Add the maximum memory used by LVGL in SystemInfo app. This will help the developers to size the memory buffer allocated to lvgl.

This commit is contained in:
Jean-François Milants 2021-05-30 10:29:44 +02:00
parent f88c0f41fa
commit a1385f268f
1 changed files with 3 additions and 1 deletions

View File

@ -175,8 +175,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
"#444444 BLE MAC#\n"
" %02x:%02x:%02x:%02x:%02x:%02x"
"\n"
"#444444 Memory#\n"
"#444444 LVGL Memory#\n"
" #444444 used# %d (%d%%)\n"
" #444444 max used# %d\n"
" #444444 frag# %d%%\n"
" #444444 free# %d"
"\n"
@ -189,6 +190,7 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
bleAddr[0],
(int) mon.total_size - mon.free_size,
mon.used_pct,
mon.max_used,
mon.frag_pct,
(int) mon.free_biggest_size,
0);