Prepare for follow-on change

This commit is contained in:
Hanno Braun 2024-11-22 18:54:48 +01:00
parent ccd9b7d472
commit 443492e9f0

View File

@ -68,6 +68,11 @@ impl Renderer {
let triangles_pipeline =
Pipeline::new(&device, &triangles_shaders, &uniforms);
let pipelines = Pipelines {
vertices: vertices_pipeline,
triangles: triangles_pipeline,
};
let depth_view = {
let depth_texture =
device.create_texture(&wgpu::TextureDescriptor {
@ -93,10 +98,7 @@ impl Renderer {
surface,
device,
queue,
pipelines: Pipelines {
vertices: vertices_pipeline,
triangles: triangles_pipeline,
},
pipelines,
depth_view,
})
}