Avoid inconsistent timelines by db insertions before fully loaded chunk
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626395304d
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@ -430,6 +430,31 @@ internal class TimelineChunk(private val chunkEntity: ChunkEntity,
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private fun handleDatabaseChangeSet(results: RealmResults<TimelineEventEntity>, changeSet: OrderedCollectionChangeSet) {
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val insertions = changeSet.insertionRanges
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for (range in insertions) {
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// Check if the insertion's displayIndices match our expectations - or skip this insertion.
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// Inconsistencies (missing messages) can happen otherwise if we get insertions before having loaded all timeline events of the chunk.
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if (builtEvents.isNotEmpty()) {
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// Check consistency to item before insertions
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if (range.startIndex > 0) {
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val firstInsertion = results[range.startIndex]!!
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val lastBeforeInsertion = builtEvents[range.startIndex-1]
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if (firstInsertion.displayIndex+1 != lastBeforeInsertion.displayIndex) {
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Timber.i("handleDatabaseChangeSet: skip insertion at ${range.startIndex}/${builtEvents.size}, " +
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"displayIndex mismatch at ${range.startIndex}: ${firstInsertion.displayIndex} -> ${lastBeforeInsertion.displayIndex}")
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continue
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}
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}
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// Check consistency to item after insertions
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if (range.startIndex < builtEvents.size) {
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val lastInsertion = results[range.startIndex+range.length-1]!!
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val firstAfterInsertion = builtEvents[range.startIndex]
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if (firstAfterInsertion.displayIndex+1 != lastInsertion.displayIndex) {
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Timber.i("handleDatabaseChangeSet: skip insertion at ${range.startIndex}/${builtEvents.size}, " +
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"displayIndex mismatch at ${range.startIndex+range.length}: " +
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"${firstAfterInsertion.displayIndex} -> ${lastInsertion.displayIndex}")
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continue
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}
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}
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}
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val newItems = results
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.subList(range.startIndex, range.startIndex + range.length)
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.map { it.buildAndDecryptIfNeeded() }
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