Fully implement music app and service
SystemTask can return a reference to the nimbleController The nimbleController can return a reference to the musicService The musicService get a connection handle from the nimbleController The musicApp communicated directly with the musicService
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@ -1,3 +1,4 @@
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#include <SystemTask/SystemTask.h>
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#include "MusicService.h"
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int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt *ctxt, void *arg) {
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@ -5,7 +6,7 @@ int MSCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_acces
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return musicService->OnCommand(conn_handle, attr_handle, ctxt);
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}
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Pinetime::Controllers::MusicService::MusicService()
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Pinetime::Controllers::MusicService::MusicService(Pinetime::System::SystemTask &system) : m_system(system)
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{
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msUuid.value[11] = msId[0];
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msUuid.value[12] = msId[1];
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@ -86,6 +87,8 @@ int Pinetime::Controllers::MusicService::OnCommand(uint16_t conn_handle, uint16_
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m_track = s;
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t *)&msAlbumCharUuid) == 0) {
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m_album = s;
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} else if (ble_uuid_cmp(ctxt->chr->uuid, (ble_uuid_t *)&msStatusCharUuid) == 0) {
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m_status = s[0];
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}
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}
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return 0;
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@ -106,18 +109,19 @@ std::string Pinetime::Controllers::MusicService::track()
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return m_track;
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}
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unsigned char Pinetime::Controllers::MusicService::status()
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{
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return m_status;
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}
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void Pinetime::Controllers::MusicService::event(char event)
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{
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struct os_mbuf *om;
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auto *om = ble_hs_mbuf_from_flat(&event, 1);
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int ret;
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uint16_t connectionHandle = 0;
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uint16_t connectionHandle = m_system.nimble().connHandle();
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om = ble_hs_mbuf_from_flat(&event, 1);
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ret = ble_gatts_find_svc((ble_uuid_t *) &msUuid, &connectionHandle);
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if (connectionHandle == 0) {
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if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
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return;
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}
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@ -1,4 +1,5 @@
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#pragma once
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#include <cstdint>
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#include <array>
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#include <host/ble_gap.h>
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@ -9,10 +10,14 @@
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#define MUSIC_SERVICE_UUID_BASE {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, 0x00, 0x00, 0xe5, 0xc7}
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namespace Pinetime {
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namespace System {
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class SystemTask;
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}
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namespace Controllers {
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class MusicService {
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public:
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MusicService();
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MusicService(Pinetime::System::SystemTask &system);
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void Init();
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int OnCommand(uint16_t conn_handle, uint16_t attr_handle,
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struct ble_gatt_access_ctxt *ctxt);
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@ -20,6 +25,8 @@ namespace Pinetime {
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std::string artist();
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std::string track();
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std::string album();
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unsigned char status();
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void event(char event);
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static const char EVENT_MUSIC_OPEN = 0xe0;
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@ -29,7 +36,8 @@ namespace Pinetime {
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static const char EVENT_MUSIC_PREV = 0x04;
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static const char EVENT_MUSIC_VOLUP = 0x05;
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static const char EVENT_MUSIC_VOLDOWN = 0x06;
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static const char STATUS_MUSIC_PAUSED = 0x00;
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static const char STATUS_MUSIC_PLAYING = 0x01;
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private:
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static constexpr uint8_t msId[2] = {0x00, 0x01};
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@ -74,6 +82,10 @@ namespace Pinetime {
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std::string m_album;
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std::string m_track;
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unsigned char m_status;
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Pinetime::System::SystemTask& m_system;
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};
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}
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}
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@ -6,6 +6,7 @@
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#include <hal/nrf_rtc.h>
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#include "NimbleController.h"
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#include "MusicService.h"
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#include <services/gatt/ble_svc_gatt.h>
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#include <services/gap/ble_svc_gap.h>
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#include <host/util/util.h>
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@ -35,7 +36,8 @@ NimbleController::NimbleController(Pinetime::System::SystemTask& systemTask,
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currentTimeClient{dateTimeController},
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anService{systemTask, notificationManager},
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alertNotificationClient{systemTask, notificationManager},
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currentTimeService{dateTimeController} {
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currentTimeService{dateTimeController},
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musicService{systemTask} {
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}
