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Restore previous "flip" behavior
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@ -40,7 +40,7 @@ pub struct FlippedSurface {
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impl SurfaceGeometry for FlippedSurface {
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fn point_from_local(&self, mut point: Point<2>) -> Point<3> {
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point.u = -point.u;
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point.v = -point.v;
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self.original.point_from_local(point)
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}
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