Remove redundant type declarations

This commit is contained in:
Hanno Braun 2024-11-22 19:39:08 +01:00
parent 3440690452
commit 0b3ede5383

View File

@ -17,13 +17,13 @@ impl Pipelines {
config: &wgpu::SurfaceConfiguration, config: &wgpu::SurfaceConfiguration,
uniforms: &wgpu::Buffer, uniforms: &wgpu::Buffer,
) -> Self { ) -> Self {
let vertices = Pipeline::<VerticesVertex>::new( let vertices = Pipeline::new(
device, device,
config, config,
wgpu::include_wgsl!("shaders/vertices.wgsl"), wgpu::include_wgsl!("shaders/vertices.wgsl"),
uniforms, uniforms,
); );
let triangles = Pipeline::<TrianglesVertex>::new( let triangles = Pipeline::new(
device, device,
config, config,
wgpu::include_wgsl!("shaders/triangles.wgsl"), wgpu::include_wgsl!("shaders/triangles.wgsl"),