Read half-edge path from geometry layer

This commit is contained in:
Hanno Braun 2024-03-18 13:56:28 +01:00
parent 2438f529d1
commit ecc7f26e3f
14 changed files with 79 additions and 34 deletions

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@ -46,7 +46,7 @@ impl Approx for (&Handle<HalfEdge>, &SurfaceGeometry) {
let rest = { let rest = {
let approx = ( let approx = (
half_edge.curve(), half_edge.curve(),
half_edge.path(), core.layers.geometry.of_half_edge(half_edge).path,
surface, surface,
half_edge.boundary(), half_edge.boundary(),
) )
@ -57,8 +57,12 @@ impl Approx for (&Handle<HalfEdge>, &SurfaceGeometry) {
); );
approx.points.into_iter().map(|point| { approx.points.into_iter().map(|point| {
let point_surface = let point_surface = core
half_edge.path().point_from_path_coords(point.local_form); .layers
.geometry
.of_half_edge(half_edge)
.path
.point_from_path_coords(point.local_form);
ApproxPoint::new(point_surface, point.global_form) ApproxPoint::new(point_surface, point.global_form)
}) })

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@ -7,8 +7,8 @@ use crate::{
}; };
impl super::BoundingVolume<2> for Handle<HalfEdge> { impl super::BoundingVolume<2> for Handle<HalfEdge> {
fn aabb(&self, _: &Geometry) -> Option<Aabb<2>> { fn aabb(&self, geometry: &Geometry) -> Option<Aabb<2>> {
match self.path() { match geometry.of_half_edge(self).path {
SurfacePath::Circle(circle) => { SurfacePath::Circle(circle) => {
// Just calculate the AABB of the whole circle. This is not the // Just calculate the AABB of the whole circle. This is not the
// most precise, but it should do for now. // most precise, but it should do for now.
@ -23,7 +23,10 @@ impl super::BoundingVolume<2> for Handle<HalfEdge> {
} }
SurfacePath::Line(_) => { SurfacePath::Line(_) => {
let points = self.boundary().inner.map(|point_curve| { let points = self.boundary().inner.map(|point_curve| {
self.path().point_from_path_coords(point_curve) geometry
.of_half_edge(self)
.path
.point_from_path_coords(point_curve)
}); });
Some(Aabb::<2>::from_points(points)) Some(Aabb::<2>::from_points(points))

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@ -29,7 +29,7 @@ impl Cycle {
/// Please note that this is not *the* winding of the cycle, only one of the /// Please note that this is not *the* winding of the cycle, only one of the
/// two possible windings, depending on the direction you look at the /// two possible windings, depending on the direction you look at the
/// surface that the cycle is defined on from. /// surface that the cycle is defined on from.
pub fn winding(&self, _: &Geometry) -> Winding { pub fn winding(&self, geometry: &Geometry) -> Winding {
// The cycle could be made up of one or two circles. If that is the // The cycle could be made up of one or two circles. If that is the
// case, the winding of the cycle is determined by the winding of the // case, the winding of the cycle is determined by the winding of the
// first circle. // first circle.
@ -43,7 +43,7 @@ impl Cycle {
let [a, b] = first.boundary().inner; let [a, b] = first.boundary().inner;
let edge_direction_positive = a < b; let edge_direction_positive = a < b;
let circle = match first.path() { let circle = match geometry.of_half_edge(first).path {
SurfacePath::Circle(circle) => circle, SurfacePath::Circle(circle) => circle,
SurfacePath::Line(_) => unreachable!( SurfacePath::Line(_) => unreachable!(
"Invalid cycle: less than 3 edges, but not all are circles" "Invalid cycle: less than 3 edges, but not all are circles"

