Inline redundant variable

This commit is contained in:
Hanno Braun 2024-07-29 19:14:06 +02:00
parent 3529eca44a
commit d4b880d185

View File

@ -53,14 +53,13 @@ pub fn triangulate(
v2.point_surface,
])
.expect("invalid triangle");
let triangle_winding = triangle.winding();
let required_winding = match coord_handedness {
Handedness::LeftHanded => Winding::Cw,
Handedness::RightHanded => Winding::Ccw,
};
let triangle = if triangle_winding == required_winding {
let triangle = if triangle.winding() == required_winding {
[v0, v1, v2]
} else {
[v0, v2, v1]