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https://github.com/hannobraun/Fornjot
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Clean up import
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@ -3,7 +3,7 @@ use wgpu::util::DeviceExt;
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use crate::geometry::Operation;
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use super::pipelines::triangles;
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use super::pipelines::triangles::Vertex;
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pub struct Geometry {
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pub vertices: wgpu::Buffer,
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@ -36,7 +36,7 @@ impl Geometry {
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for point in triangle {
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let index = vertices.len() as u32;
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let vertex = triangles::Vertex {
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let vertex = Vertex {
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position: point.into(),
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normal: normal.into(),
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};
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