Raise calibration timeout to 7.5 seconds

Added button toggle state for cleaner user interaction
This commit is contained in:
Tim Keller 2021-10-03 21:06:31 +00:00
parent 5c13200238
commit 8f38bd911b
1 changed files with 15 additions and 15 deletions

View File

@ -50,6 +50,7 @@ SettingShakeThreshold::SettingShakeThreshold(DisplayApp* app,
// lv_obj_set_style_local_bg_opa(calButton, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP); // lv_obj_set_style_local_bg_opa(calButton, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
lv_obj_set_height(calButton, 80); lv_obj_set_height(calButton, 80);
lv_obj_align(calButton, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0); lv_obj_align(calButton, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_btn_set_checkable(calButton, true);
calLabel = lv_label_create(calButton, NULL); calLabel = lv_label_create(calButton, NULL);
lv_label_set_text(calLabel, "Calibrate"); lv_label_set_text(calLabel, "Calibrate");
} }
@ -65,12 +66,13 @@ SettingShakeThreshold::~SettingShakeThreshold() {
void SettingShakeThreshold::Refresh() { void SettingShakeThreshold::Refresh() {
taskCount++; // 100ms Update time so finish @100 taskCount++; // 100ms Per update
if ((motionController.currentShakeSpeed() - 200) > lv_arc_get_value(positionArc)) { if ((motionController.currentShakeSpeed() - 300) > lv_arc_get_value(positionArc)) {
lv_arc_set_value(positionArc, (int16_t) motionController.currentShakeSpeed() - 200); lv_arc_set_value(positionArc, (int16_t) motionController.currentShakeSpeed() - 200);
} }
if (taskCount >= 50) { if (taskCount >= 75) {
lv_label_set_text(calLabel, "Calibrate"); lv_btn_set_state(calButton,LV_STATE_DEFAULT);
lv_event_send(calButton,LV_EVENT_VALUE_CHANGED,NULL);
taskCount = 0; taskCount = 0;
lv_task_del(refreshTask); lv_task_del(refreshTask);
} }
@ -79,27 +81,25 @@ void SettingShakeThreshold::Refresh() {
void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) { void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
switch (event) { switch (event) {
case LV_EVENT_PRESSED: { case LV_EVENT_VALUE_CHANGED: {
if (object == positionArc) {
settingsController.SetShakeThreshold(lv_arc_get_value(positionArc));
break;
}
if (object == calButton) { if (object == calButton) {
if (taskCount == 0) { if (lv_btn_get_state(calButton) == LV_BTN_STATE_CHECKED_RELEASED) {
lv_arc_set_value(positionArc, 0); lv_arc_set_value(positionArc, 0);
refreshTask = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); refreshTask = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
lv_label_set_text(calLabel, "Shake!!!"); lv_label_set_text(calLabel, "Shake!!!");
} else {
} else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) {
lv_task_del(refreshTask); lv_task_del(refreshTask);
taskCount = 0; taskCount = 0;
lv_label_set_text(calLabel, "Calibrate"); lv_label_set_text(calLabel, "Calibrate");
} }
}
break;
}
case LV_EVENT_VALUE_CHANGED: {
if (object == positionArc) {
settingsController.SetShakeThreshold(lv_arc_get_value(positionArc));
}
break; break;
} }
} }
} }
}