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@ -34,7 +34,7 @@ pub trait BuildHalfEdge {
core: &mut Core, core: &mut Core,
) -> Handle<HalfEdge> { ) -> Handle<HalfEdge> {
let half_edge = HalfEdge::new( let half_edge = HalfEdge::new(
sibling.path(), core.layers.geometry.of_half_edge(sibling).path,
sibling.boundary().reverse(), sibling.boundary().reverse(),
sibling.curve().clone(), sibling.curve().clone(),
start_vertex, start_vertex,
@ -44,7 +44,7 @@ pub trait BuildHalfEdge {
core.layers.geometry.define_half_edge( core.layers.geometry.define_half_edge(
half_edge.clone(), half_edge.clone(),
HalfEdgeGeometry { HalfEdgeGeometry {
path: sibling.path(), path: core.layers.geometry.of_half_edge(sibling).path,
}, },
); );

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@ -50,7 +50,7 @@ impl UpdateHalfEdgeGeometry for Handle<HalfEdge> {
update: impl FnOnce(SurfacePath) -> SurfacePath, update: impl FnOnce(SurfacePath) -> SurfacePath,
core: &mut Core, core: &mut Core,
) -> Self { ) -> Self {
let path = update(self.path()); let path = update(core.layers.geometry.of_half_edge(self).path);
let half_edge = HalfEdge::new( let half_edge = HalfEdge::new(
path, path,
@ -73,7 +73,7 @@ impl UpdateHalfEdgeGeometry for Handle<HalfEdge> {
core: &mut Core, core: &mut Core,
) -> Self { ) -> Self {
HalfEdge::new( HalfEdge::new(
self.path(), core.layers.geometry.of_half_edge(self).path,
update(self.boundary()), update(self.boundary()),
self.curve().clone(), self.curve().clone(),
self.start_vertex().clone(), self.start_vertex().clone(),

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@ -68,7 +68,10 @@ impl AddHole for Shell {
[Cycle::empty().add_joined_edges( [Cycle::empty().add_joined_edges(
[( [(
entry.clone(), entry.clone(),
entry.path(), core.layers
.geometry
.of_half_edge(&entry)
.path,
entry.boundary(), entry.boundary(),
)], )],
core, core,
@ -139,7 +142,10 @@ impl AddHole for Shell {
[Cycle::empty().add_joined_edges( [Cycle::empty().add_joined_edges(
[( [(
entry.clone(), entry.clone(),
entry.path(), core.layers
.geometry
.of_half_edge(&entry)
.path,
entry.boundary(), entry.boundary(),
)], )],
core, core,
@ -159,7 +165,14 @@ impl AddHole for Shell {
|region, core| { |region, core| {
region.add_interiors( region.add_interiors(
[Cycle::empty().add_joined_edges( [Cycle::empty().add_joined_edges(
[(exit.clone(), exit.path(), exit.boundary())], [(
exit.clone(),
core.layers
.geometry
.of_half_edge(exit)
.path,
exit.boundary(),
)],
core, core,
)], )],
core, core,

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@ -14,7 +14,7 @@ impl Reverse for Cycle {
.pairs() .pairs()
.map(|(current, next)| { .map(|(current, next)| {
let half_edge = HalfEdge::new( let half_edge = HalfEdge::new(
current.path(), core.layers.geometry.of_half_edge(current).path,
current.boundary().reverse(), current.boundary().reverse(),
current.curve().clone(), current.curve().clone(),
next.start_vertex().clone(), next.start_vertex().clone(),
@ -25,7 +25,7 @@ impl Reverse for Cycle {
core.layers.geometry.define_half_edge( core.layers.geometry.define_half_edge(
half_edge.clone(), half_edge.clone(),
HalfEdgeGeometry { HalfEdgeGeometry {
path: current.path(), path: core.layers.geometry.of_half_edge(current).path,
}, },
); );

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@ -10,7 +10,7 @@ use super::ReverseCurveCoordinateSystems;
impl ReverseCurveCoordinateSystems for Handle<HalfEdge> { impl ReverseCurveCoordinateSystems for Handle<HalfEdge> {
fn reverse_curve_coordinate_systems(&self, core: &mut Core) -> Self { fn reverse_curve_coordinate_systems(&self, core: &mut Core) -> Self {
let path = self.path().reverse(); let path = core.layers.geometry.of_half_edge(self).path.reverse();
let boundary = self.boundary().reverse(); let boundary = self.boundary().reverse();
let half_edge = HalfEdge::new( let half_edge = HalfEdge::new(

