Fix kiwi legs poking through front of press basin

This commit is contained in:
Olivier 'reivilibre' 2023-01-08 23:48:19 +00:00
parent 49bd7cd62c
commit 3e1989dc3b
2 changed files with 18 additions and 15 deletions

View File

@ -51,7 +51,7 @@ tile_data = PoolIntArray( 262145, 5, 0, 262146, 1, 0, 262147, 1, 0, 262148, 1, 0
z_index = 5
[node name="Press" parent="World/YSort" instance=ExtResource( 5 )]
position = Vector2( 247, 391 )
position = Vector2( 247, 412 )
[node name="Player" parent="World/YSort" instance=ExtResource( 2 )]
position = Vector2( 486, 154 )

View File

@ -22,20 +22,19 @@ extents = Vector2( 104, 10 )
extents = Vector2( 104, 16.5 )
[node name="Press" type="StaticBody2D"]
position = Vector2( 0, -64 )
script = ExtResource( 8 )
[node name="PressB" type="Sprite" parent="."]
position = Vector2( 0, -7 )
position = Vector2( 0, -23 )
z_index = -1
texture = ExtResource( 5 )
[node name="PressF" type="Sprite" parent="."]
position = Vector2( 0, -7 )
position = Vector2( 0, -23 )
texture = ExtResource( 3 )
[node name="FillingBottle" type="Node2D" parent="."]
position = Vector2( -96.6, 1.7 )
position = Vector2( -96.6, -14.3 )
[node name="BottleOliveoilOil" type="Sprite" parent="FillingBottle"]
position = Vector2( -16, 25 )
@ -55,49 +54,50 @@ texture = ExtResource( 7 )
texture = ExtResource( 4 )
[node name="BottleOliveoil" type="Sprite" parent="."]
position = Vector2( -65.6, 31.7 )
position = Vector2( -65.6, 15.7 )
texture = ExtResource( 1 )
[node name="BottleOliveoil2" type="Sprite" parent="."]
position = Vector2( -36.6, 31.7 )
position = Vector2( -36.6, 15.7 )
texture = ExtResource( 1 )
[node name="BottleOliveoil3" type="Sprite" parent="."]
position = Vector2( -8.60001, 31.7 )
position = Vector2( -8.60001, 15.7 )
texture = ExtResource( 1 )
[node name="BottleOliveoil4" type="Sprite" parent="."]
position = Vector2( 18.4, 31.7 )
position = Vector2( 18.4, 15.7 )
texture = ExtResource( 1 )
[node name="BottleOliveoil5" type="Sprite" parent="."]
position = Vector2( 45.4, 31.7 )
position = Vector2( 45.4, 15.7 )
texture = ExtResource( 1 )
[node name="BottleOliveoil6" type="Sprite" parent="."]
position = Vector2( 72.4, 31.7 )
position = Vector2( 72.4, 15.7 )
texture = ExtResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2( -128.6, -134.3 )
position = Vector2( -128.6, -150.3 )
polygon = PoolVector2Array( 208, 27, 160, 7, 106, 7, 60, 24, 60, 48, 84, 32, 120, 26, 158, 26, 190, 39, 208, 56 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="."]
position = Vector2( -128.6, -134.3 )
position = Vector2( -128.6, -150.3 )
polygon = PoolVector2Array( 60, 47, 60, 136, 90, 151, 122, 155, 157, 155, 185, 146, 208, 129, 208, 125, 184, 143, 158, 151, 123, 151, 92, 147, 62, 134 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
position = Vector2( 101.4, -0.300003 )
position = Vector2( 101.4, -16.3 )
rotation = 0.628319
shape = SubResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -10.6, 38.7 )
position = Vector2( -10.6, 22.7 )
shape = SubResource( 2 )
[node name="Tween" type="Tween" parent="."]
[node name="CollectionArea" type="Area2D" parent="."]
position = Vector2( 0, -16 )
collision_layer = 0
collision_mask = 8
@ -105,12 +105,15 @@ collision_mask = 8
polygon = PoolVector2Array( 68, -78, 67, -24, 5, -3, -63, -22, -62, -84, 5, -103 )
[node name="SquishSfx" type="AudioStreamPlayer2D" parent="."]
position = Vector2( 0, -16 )
stream = ExtResource( 10 )
[node name="SpraySfx" type="AudioStreamPlayer2D" parent="."]
position = Vector2( 0, -16 )
stream = ExtResource( 9 )
[node name="BottleArea" type="StaticBody2D" parent="." groups=["interactable"]]
position = Vector2( 0, -16 )
collision_layer = 2
collision_mask = 0
script = ExtResource( 11 )