mirror of
https://github.com/hannobraun/Fornjot
synced 2025-05-06 19:08:28 +00:00
Expect CurveBoundary
in BuildHalfEdge
method
This is preparation for moving some of the code of that method into a new, resuable method on `CurveBoundary`.
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parent
0e664024ad
commit
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@ -2,7 +2,7 @@ use fj_interop::ext::ArrayExt;
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use fj_math::{Arc, Point, Scalar};
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use crate::{
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geometry::{HalfEdgeGeom, LocalCurveGeom, SurfacePath},
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geometry::{CurveBoundary, HalfEdgeGeom, LocalCurveGeom, SurfacePath},
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operations::{geometry::UpdateHalfEdgeGeometry, insert::Insert},
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storage::Handle,
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topology::{Curve, HalfEdge, Surface, Vertex},
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@ -111,14 +111,15 @@ pub trait BuildHalfEdge {
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/// Create a line segment
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fn line_segment(
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points_surface: [impl Into<Point<2>>; 2],
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boundary: Option<[Point<1>; 2]>,
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boundary: Option<CurveBoundary<Point<1>>>,
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surface: Handle<Surface>,
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core: &mut Core,
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) -> Handle<HalfEdge> {
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let boundary =
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boundary.unwrap_or_else(|| [[0.], [1.]].map(Point::from));
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let boundary = boundary.unwrap_or_else(|| CurveBoundary {
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inner: [[0.], [1.]].map(Point::from),
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});
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let path = SurfacePath::line_from_points_with_coords(
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boundary.zip_ext(points_surface),
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boundary.inner.zip_ext(points_surface),
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);
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let half_edge = HalfEdge::unjoined(core).insert(core);
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@ -130,10 +131,7 @@ pub trait BuildHalfEdge {
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);
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core.layers.geometry.define_half_edge(
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half_edge.clone(),
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HalfEdgeGeom {
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path,
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boundary: boundary.into(),
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},
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HalfEdgeGeom { path, boundary },
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);
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half_edge
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@ -94,7 +94,7 @@ pub trait BuildShell {
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.map(|((vertex, positions), (curve, boundary))| {
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let half_edge = HalfEdge::line_segment(
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positions,
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Some(boundary.reverse().inner),
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Some(boundary.reverse()),
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surface.clone(),
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core,
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);
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@ -2,6 +2,7 @@ use fj_interop::{ext::ArrayExt, Color};
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use fj_math::{Point, Scalar, Vector};
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use crate::{
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geometry::CurveBoundary,
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operations::{
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build::{BuildCycle, BuildHalfEdge},
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geometry::UpdateHalfEdgeGeometry,
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@ -121,7 +122,7 @@ impl SweepHalfEdge for Handle<HalfEdge> {
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let half_edge = {
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let line_segment = HalfEdge::line_segment(
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[start, end],
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Some(boundary),
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Some(CurveBoundary { inner: boundary }),
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surface.clone(),
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core,
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);
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