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@ -85,6 +85,15 @@ fn half_edges_to_points(face: &Face, target: &mut Vec<TriangulationPoint>) {
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}
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}
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/// # Approximate an half-edge
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///
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/// The approximation of an half-edge is the approximation of its curve within
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/// the boundary defined by the half-edge's start and end vertices, plus the
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/// position of the start vertex.
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///
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/// By including the start vertex and not the end vertex, a whole chain of
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/// half-edges can be approximated by simply appending the approximations of
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/// each half-edge, without the necessity of any deduplication of points.
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fn approximate_half_edge(
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fn approximate_half_edge(
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HalfEdgeWithEndVertex {
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HalfEdgeWithEndVertex {
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half_edge,
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half_edge,
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