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Prepare for adding more shaders
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@ -59,7 +59,9 @@ impl Shaders<TrianglesVertex> {
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}],
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}
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}
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}
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impl<V> Shaders<V> {
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pub fn fragment_state(&self) -> wgpu::FragmentState {
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wgpu::FragmentState {
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module: &self.shader_module,
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