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@ -327,5 +329,7 @@ void NimbleController::StartDiscovery() {
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}
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uint16_t NimbleController::connHandle() {
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return connectionHandle;
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}
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@ -16,6 +16,7 @@ namespace Pinetime {
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}
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namespace Controllers {
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class DateTime;
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class NimbleController {
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public:
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@ -39,6 +40,8 @@ namespace Pinetime {
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Pinetime::Controllers::MusicService& music() {return musicService;};
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uint16_t connHandle();
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private:
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static constexpr char* deviceName = "Pinetime-JF";
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Pinetime::System::SystemTask& systemTask;
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@ -56,7 +59,7 @@ namespace Pinetime {
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MusicService musicService;
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uint8_t addrType; // 1 = Random, 0 = PUBLIC
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uint16_t connectionHandle;
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uint16_t connectionHandle = 0;
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ble_uuid128_t dfuServiceUuid {
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.u { .type = BLE_UUID_TYPE_128},
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@ -41,8 +41,8 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_event_cb(btnPlayPause, event_handler);
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lv_obj_set_size(btnPlayPause, LV_HOR_RES / 4, LV_VER_RES / 4);
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lv_obj_align(btnPlayPause, NULL, LV_ALIGN_IN_BOTTOM_MID, 0,-10);
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label = lv_label_create(btnPlayPause, NULL);
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lv_label_set_text(label, ">");
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txtPlayPause = lv_label_create(btnPlayPause, NULL);
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lv_label_set_text(txtPlayPause, ">");
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btnNext = lv_btn_create(lv_scr_act(), NULL);
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btnNext->user_data = this;
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@ -65,6 +65,8 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_label_set_text(txtTrack, "This is a very long track name");
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lv_label_set_align(txtTrack, LV_LABEL_ALIGN_CENTER);
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lv_obj_set_width(txtTrack, LV_HOR_RES);
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musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
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}
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Music::~Music() {
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@ -89,6 +91,14 @@ bool Music::Refresh() {
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if (m_album != musicService.album()) {
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m_album = musicService.album();
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}
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if (m_status != musicService.status()) {
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m_status = musicService.status();
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}
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if (m_status == Pinetime::Controllers::MusicService::STATUS_MUSIC_PLAYING) {
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lv_label_set_text(txtPlayPause, "||");
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} else {
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lv_label_set_text(txtPlayPause, ">");
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}
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return running;
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}
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@ -97,13 +107,17 @@ void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event)
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{
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if (event == LV_EVENT_CLICKED) {
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if (obj == btnVolDown) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
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} else if (obj == btnVolUp) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
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} else if (obj == btnVolUp) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
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} else if (obj == btnPrev) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
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} else if (obj == btnPlayPause) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
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if (m_status == Pinetime::Controllers::MusicService::STATUS_MUSIC_PLAYING) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);
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} else {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
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}
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} else if (obj == btnNext) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
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}
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@ -35,12 +35,14 @@ namespace Pinetime {
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lv_obj_t * btnVolUp;
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lv_obj_t * txtArtist;
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lv_obj_t * txtTrack;
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lv_obj_t * txtPlayPause;
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bool running = true;
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Pinetime::Controllers::MusicService &musicService;
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std::string m_artist;
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std::string m_album;
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std::string m_track;
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unsigned char m_status;
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};
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}
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}
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@ -12,6 +12,7 @@
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#include <host/util/util.h>
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#include <drivers/InternalFlash.h>
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#include "../main.h"
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#include "Components/Ble/NimbleController.h"
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using namespace Pinetime::System;
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@ -8,9 +8,10 @@
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#include <Components/Battery/BatteryController.h>
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#include <DisplayApp/DisplayApp.h>
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#include <drivers/Watchdog.h>
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#include <Components/Ble/NimbleController.h>
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#include <drivers/SpiNorFlash.h>
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#include "SystemMonitor.h"
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#include "Components/Ble/NimbleController.h"
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#include "timers.h"
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namespace Pinetime {
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namespace System {
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