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@ -44,14 +44,14 @@ impl SplitHalfEdge for Handle<HalfEdge> {
let [start, end] = self.boundary().inner; let [start, end] = self.boundary().inner;
let a = HalfEdge::new( let a = HalfEdge::new(
self.path(), core.layers.geometry.of_half_edge(self).path,
[start, point], [start, point],
self.curve().clone(), self.curve().clone(),
self.start_vertex().clone(), self.start_vertex().clone(),
) )
.insert(core); .insert(core);
let b = HalfEdge::new( let b = HalfEdge::new(
self.path(), core.layers.geometry.of_half_edge(self).path,
[point, end], [point, end],
self.curve().clone(), self.curve().clone(),
Vertex::new().insert(core), Vertex::new().insert(core),
@ -60,11 +60,15 @@ impl SplitHalfEdge for Handle<HalfEdge> {
core.layers.geometry.define_half_edge( core.layers.geometry.define_half_edge(
a.clone(), a.clone(),
HalfEdgeGeometry { path: self.path() }, HalfEdgeGeometry {
path: core.layers.geometry.of_half_edge(self).path,
},
); );
core.layers.geometry.define_half_edge( core.layers.geometry.define_half_edge(
b.clone(), b.clone(),
HalfEdgeGeometry { path: self.path() }, HalfEdgeGeometry {
path: core.layers.geometry.of_half_edge(self).path,
},
); );
[a, b] [a, b]

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@ -77,7 +77,7 @@ impl SweepCycle for Cycle {
top_edges.push(( top_edges.push((
top_edge, top_edge,
bottom_half_edge.path(), core.layers.geometry.of_half_edge(bottom_half_edge).path,
bottom_half_edge.boundary(), bottom_half_edge.boundary(),
)); ));
} }

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@ -59,7 +59,12 @@ impl SweepHalfEdge for Handle<HalfEdge> {
) -> (Face, Handle<HalfEdge>) { ) -> (Face, Handle<HalfEdge>) {
let path = path.into(); let path = path.into();
let surface = self.path().sweep_surface_path(surface, path, core); let surface = core
.layers
.geometry
.of_half_edge(self)
.path
.sweep_surface_path(surface, path, core);
// Next, we need to define the boundaries of the face. Let's start with // Next, we need to define the boundaries of the face. Let's start with
// the global vertices and edges. // the global vertices and edges.

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@ -16,7 +16,7 @@ impl TransformObject for Handle<HalfEdge> {
) -> Self { ) -> Self {
// Don't need to transform the path, as that's defined in surface // Don't need to transform the path, as that's defined in surface
// coordinates. // coordinates.
let path = self.path(); let path = core.layers.geometry.of_half_edge(self).path;
let boundary = self.boundary(); let boundary = self.boundary();
let curve = self let curve = self
.curve() .curve()

