From e5921f6e0e3271ab22f3bed2fd7f3bd32d82786b Mon Sep 17 00:00:00 2001 From: Olivier 'reivilibre Date: Mon, 9 Jan 2023 19:31:39 +0000 Subject: [PATCH] Add Level 0B --- levels/Level0A.tscn | 5 +- levels/Level0B.tscn | 144 ++++++++++++++++++++++++++++++++++++ scenery/LevelWalls.tscn | 27 +++++++ scenery/level_0b.kra | 3 + scenery/level_0b.png | 3 + scenery/level_0b.png.import | 35 +++++++++ 6 files changed, 216 insertions(+), 1 deletion(-) create mode 100644 levels/Level0B.tscn create mode 100644 scenery/LevelWalls.tscn create mode 100644 scenery/level_0b.kra create mode 100644 scenery/level_0b.png create mode 100644 scenery/level_0b.png.import diff --git a/levels/Level0A.tscn b/levels/Level0A.tscn index 8588a89..e7df84b 100644 --- a/levels/Level0A.tscn +++ b/levels/Level0A.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=11 format=2] +[gd_scene load_steps=12 format=2] [ext_resource path="res://scenery/tiles/ohld_tileset.tres" type="TileSet" id=1] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2] @@ -10,6 +10,7 @@ [ext_resource path="res://ui/Hud.tscn" type="PackedScene" id=8] [ext_resource path="res://scenery/game_logo.png" type="Texture" id=9] [ext_resource path="res://scenery/level_0a.png" type="Texture" id=10] +[ext_resource path="res://scenery/LevelWalls.tscn" type="PackedScene" id=11] [node name="Level0A" type="Node2D"] @@ -63,6 +64,8 @@ position = Vector2( 984, 234 ) [node name="MarkerRoadPoint" type="Node2D" parent="World"] position = Vector2( 624, 776 ) +[node name="Walls" parent="World" instance=ExtResource( 11 )] + [node name="Controls" type="Sprite" parent="."] position = Vector2( 1320, 116 ) texture = ExtResource( 3 ) diff --git a/levels/Level0B.tscn b/levels/Level0B.tscn new file mode 100644 index 0000000..76b06f0 --- /dev/null +++ b/levels/Level0B.tscn @@ -0,0 +1,144 @@ +[gd_scene load_steps=19 format=2] + +[ext_resource path="res://scenery/tiles/ohld_tileset.tres" type="TileSet" id=1] +[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2] +[ext_resource path="res://ui/game_controls_bow.png" type="Texture" id=3] +[ext_resource path="res://scenery/tiles/ohld_road.tres" type="TileSet" id=4] +[ext_resource path="res://scenery/facilities/Press.tscn" type="PackedScene" id=5] +[ext_resource path="res://scenery/facilities/OliveTree.tscn" type="PackedScene" id=6] +[ext_resource path="res://scenery/facilities/Wheelbarrow.tscn" type="PackedScene" id=7] +[ext_resource path="res://ui/Hud.tscn" type="PackedScene" id=8] +[ext_resource path="res://scenery/game_logo.png" type="Texture" id=9] +[ext_resource path="res://scenery/level_0b.png" type="Texture" id=10] +[ext_resource path="res://scenery/LevelWalls.tscn" type="PackedScene" id=11] + +[sub_resource type="NavigationPolygon" id=1] +vertices = PoolVector2Array( 432, -22, 918, -30, 920, 185, 434, 188 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] +outlines = [ PoolVector2Array( 432, -22, 918, -30, 920, 185, 434, 188 ) ] + +[sub_resource type="NavigationPolygon" id=2] +vertices = PoolVector2Array( 436, -28, 439, 379, -22, 388, -27, -26 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] +outlines = [ PoolVector2Array( 436, -28, 439, 379, -22, 388, -27, -26 ) ] + +[sub_resource type="NavigationPolygon" id=3] +vertices = PoolVector2Array( -27, 386, 52, 387, 59, 936, -42, 942 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] +outlines = [ PoolVector2Array( -27, 386, 52, 387, 59, 936, -42, 942 ) ] + +[sub_resource