Merge pull request #1204 from hannobraun/zoom

Invert default zoom direction; add config to override that
This commit is contained in:
Hanno Braun 2022-10-11 14:23:54 +02:00 committed by GitHub
commit 461f95bd09
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5 changed files with 27 additions and 9 deletions

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@ -11,6 +11,7 @@ use serde::Deserialize;
pub struct Config {
pub default_path: Option<PathBuf>,
pub default_model: Option<PathBuf>,
pub invert_zoom: Option<bool>,
}
impl Config {

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@ -80,11 +80,13 @@ fn main() -> anyhow::Result<()> {
return Ok(());
}
let invert_zoom = config.invert_zoom.unwrap_or(false);
if let Some(model) = model {
let watcher = model.load_and_watch(parameters)?;
run(Some(watcher), shape_processor, status)?;
run(Some(watcher), shape_processor, status, invert_zoom)?;
} else {
run(None, shape_processor, status)?;
run(None, shape_processor, status, invert_zoom)?;
}
Ok(())

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@ -14,6 +14,6 @@ impl Zoom {
let distance = (focus_point.0 - camera.position()).magnitude();
let displacement = zoom_delta * distance.into_f64();
camera.translation = camera.translation
* Transform::translation(Vector::from([0.0, 0.0, -displacement]));
* Transform::translation(Vector::from([0.0, 0.0, displacement]));
}
}

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@ -32,6 +32,7 @@ pub fn run(
watcher: Option<Watcher>,
shape_processor: ShapeProcessor,
mut status: StatusReport,
invert_zoom: bool,
) -> Result<(), Error> {
let event_loop = EventLoop::new();
let window = Window::new(&event_loop)?;
@ -214,6 +215,7 @@ pub fn run(
&window,
&held_mouse_button,
&mut previous_cursor,
invert_zoom,
);
if let (Some(input_event), Some(fp)) = (input_event, focus_point) {
input_handler.handle_event(input_event, fp, &mut camera);
@ -226,6 +228,7 @@ fn input_event(
window: &Window,
held_mouse_button: &Option<MouseButton>,
previous_cursor: &mut Option<NormalizedPosition>,
invert_zoom: bool,
) -> Option<input::Event> {
match event {
Event::WindowEvent {
@ -264,12 +267,20 @@ fn input_event(
Event::WindowEvent {
event: WindowEvent::MouseWheel { delta, .. },
..
} => Some(input::Event::Zoom(match delta {
MouseScrollDelta::LineDelta(_, y) => (*y as f64) * ZOOM_FACTOR_LINE,
MouseScrollDelta::PixelDelta(PhysicalPosition { y, .. }) => {
y * ZOOM_FACTOR_PIXEL
}
})),
} => {
let delta = match delta {
MouseScrollDelta::LineDelta(_, y) => {
(*y as f64) * ZOOM_FACTOR_LINE
}
MouseScrollDelta::PixelDelta(PhysicalPosition {
y, ..
}) => y * ZOOM_FACTOR_PIXEL,
};
let delta = if invert_zoom { -delta } else { delta };
Some(input::Event::Zoom(delta))
}
_ => None,
}
}

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@ -5,3 +5,7 @@ default_path = "models"
# The default models that is loaded, if none is specified. If this is a relative
# path, it should be relative to `default_path`.
default_model = "test"
# Indicate whether to invert the zoom direction. Can be used to override the
# OS-level setting.
invert_zoom = false