceHandler(BasePresenceHandler):
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return
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user_id = target_user.to_string()
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now = self.clock.time_msec()
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prev_state = await self.current_state_for_user(user_id)
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# Syncs do not override a previous presence of busy.
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#
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# TODO: This is a hack for lack of multi-device support. Unfortunately
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# removing this requires coordination with clients.
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if prev_state.state == PresenceState.BUSY and is_sync:
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presence = PresenceState.BUSY
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new_fields = {"state": presence}
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if not ignore_status_msg:
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new_fields["status_msg"] = status_msg
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if presence == PresenceState.ONLINE or presence == PresenceState.BUSY:
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new_fields["last_active_ts"] = now
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if presence == PresenceState.ONLINE or (
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presence == PresenceState.BUSY and self._busy_presence_enabled
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):
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new_fields["last_active_ts"] = self.clock.time_msec()
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if is_sync:
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new_fields["last_user_sync_ts"] = now
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else:
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# Syncs do not override the status message.
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new_fields["status_msg"] = status_msg
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await self._update_states(
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[prev_state.copy_and_replace(**new_fields)], force_notify=force_notify
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@ -73,8 +73,8 @@ class ReplicationPresenceSetState(ReplicationEndpoint):
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{
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"state": { ... },
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"ignore_status_msg": false,
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"force_notify": false
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"force_notify": false,
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"is_sync": false
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}
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200 OK
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@ -96,13 +96,13 @@ class ReplicationPresenceSetState(ReplicationEndpoint):
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async def _serialize_payload( # type: ignore[override]
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user_id: str,
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state: JsonDict,
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ignore_status_msg: bool = False,
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force_notify: bool = False,
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is_sync: bool = False,
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) -> JsonDict:
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return {
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"state": state,
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"ignore_status_msg": ignore_status_msg,
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"force_notify": force_notify,
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"is_sync": is_sync,
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}
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async def _handle_request( # type: ignore[override]
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@ -111,8 +111,8 @@ class ReplicationPresenceSetState(ReplicationEndpoint):
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await self._presence_handler.set_state(
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UserID.from_string(user_id),
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content["state"],
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content["ignore_status_msg"],
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content["force_notify"],
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content.get("is_sync", False),
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)
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return (200, {})
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@ -641,13 +641,20 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
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"""Test that if an external process doesn't update the records for a while
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we time out their syncing users presence.
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"""
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process_id = "1"
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# Notify handler that a user is now syncing.
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# Create a worker and use it to handle /sync traffic instead.
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# This is used to test that presence changes get replicated from workers
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# to the main process correctly.
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worker_to_sync_against = self.make_worker_hs(
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"synapse.app.generic_worker", {"worker_name": "synchrotron"}
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)
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worker_presence_handler = worker_to_sync_against.get_presence_handler()
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self.get_success(
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self.presence_handler.update_external_syncs_row(
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process_id, self.user_id, True, self.clock.time_msec()
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)
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worker_presence_handler.user_syncing(
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self.user_id, True, PresenceState.ONLINE
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),
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by=0.1,
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)
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# Check that if we wait a while without telling the handler the user has
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# This is used to test that presence changes get replicated from workers
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# to the main process correctly.
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worker_to_sync_against = self.make_worker_hs(
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"synapse.app.generic_worker", {"worker_name": "presence_writer"}
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"synapse.app.generic_worker", {"worker_name": "synchrotron"}
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)
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# Set presence to BUSY
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@ -832,7 +839,8 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
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self.get_success(
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worker_to_sync_against.get_presence_handler().user_syncing(
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self.user_id, True, PresenceState.ONLINE
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)
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),
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by=0.1,
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)
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# Check against the main process that the user's presence did not change.
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@ -840,6 +848,21 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
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# we should still be busy
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self.assertEqual(state.state, PresenceState.BUSY)
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# Advance such that the device would be discarded if it was not busy,
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# then pump so _handle_timeouts function to called.
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self.reactor.advance(IDLE_TIMER / 1000)
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self.reactor.pump([5])
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# The account should still be busy.
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state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
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self.assertEqual(state.state, PresenceState.BUSY)
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# Ensure that a /presence call can set the user *off* busy.
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self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)
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state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
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self.assertEqual(state.state, PresenceState.ONLINE)
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def _set_presencestate_with_status_msg(
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self, state: str, status_msg: Optional[str]
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) -> None:
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