type="NavigationPolygon" id=4] +vertices = PoolVector2Array( 59, 934, 51, 700, 585, 702, 915, 931, 910, 572, 584, 572 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 3, 2, 5 ) ] +outlines = [ PoolVector2Array( 51, 700, 585, 702, 584, 572, 910, 572, 915, 931, 59, 934 ) ] + +[sub_resource type="NavigationPolygon" id=5] +vertices = PoolVector2Array( 907, -33, 1613, -25, 1615, 934, 918, 934 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] +outlines = [ PoolVector2Array( 907, -33, 1613, -25, 1615, 934, 918, 934 ) ] + +[sub_resource type="NavigationPolygon" id=6] +vertices = PoolVector2Array( 244, 697, 203, 698, 205, 631, 242, 633, 114, 570, 440, 574, 441, 635, 70, 629, 70, 445, 111, 504, 455, 444, 455, 506 ) +polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 3, 2 ), PoolIntArray( 4, 2, 7 ), PoolIntArray( 4, 7, 8, 9 ), PoolIntArray( 9, 8, 10, 11 ) ] +outlines = [ PoolVector2Array( 244, 697, 242, 633, 441, 635, 440, 574, 114, 570, 111, 504, 455, 506, 455, 444, 70, 445, 70, 629, 205, 631, 203, 698 ) ] + +[sub_resource type="NavigationPolygon" id=7] +vertices = PoolVector2Array( 675, 456, 663, 254, 886, 255, 886, 500, 819, 503, 719, 500, 819, 568, 716, 565, 563, 496, 457, 457, 460, 629, 561, 632 ) +polygons = [ PoolIntArray( 0, 1, 2, 3, 4, 5 ), PoolIntArray( 4, 6, 7, 5 ), PoolIntArray( 0, 5, 8, 9 ), PoolIntArray( 10, 9, 8, 11 ) ] +outlines = [ PoolVector2Array( 819, 568, 819, 503, 886, 500, 886, 255, 663, 254, 675, 456, 457, 457, 460, 629, 561, 632, 563, 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851991, 0, 0, 851992, 0, 0 ) + +[node name="TileMapGroundExtra" type="TileMap" parent="World"] +tile_set = ExtResource( 4 ) +format = 1 +tile_data = PoolIntArray( 851964, 0, 0, 786432, 0, 0, 786436, 0, 0, 786440, 0, 0, 786444, 0, 0, 786448, 0, 0, 786452, 0, 0, 786456, 0, 0 ) + +[node name="TileMapWalls" type="TileMap" parent="World"] +tile_set = ExtResource( 1 ) +format = 1 +tile_data = PoolIntArray( 196614, 5, 0, 196615, 1, 0, 196616, 1, 0, 196617, 1, 0, 196618, 1, 0, 196619, 1, 0, 196620, 1, 0, 196621, 1, 0, 196622, 6, 0, 262150, 4, 0, 262158, 7, 0, 327686, 4, 0, 327694, 7, 0, 393216, 5, 0, 393217, 1, 0, 393218, 1, 0, 393219, 1, 0, 393220, 1, 0, 393221, 1, 0, 393222, 1, 0, 393230, 7, 0, 458752, 4, 0, 458766, 7, 0, 524288, 4, 0, 524289, 3, 0, 524290, 1, 0, 524291, 1, 0, 524292, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 6, 0, 524296, 5, 0, 524297, 1, 0, 524298, 1, 0, 524299, 2, 0, 524300, 3, 0, 524301, 1, 0, 524302, 2, 0, 589824, 4, 0, 589831, 7, 0, 589832, 4, 0, 655360, 3, 0, 655361, 1, 0, 655362, 1, 0, 655363, 9, 0, 655364, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 655368, 1, 0 ) + +[node name="GameLogo" type="Sprite" parent="World"] +position = Vector2( 287, 564 ) +scale = Vector2( 0.8, 0.8 ) +texture = ExtResource( 9 ) +offset = Vector2( 0, -32 ) + +[node name="LevelName" type="Sprite" parent="World"] +position = Vector2( 126, 690 ) +scale = Vector2( 0.8, 0.8 ) +texture = ExtResource( 10 ) +offset = Vector2( 0, -28 ) + +[node name="YSort" type="YSort" parent="World"] +z_index = 5 + +[node name="Player" parent="World/YSort" instance=ExtResource( 2 )] +position = Vector2( 110, 618 ) + +[node name="Press" parent="World/YSort" instance=ExtResource( 5 )] +position = Vector2( 571, 402 ) + +[node name="Wheelbarrow" parent="World/YSort" instance=ExtResource( 7 )] +position = Vector2( 840, 274 ) + +[node name="OliveTree" parent="World/YSort" instance=ExtResource( 6 )] +position = Vector2( 1430, 590 ) + +[node name="OliveTree2" parent="World/YSort" instance=ExtResource( 6 )] +position = Vector2( 1301, 368 ) + +[node name="OliveTree3" parent="World/YSort" instance=ExtResource( 6 )] +position = Vector2( 1063, 482 ) + +[node name="OliveTree4" parent="World/YSort" instance=ExtResource( 6 )] +position = Vector2( 240, 248 ) + +[node name="MarkerRoadPoint" type="Node2D" parent="World"] +position = Vector2( 256, 776 ) + +[node name="LevelWalls" parent="World" instance=ExtResource( 11 )] + +[node name="NavigationPolygonInstance2" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 1 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 2 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance3" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 3 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance4" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 4 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance5" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 5 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance6" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 6 ) +travel_cost = 0.0 + +[node name="NavigationPolygonInstance7" type="NavigationPolygonInstance" parent="World"] +navpoly = SubResource( 7 ) +travel_cost = 0.0 + +[node name="Controls" type="Sprite" parent="."] +position = Vector2( 1320, 116 ) +texture = ExtResource( 3 ) + +[node name="Hud" parent="." instance=ExtResource( 8 )] +next_level = "Level0B" +max_slugs_per_group = 1 diff --git a/scenery/LevelWalls.tscn b/scenery/LevelWalls.tscn new file mode 100644 index 0000000..ae55e71 --- /dev/null +++ b/scenery/LevelWalls.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=3 format=2] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 10, 458.5 ) + +[sub_resource type="RectangleShape2D" id=2] +extents = Vector2( 807, 8.5 ) + +[node name="Walls" type="StaticBody2D"] +collision_mask = 0 +constant_linear_velocity = Vector2( 1, 0 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( 0, 448.5 ) +shape = SubResource( 1 ) + +[node name="CollisionShape2D2" type="CollisionShape2D" parent="."] +position = Vector2( 1596, 448.5 ) +shape = SubResource( 1 ) + +[node name="CollisionShape2D3" type="CollisionShape2D" parent="."] +position = Vector2( 799, -1.5 ) +shape = SubResource( 2 ) + +[node name="CollisionShape2D4" type="CollisionShape2D" parent="."] +position = Vector2( 799, 902.5 ) +shape = SubResource( 2 ) diff --git a/scenery/level_0b.kra b/scenery/level_0b.kra new file mode 100644 index 0000000..bff6e93 --- /dev/null +++ b/scenery/level_0b.kra @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:517eb64f1f43a1c0e3f4360d3bb96231121053b967bddc20606d07608600cec5 +size 58786 diff --git a/scenery/level_0b.png b/scenery/level_0b.png new file mode 100644 index 0000000..215bd5b --- /dev/null +++ b/scenery/level_0b.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6c0e89d83756269d38d39145b3031e7bbb80025a61b60b02fa83d97a29e290c +size 3421 diff --git a/scenery/level_0b.png.import b/scenery/level_0b.png.import new file mode 100644 index 0000000..8b71704 --- /dev/null +++ b/scenery/level_0b.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/level_0b.png-a3e61d76735d6a79557ddb20c17a16fb.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://scenery/level_0b.png" +dest_files=[ "res://.import/level_0b.png-a3e61d76735d6a79557ddb20c17a16fb.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0