Make name of variable more explicit

This commit is contained in:
Hanno Braun 2024-11-25 21:20:48 +01:00
parent 8d38eb0005
commit d05c127653

View File

@ -39,20 +39,20 @@ impl Renderer {
.await?; .await?;
let size = window.inner_size(); let size = window.inner_size();
let config = surface let surface_config = surface
.get_default_config(&adapter, size.width, size.height) .get_default_config(&adapter, size.width, size.height)
.ok_or_else(|| anyhow!("Failed to get default surface config"))?; .ok_or_else(|| anyhow!("Failed to get default surface config"))?;
surface.configure(&device, &config); surface.configure(&device, &surface_config);
let pipelines = Pipelines::new(&device, &config); let pipelines = Pipelines::new(&device, &surface_config);
let depth_view = { let depth_view = {
let depth_texture = let depth_texture =
device.create_texture(&wgpu::TextureDescriptor { device.create_texture(&wgpu::TextureDescriptor {
label: None, label: None,
size: wgpu::Extent3d { size: wgpu::Extent3d {
width: config.width, width: surface_config.width,
height: config.height, height: surface_config.height,
depth_or_array_layers: 1, depth_or_array_layers: 1,
}, },
mip_level_count: 1, mip_level_count: 1,