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@ -11,11 +11,6 @@ use super::{Edge, Surface};
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/// edge. The end of the last edge must connect to the beginning of the first
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/// edge. The end of the last edge must connect to the beginning of the first
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/// one.
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/// one.
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///
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///
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/// # Equality
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///
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/// Please refer to [`crate::kernel::topology`] for documentation on the
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/// equality of topological objects.
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///
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/// # Validation
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/// # Validation
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///
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///
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/// A cycle that is part of a [`Shape`] must be structurally sound. That means
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/// A cycle that is part of a [`Shape`] must be structurally sound. That means
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@ -11,11 +11,6 @@ use super::{Curve, Vertex};
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/// An edge of a shape
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/// An edge of a shape
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///
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///
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/// # Equality
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///
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/// Please refer to [`crate::kernel::topology`] for documentation on the
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/// equality of topological objects.
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///
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/// # Validation
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/// # Validation
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///
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///
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/// An edge that is part of a [`Shape`] must be structurally sound. That means
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/// An edge that is part of a [`Shape`] must be structurally sound. That means
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@ -13,11 +13,6 @@ use crate::{builder::VertexBuilder, shape::Shape};
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/// Points, on the other hand, might be used to approximate a shape for various
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/// Points, on the other hand, might be used to approximate a shape for various
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/// purposes, without presenting any deeper truth about the shape's structure.
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/// purposes, without presenting any deeper truth about the shape's structure.
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///
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///
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/// # Equality
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///
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/// Please refer to [`crate::kernel::topology`] for documentation on the
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/// equality of topological objects.
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///
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/// # Validation
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/// # Validation
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///
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///
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/// Vertices must be unique within a shape, meaning an identical vertex must not
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/// Vertices must be unique within a shape, meaning an identical vertex must not
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@ -5,13 +5,6 @@ use super::Object;
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/// This type is used by topological objects to reference other objects, while
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/// This type is used by topological objects to reference other objects, while
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/// also keeping track of a local representation of that object, which is often
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/// also keeping track of a local representation of that object, which is often
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/// more appropriate for various tasks.
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/// more appropriate for various tasks.
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///
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/// # Equality
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///
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/// Since `LocalForm` is used by topological objects, its equality is defined in
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/// terms that are useful to those objects. Two instances of `LocalForm` are
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/// equal, if both the local and the canonical forms are equal. The equality of
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/// the handle that refers to the canonical form is disregarded.
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#[derive(Clone, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
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#[derive(Clone, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
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pub struct LocalForm<Local, Canonical: Object> {
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pub struct LocalForm<Local, Canonical: Object> {
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local: Local,
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local: Local,
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