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@ -104,6 +104,7 @@ impl ShellValidationError {
surface_a: &SurfaceGeometry, surface_a: &SurfaceGeometry,
edge_b: &Handle<HalfEdge>, edge_b: &Handle<HalfEdge>,
surface_b: &SurfaceGeometry, surface_b: &SurfaceGeometry,
geometry: &Geometry,
config: &ValidationConfig, config: &ValidationConfig,
mismatches: &mut Vec<CurveCoordinateSystemMismatch>, mismatches: &mut Vec<CurveCoordinateSystemMismatch>,
) { ) {
@ -116,10 +117,14 @@ impl ShellValidationError {
let c = a + (d - a) * 2. / 3.; let c = a + (d - a) * 2. / 3.;
for point_curve in [a, b, c, d] { for point_curve in [a, b, c, d] {
let a_surface = let a_surface = geometry
edge_a.path().point_from_path_coords(point_curve); .of_half_edge(edge_a)
let b_surface = .path
edge_b.path().point_from_path_coords(point_curve); .point_from_path_coords(point_curve);
let b_surface = geometry
.of_half_edge(edge_b)
.path
.point_from_path_coords(point_curve);
let a_global = let a_global =
surface_a.point_from_surface_coords(a_surface); surface_a.point_from_surface_coords(a_surface);
@ -148,6 +153,7 @@ impl ShellValidationError {
&geometry.of_surface(surface_a), &geometry.of_surface(surface_a),
edge_b, edge_b,
&geometry.of_surface(surface_b), &geometry.of_surface(surface_b),
geometry,
config, config,
&mut mismatches, &mut mismatches,
); );
@ -156,6 +162,7 @@ impl ShellValidationError {
&geometry.of_surface(surface_b), &geometry.of_surface(surface_b),
edge_a, edge_a,
&geometry.of_surface(surface_a), &geometry.of_surface(surface_a),
geometry,
config, config,
&mut mismatches, &mut mismatches,
); );
@ -245,6 +252,7 @@ impl ShellValidationError {
&geometry.of_surface(surface_a), &geometry.of_surface(surface_a),
half_edge_b.clone(), half_edge_b.clone(),
&geometry.of_surface(surface_b), &geometry.of_surface(surface_b),
geometry,
) )
.all(|d| d < config.distinct_min_distance) .all(|d| d < config.distinct_min_distance)
{ {
@ -369,14 +377,19 @@ fn distances(
surface_a: &SurfaceGeometry, surface_a: &SurfaceGeometry,
edge_b: Handle<HalfEdge>, edge_b: Handle<HalfEdge>,
surface_b: &SurfaceGeometry, surface_b: &SurfaceGeometry,
geometry: &Geometry,
) -> impl Iterator<Item = Scalar> { ) -> impl Iterator<Item = Scalar> {
fn sample( fn sample(
percent: f64, percent: f64,
(edge, surface): (&Handle<HalfEdge>, &SurfaceGeometry), (edge, surface): (&Handle<HalfEdge>, &SurfaceGeometry),
geometry: &Geometry,
) -> Point<3> { ) -> Point<3> {
let [start, end] = edge.boundary().inner; let [start, end] = edge.boundary().inner;
let path_coords = start + (end - start) * percent; let path_coords = start + (end - start) * percent;
let surface_coords = edge.path().point_from_path_coords(path_coords); let surface_coords = geometry
.of_half_edge(edge)
.path
.point_from_path_coords(path_coords);
surface.point_from_surface_coords(surface_coords) surface.point_from_surface_coords(surface_coords)
} }
@ -389,8 +402,8 @@ fn distances(
let mut distances = Vec::new(); let mut distances = Vec::new();
for i in 0..sample_count { for i in 0..sample_count {
let percent = i as f64 * step; let percent = i as f64 * step;
let sample1 = sample(percent, (&edge_a, surface_a)); let sample1 = sample(percent, (&edge_a, surface_a), geometry);
let sample2 = sample(1.0 - percent, (&edge_b, surface_b)); let sample2 = sample(1.0 - percent, (&edge_b, surface_b), geometry);
distances.push(sample1.distance_to(&sample2)) distances.push(sample1.distance_to(&sample2))
} }
distances.into_iter() distances.into_iter()

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@ -41,13 +41,16 @@ pub struct AdjacentHalfEdgesNotConnected {
impl ValidationCheck<Cycle> for AdjacentHalfEdgesNotConnected { impl ValidationCheck<Cycle> for AdjacentHalfEdgesNotConnected {
fn check( fn check(
object: &Cycle, object: &Cycle,
_: &Geometry, geometry: &Geometry,
config: &ValidationConfig, config: &ValidationConfig,
) -> impl Iterator<Item = Self> { ) -> impl Iterator<Item = Self> {
object.half_edges().pairs().filter_map(|(first, second)| { object.half_edges().pairs().filter_map(|(first, second)| {
let end_pos_of_first_half_edge = { let end_pos_of_first_half_edge = {
let [_, end] = first.boundary().inner; let [_, end] = first.boundary().inner;
first.path().point_from_path_coords(end) geometry
.of_half_edge(first)
.path
.point_from_path_coords(end)
}; };
let start_pos_of_second_half_edge = second.start_position(); let start_pos_of_second_half_edge = second.start_position();