Remove redundant struct field

This commit is contained in:
Hanno Braun 2024-11-15 19:28:22 +01:00
parent 394f5417b3
commit 532187d22b

View File

@ -29,7 +29,6 @@ pub fn display(model: Model, invert_zoom: bool) -> Result<(), Error> {
viewer: None, viewer: None,
held_mouse_button: None, held_mouse_button: None,
new_size: None, new_size: None,
stop_drawing: false,
}; };
event_loop.run_app(&mut display_state)?; event_loop.run_app(&mut display_state)?;
@ -60,7 +59,6 @@ struct DisplayState {
viewer: Option<Viewer>, viewer: Option<Viewer>,
held_mouse_button: Option<MouseButton>, held_mouse_button: Option<MouseButton>,
new_size: Option<ScreenSize>, new_size: Option<ScreenSize>,
stop_drawing: bool,
} }
impl ApplicationHandler for DisplayState { impl ApplicationHandler for DisplayState {
@ -129,7 +127,6 @@ impl ApplicationHandler for DisplayState {
width: size.width, width: size.width,
height: size.height, height: size.height,
}; };
self.stop_drawing = !size.is_valid();
self.new_size = Some(size); self.new_size = Some(size);
} }
WindowEvent::MouseInput { state, button, .. } => match state { WindowEvent::MouseInput { state, button, .. } => match state {