Add settings item
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@ -16,6 +16,7 @@ namespace Pinetime {
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DoubleTap = 1,
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RaiseWrist = 2,
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Shake = 3,
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LowerWrist = 4
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};
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enum class Colors : uint8_t {
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White,
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@ -172,7 +173,7 @@ namespace Pinetime {
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}
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};
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std::bitset<4> getWakeUpModes() const {
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std::bitset<5> getWakeUpModes() const {
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return settings.wakeUpMode;
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}
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@ -227,8 +228,9 @@ namespace Pinetime {
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PineTimeStyle PTS;
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std::bitset<4> wakeUpMode {0};
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std::bitset<5> wakeUpMode {0};
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uint16_t shakeWakeThreshold = 150;
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Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
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};
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@ -24,9 +24,9 @@ SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::
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lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
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lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
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lv_obj_set_pos(container1, 10, 60);
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lv_obj_set_pos(container1, 10, 35);
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lv_obj_set_width(container1, LV_HOR_RES - 20);
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lv_obj_set_height(container1, LV_VER_RES - 50);
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lv_obj_set_height(container1, LV_VER_RES - 20);
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lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
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lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
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@ -73,6 +73,14 @@ SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::
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lv_checkbox_set_checked(cbOption[optionsTotal], true);
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}
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optionsTotal++;
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cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
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lv_checkbox_set_text_static(cbOption[optionsTotal], " Lower Wrist");
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cbOption[optionsTotal]->user_data = this;
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lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
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if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist)) {
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lv_checkbox_set_checked(cbOption[optionsTotal], true);
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}
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optionsTotal++;
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}
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SettingWakeUp::~SettingWakeUp() {
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@ -503,8 +503,10 @@ void SystemTask::UpdateMotion() {
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motionController.Should_ShakeWake(settingsController.GetShakeThreshold())) {
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GoToRunning();
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}
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if (motionController.ShouldSleep(isSleeping))
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PushMessage(Messages::GoToSleep);
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if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist)) {
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if (motionController.ShouldSleep(isSleeping))
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PushMessage(Messages::GoToSleep);
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}
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}
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void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
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