Do not set near plane at zero

This commit is contained in:
Hanno Braun 2024-10-31 21:07:38 +01:00
parent cb85813d03
commit 293c2ae505

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@ -220,7 +220,7 @@ impl Mat4x4 {
pub fn perspective() -> Self {
let fov_y_radians = std::f32::consts::PI / 2.;
let aspect_ratio = 1.;
let z_near = 0.;
let z_near = 0.1;
let z_far = 10.;
let (sin_fov, cos_fov) = (fov_y_radians * 0.5).sin_cos();