Merge branch 'develop' of JF/PineTime into master

This commit is contained in:
JF 2021-03-21 18:15:07 +01:00 committed by Gitea
commit 24d3eea4fb
46 changed files with 1770 additions and 470 deletions

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@ -1,7 +1,7 @@
# GitHub Actions Workflow to build FreeRTOS Firmware for PineTime Smart Watch
# See https://lupyuen.github.io/pinetime-rust-mynewt/articles/cloud
# Based on https://github.com/JF002/Pinetime/blob/master/doc/buildAndProgram.md
# and https://github.com/JF002/Pinetime/blob/master/bootloader/README.md
# Based on https://github.com/JF002/InfiniTime/blob/master/doc/buildAndProgram.md
# and https://github.com/JF002/InfiniTime/blob/master/bootloader/README.md
# Name of this Workflow
name: Build PineTime Firmware

5
.vscode/settings.json vendored Normal file
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@ -0,0 +1,5 @@
{
"files.associations": {
"chrono": "cpp"
}
}

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.10)
project(pinetime VERSION 0.14.1 LANGUAGES C CXX ASM)
project(pinetime VERSION 0.15.0 LANGUAGES C CXX ASM)
set(NRF_TARGET "nrf52")

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@ -1,7 +1,7 @@
# PineTime
![Build PineTime Firmware](https://github.com/JF002/Pinetime/workflows/Build%20PineTime%20Firmware/badge.svg?branch=master)
![Build PineTime Firmware](https://github.com/JF002/InfiniTime/workflows/Build%20PineTime%20Firmware/badge.svg?branch=master)
> The PineTime is a free and open source smartwatch capable of running custom-built open operating systems. Some of the notable features include a heart rate monitor, a week-long battery as well as a capacitive touch IPS display that is legible in direct sunlight. It is a fully community driven side-project, which means that it will ultimately be up to the developers and end-users to determine when they deem the PineTime ready to ship.
@ -44,6 +44,7 @@ As of now, here is the list of achievements of this project:
* Notification (displays the last notification received)
* Paddle (single player pong-like game)
* Two (2048 clone game)
* Stopwatch (with all the necessary functions such as play, pause, lap, stop)
- Supported by 2 companion apps (development is in progress):
* [Gadgetbridge](https://codeberg.org/Freeyourgadget/Gadgetbridge/) (on Android)
* [Amazfish](https://openrepos.net/content/piggz/amazfish) (on SailfishOS and Linux)

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@ -8,8 +8,8 @@ To build this project, you'll need:
## Build steps
### Clone the repo
```
git clone https://github.com/JF002/Pinetime.git
cd Pinetime
git clone https://github.com/JF002/InfiniTime.git
cd InfiniTime
git submodule update --init
mkdir build
cd build
@ -22,18 +22,23 @@ CMake configures the project according to variables you specify the command line
**ARM_NONE_EABI_TOOLCHAIN_PATH**|path to the toolchain directory|`-DARM_NONE_EABI_TOOLCHAIN_PATH=/home/jf/nrf52/gcc-arm-none-eabi-9-2020-q2-update/`|
**NRF5_SDK_PATH**|path to the NRF52 SDK|`-DNRF5_SDK_PATH=/home/jf/nrf52/Pinetime/sdk`|
**USE_JLINK, USE_GDB_CLIENT and USE_OPENOCD**|Enable *JLink* mode, *GDB Client* (Black Magic Probe) mode or *OpenOCD* mode (set the one you want to use to `1`)|`-DUSE_JLINK=1`
**CMAKE_BUILD_TYPE**| Build type (Release or Debug). Release is applied by default if this variable is not specified.|`-DCMAKE_BUILD_TYPE=Debug`
**CMAKE_BUILD_TYPE (\*)**| Build type (Release or Debug). Release is applied by default if this variable is not specified.|`-DCMAKE_BUILD_TYPE=Debug`
**NRFJPROG**|Path to the NRFJProg executable. Used only if `USE_JLINK` is 1.|`-DNRFJPROG=/opt/nrfjprog/nrfjprog`
**GDB_CLIENT_BIN_PATH**|Path to arm-none-eabi-gdb executable. Used only if `USE_GDB_CLIENT` is 1.|`-DGDB_CLIENT_BIN_PATH=/home/jf/nrf52/gcc-arm-none-eabi-9-2019-q4-major/bin/arm-none-eabi-gdb`
**GDB_CLIENT_TARGET_REMOTE**|Target remote connection string. Used only if `USE_GDB_CLIENT` is 1.|`-DGDB_CLIENT_TARGET_REMOTE=/dev/ttyACM0`
**BUILD_DFU (\*)**|Build DFU files while building (needs [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil)).|`-BUILD_DFU=1`
**BUILD_DFU (\*\*)**|Build DFU files while building (needs [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil)).|`-BUILD_DFU=1`
####(*) Note about **BUILD_DFU**:
####(**) Note about **CMAKE_BUILD_TYPE**:
By default, this variable is set to *Release*. It compiles the code with size and speed optimizations. We use this value for all the binaries we publish when we [release](https://github.com/JF002/InfiniTime/releases) new versions of InfiniTime.
The *Debug* mode disables all optimizations, which makes the code easier to debug. However, the binary size will likely be too big to fit in the internal flash memory. If you want to build and debug a *Debug* binary, you'll need to disable some parts of the code. For example, the icons for the **Navigation** app use a lot of memory space. You can comment the content of `m_iconMap` in the [Navigation](https://github.com/JF002/InfiniTime/blob/develop/src/displayapp/screens/Navigation.h#L148) application to free some memory.
####(**) Note about **BUILD_DFU**:
DFU files are the files you'll need to install your build of InfiniTime using OTA (over-the-air) mecanism. To generate the DFU file, the Python tool [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil) is needed on your system. Check that this tool is properly installed before enabling this option.
#### CMake command line for JLink
```
cmake -DCMAKE_BUILD_TYPE=Debug -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_JLINK=1 -DNRFJPROG=... ../
cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_JLINK=1 -DNRFJPROG=... ../
```
#### CMake command line for GDB Client (Black Magic Probe)
@ -57,7 +62,7 @@ During the project generation, CMake created the following targets:
- **pinetime-mcuboot-recovery** : build pinetime-recovery with bootloader support
- **pinetime-mcuboot-recovery-loader** : build pinetime-recovery-loader with bootloader support
If you just want to build the project and run it on the Pinetime, using *pinetime-app* is recommanded. See [this page](../bootloader/README.md) for more info about bootloader support.
If you just want to build the project and run it on the Pinetime, using *pinetime-app* is recommended. See [this page](../bootloader/README.md) for more info about bootloader support.
Build:
```

