Correct typos in GPUI key_dispatch.rs comments (#28926)

just noticed an extra semicolon and a reference to the nonexistant
`keymap_context` function!

Release Notes:

- N/A
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Noah Lemen 2025-04-17 13:33:01 -04:00 committed by GitHub
parent acc4a5ccb3
commit c21bca07e2
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@ -6,7 +6,7 @@
/// with a keymap context:
///
/// ```rust
/// actions!(editor,[Undo, Redo]);;
/// actions!(editor,[Undo, Redo]);
///
/// impl Editor {
/// fn undo(&mut self, _: &Undo, _window: &mut Window, _cx: &mut Context<Self>) { ... }
@ -17,7 +17,7 @@
/// fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
/// div()
/// .track_focus(&self.focus_handle(cx))
/// .keymap_context("Editor")
/// .key_context("Editor")
/// .on_action(cx.listener(Editor::undo))
/// .on_action(cx.listener(Editor::redo))
/// ...