Return `Vec<Face>` from `ToShape::to_shape`

This commit is contained in:
Hanno Braun 2022-06-28 15:23:45 +02:00
parent c437a02ac8
commit 8b1ecfe95f
8 changed files with 35 additions and 50 deletions

View File

@ -15,7 +15,7 @@ impl ToShape for fj::Circle {
config: &ValidationConfig,
_: Tolerance,
_: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
) -> Result<Validated<Vec<Face>>, ValidationError> {
let mut shape = Shape::new();
// Circles have just a single round edge with no vertices. So none need
@ -30,14 +30,16 @@ impl ToShape for fj::Circle {
let cycle_canonical = shape.insert(Cycle::new(vec![edge.canonical()]));
let surface = shape.insert(Surface::xy_plane());
shape.insert(Face::new(
surface,
vec![LocalForm::new(cycle_local, cycle_canonical)],
Vec::new(),
self.color(),
));
let face = shape
.insert(Face::new(
surface,
vec![LocalForm::new(cycle_local, cycle_canonical)],
Vec::new(),
self.color(),
))
.get();
let shape = validate(shape, config)?;
let shape = validate(vec![face], config)?;
Ok(shape)
}

View File

@ -16,11 +16,11 @@ impl ToShape for fj::Difference2d {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
) -> Result<Validated<Vec<Face>>, ValidationError> {
// This method assumes that `b` is fully contained within `a`:
// https://github.com/hannobraun/Fornjot/issues/92
let mut difference = Shape::new();
let mut difference = Vec::new();
let mut exteriors = Vec::new();
let mut interiors = Vec::new();
@ -72,7 +72,7 @@ impl ToShape for fj::Difference2d {
}
}
difference.merge(Face::new(
difference.push(Face::new(
surface,
exteriors,
interiors,

View File

@ -1,7 +1,7 @@
use fj_interop::debug::DebugInfo;
use fj_kernel::{
algorithms::Tolerance,
shape::Shape,
objects::Face,
validation::{validate, Validated, ValidationConfig, ValidationError},
};
use fj_math::Aabb;
@ -14,14 +14,14 @@ impl ToShape for fj::Group {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
let mut shape = Shape::new();
) -> Result<Validated<Vec<Face>>, ValidationError> {
let mut shape = Vec::new();
let a = self.a.to_shape(config, tolerance, debug_info)?;
let b = self.b.to_shape(config, tolerance, debug_info)?;
shape.merge_shape(&a);
shape.merge_shape(&b);
shape.extend(a.into_inner());
shape.extend(b.into_inner());
let shape = validate(shape, config)?;

View File

@ -28,7 +28,7 @@ mod transform;
use fj_interop::debug::DebugInfo;
use fj_kernel::{
algorithms::Tolerance,
shape::Shape,
objects::Face,
validation::{Validated, ValidationConfig, ValidationError},
};
use fj_math::Aabb;
@ -41,7 +41,7 @@ pub trait ToShape {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError>;
) -> Result<Validated<Vec<Face>>, ValidationError>;
/// Access the axis-aligned bounding box of a shape
///
@ -94,6 +94,6 @@ dispatch! {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError>;
) -> Result<Validated<Vec<Face>>, ValidationError>;
bounding_volume() -> Aabb<3>;
}

View File

@ -3,7 +3,6 @@
use fj_interop::{debug::DebugInfo, mesh::Mesh};
use fj_kernel::{
algorithms::{triangulate, InvalidTolerance, Tolerance},
iter::ObjectIters,
validation::{ValidationConfig, ValidationError},
};
use fj_math::{Aabb, Point, Scalar};
@ -41,11 +40,8 @@ impl ShapeProcessor {
let config = ValidationConfig::default();
let mut debug_info = DebugInfo::new();
let shape = shape
.to_shape(&config, tolerance, &mut debug_info)?
.face_iter()
.collect();
let mesh = triangulate(shape, tolerance, &mut debug_info);
let shape = shape.to_shape(&config, tolerance, &mut debug_info)?;
let mesh = triangulate(shape.into_inner(), tolerance, &mut debug_info);
Ok(ProcessedShape {
aabb,

View File

@ -15,18 +15,19 @@ impl ToShape for fj::Sketch {
config: &ValidationConfig,
_: Tolerance,
_: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
) -> Result<Validated<Vec<Face>>, ValidationError> {
let mut shape = Shape::new();
let surface = Surface::xy_plane();
let points = self.to_points().into_iter().map(Point::from);
Face::builder(surface, &mut shape)
let sketch = Face::builder(surface, &mut shape)
.with_exterior_polygon(points)
.with_color(self.color())
.build();
.build()
.get();
let shape = validate(shape, config)?;
let shape = validate(vec![sketch], config)?;
Ok(shape)
}

View File

@ -1,8 +1,7 @@
use fj_interop::debug::DebugInfo;
use fj_kernel::{
algorithms::{sweep, Tolerance},
iter::ObjectIters,
shape::Shape,
objects::Face,
validation::{validate, Validated, ValidationConfig, ValidationError},
};
use fj_math::{Aabb, Vector};
@ -15,20 +14,14 @@ impl ToShape for fj::Sweep {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
) -> Result<Validated<Vec<Face>>, ValidationError> {
let shape = self.shape().to_shape(config, tolerance, debug_info)?;
let path = Vector::from(self.path());
let color = self.shape().color();
let shape = shape.face_iter().collect::<Vec<_>>();
let swept = sweep(shape, path, tolerance, color);
let swept = sweep(shape.into_inner(), path, tolerance, color);
let mut shape = Shape::new();
for face in swept {
shape.merge(face);
}
let swept = validate(shape, config)?;
let swept = validate(swept, config)?;
Ok(swept)
}

View File

@ -1,8 +1,7 @@
use fj_interop::debug::DebugInfo;
use fj_kernel::{
algorithms::{transform, Tolerance},
iter::ObjectIters,
shape::Shape,
objects::Face,
validation::{validate, Validated, ValidationConfig, ValidationError},
};
use fj_math::{Aabb, Transform, Vector};
@ -15,19 +14,13 @@ impl ToShape for fj::Transform {
config: &ValidationConfig,
tolerance: Tolerance,
debug_info: &mut DebugInfo,
) -> Result<Validated<Shape>, ValidationError> {
) -> Result<Validated<Vec<Face>>, ValidationError> {
let shape = self.shape.to_shape(config, tolerance, debug_info)?;
let shape = shape.into_inner();
let shape = shape.face_iter().collect::<Vec<_>>();
let faces = transform(&shape, &make_transform(self));
let mut target = Shape::new();
for face in faces {
target.merge(face);
}
let shape = validate(target, config)?;
let shape = validate(faces, config)?;
Ok(shape)
}