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Remove redundant comment
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@ -53,12 +53,6 @@ fn approx_curve(
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boundary: CurveBoundary<Point<1>>,
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tolerance: impl Into<Tolerance>,
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) -> CurveApprox {
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// There are different cases of varying complexity. Circles are the hard
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// part here, as they need to be approximated, while lines don't need to be.
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//
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// This will probably all be unified eventually, as `SurfacePath` and
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// `GlobalPath` grow APIs that are better suited to implementing this code
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// in a more abstract way.
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let points = match (path, surface.u) {
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(SurfacePath::Circle(_), GlobalPath::Circle(_)) => {
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approx_circle_on_curved_surface()
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