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Simplify variable name
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@ -89,11 +89,11 @@ impl SurfaceGeom {
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// We don't need to approximate a line. So instead of creating a
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// line segment to represent the line at this point, we just
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// need this single point.
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let point_global = line.origin()
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let point = line.origin()
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+ line.direction() * point_surface.u
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+ self.v * point_surface.v;
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Triangle::from([point_global; 3])
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Triangle::from([point; 3])
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}
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};
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