Remove redundant type declarations

This commit is contained in:
Hanno Braun 2024-11-22 19:14:16 +01:00
parent b9c38fc6cc
commit 32d477ab0f

View File

@ -38,7 +38,7 @@ impl Pipeline<VerticesVertex> {
config: &wgpu::SurfaceConfiguration, config: &wgpu::SurfaceConfiguration,
uniforms: &wgpu::Buffer, uniforms: &wgpu::Buffer,
) -> Self { ) -> Self {
let vertices_shaders = Shaders::<VerticesVertex>::new( let vertices_shaders = Shaders::new(
device, device,
config, config,
wgpu::include_wgsl!("shaders/vertices.wgsl"), wgpu::include_wgsl!("shaders/vertices.wgsl"),
@ -53,7 +53,7 @@ impl Pipeline<TrianglesVertex> {
config: &wgpu::SurfaceConfiguration, config: &wgpu::SurfaceConfiguration,
uniforms: &wgpu::Buffer, uniforms: &wgpu::Buffer,
) -> Self { ) -> Self {
let triangles_shaders = Shaders::<TrianglesVertex>::new( let triangles_shaders = Shaders::new(
device, device,
config, config,
wgpu::include_wgsl!("shaders/triangles.wgsl"), wgpu::include_wgsl!("shaders/triangles.wgsl"),