Move old level 0A out of the way
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@@ -1,13 +0,0 @@
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extends Node2D
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta: float) -> void:
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# pass
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