mirror of https://github.com/hannobraun/Fornjot
Remove redundant validation check
We already check that all half-edges are connected by identical surface vertices. Checking the surface on top of that is redundant.
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@ -24,20 +24,14 @@ impl Cycle {
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pub fn new(half_edges: impl IntoIterator<Item = Handle<HalfEdge>>) -> Self {
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pub fn new(half_edges: impl IntoIterator<Item = Handle<HalfEdge>>) -> Self {
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let half_edges = half_edges.into_iter().collect::<Vec<_>>();
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let half_edges = half_edges.into_iter().collect::<Vec<_>>();
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let surface = match half_edges.first() {
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// This is not a validation check, and thus not part of the validation
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Some(half_edge) => half_edge.surface().clone(),
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// infrastructure. The property being checked here is inherent to the
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None => panic!("Cycle must contain at least one half-edge"),
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// validity of a `Cycle`, as methods of `Cycle` might assume that there
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};
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// is at least one edge.
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assert!(
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// Verify, that the curves of all edges are defined in the correct
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!half_edges.is_empty(),
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// surface.
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"Cycle must contain at least one half-edge"
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for edge in &half_edges {
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assert_eq!(
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surface.id(),
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edge.curve().surface().id(),
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"Edges in cycle not defined in same surface"
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);
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);
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}
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if half_edges.len() != 1 {
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if half_edges.len() != 1 {
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// Verify that all edges connect.
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// Verify that all edges connect.
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