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https://github.com/hannobraun/Fornjot
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@ -591,7 +591,6 @@ impl Renderer {
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output_view: &wgpu::TextureView,
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encoder: &mut wgpu::CommandEncoder,
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) {
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// Upload all resources for the GPU.
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let screen_descriptor = egui_wgpu::renderer::ScreenDescriptor {
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size_in_pixels: [
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self.surface_config.width,
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@ -619,7 +618,6 @@ impl Renderer {
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&screen_descriptor,
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);
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// Record all render passes.
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self.gui.render_pass.execute(
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encoder,
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output_view,
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