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Document Solid::sweep_from
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@ -17,6 +17,17 @@ impl Solid {
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/// Sweep a face along a path, creating a solid
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///
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/// ## Implementation Note
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///
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/// This method has very particular (and undocumented) requirements about
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/// the orientation of the two faces relative to each other, and will
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/// happily generate invalid geometry, if those undocumented requirements
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/// aren't met.
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///
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/// It should be seen as more of a placeholder for a real implementation of
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/// this operation.
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pub fn sweep_from(
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pub fn sweep_from(
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origin: Handle<Face>,
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origin: Handle<Face>,
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path: impl Into<Vector<3>>,
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path: impl Into<Vector<3>>,
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