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@ -1,6 +1,6 @@
# How to contribute?
## Report bugs
You use your Pinetime and find a bug in the firmware? [Create an issue on Github](https://github.com/JF002/Pinetime/issues) explaining the bug, how to reproduce it, the version of the firmware you use...
You use your Pinetime and find a bug in the firmware? [Create an issue on Github](https://github.com/JF002/InfiniTime/issues) explaining the bug, how to reproduce it, the version of the firmware you use...
## Write and improve documentation
Documentation might be incomplete, or not clear enough, and it is always possible to improve it with better wording, pictures, photo, video,...
@ -41,4 +41,4 @@ The most important rule to follow is to try to keep the code as easy to read and
- **Include guard** : `#pragma once` (no `#ifdef __MODULE__ / #define __MODULE__ / #endif`)
- **Includes** :
- files from the project : `#include "relative/path/to/the/file.h"`
- external files and std : `#include <file.h>`
- external files and std : `#include <file.h>`

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@ -1,9 +1,9 @@
# Using the releases
For each new *stable* version of Pinetime, a [release note](https://github.com/JF002/Pinetime/releases) is created. It contains a description of the main changes in the release and some files you can use to flash the firmware in your Pinetime.
For each new *stable* version of Pinetime, a [release note](https://github.com/JF002/InfiniTime/releases) is created. It contains a description of the main changes in the release and some files you can use to flash the firmware in your Pinetime.
This page describes the files from the release notes and how to use them.
**NOTE :** the files included in different could be different. This page describes the release note of [version 0.7.1](https://github.com/JF002/Pinetime/releases/tag/0.7.1), which is the version that'll probably be pre-programmed at the factory for the next batch of Pinetime devkits.
**NOTE :** the files included in different could be different. This page describes the release note of [version 0.7.1](https://github.com/JF002/InfiniTime/releases/tag/0.7.1), which is the version that'll probably be pre-programmed at the factory for the next batch of Pinetime devkits.
## Files included in the release note

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@ -8,7 +8,7 @@ If you just want to flash or upgrade InfiniTime on your PineTime, this page is f
- [How to flash InfiniTime using the SWD interface](#how-to-flash-infinitime-using-the-swd-interface)
## InfiniTime releases and versions
All releases of InfiniTime are available on the [release page of the GitHub repo](https://github.com/JF002/Pinetime/releases).
All releases of InfiniTime are available on the [release page of the GitHub repo](https://github.com/JF002/InfiniTime/releases).
Versions that are tagged as **RELEASE CANDIDATE** are pre-release versions, that are available for testing before actually releasing a new stable version. If you want to help us debug the project and provide stable versions to other user, you can use them. If you want stable and tested version, you should not flash these release candidate version.
@ -98,4 +98,4 @@ Launch NRFConnect, tap the sandwish button on the top left and select *Configure
Tap *Add service* and select the server configuration *Current Time service*. Tap OK and connect to your PineTime, it should automcatically sync the time once the connection is established!
![NRFConnect CTS 1](nrfconnectcts1.jpg)
![NRFConnect CTS 1](nrfconnectcts1.jpg)

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@ -485,6 +485,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/Meter.cpp
displayapp/screens/InfiniPaint.cpp
displayapp/screens/Paddle.cpp
displayapp/screens/StopWatch.cpp
displayapp/screens/BatteryIcon.cpp
displayapp/screens/BleIcon.cpp
displayapp/screens/NotificationIcon.cpp
@ -499,6 +500,15 @@ list(APPEND SOURCE_FILES
displayapp/screens/Notifications.cpp
displayapp/screens/Twos.cpp
displayapp/screens/HeartRate.cpp
## Watch faces
displayapp/icons/bg_clock.c
displayapp/screens/WatchFaceAnalog.cpp
displayapp/screens/WatchFaceDigital.cpp
##
main.cpp
drivers/St7789.cpp
drivers/SpiNorFlash.cpp
@ -528,6 +538,7 @@ list(APPEND SOURCE_FILES
components/ble/HeartRateService.cpp
components/firmwarevalidator/FirmwareValidator.cpp
components/motor/MotorController.cpp
components/settings/Settings.cpp
drivers/Cst816s.cpp
FreeRTOS/port.c
FreeRTOS/port_cmsis_systick.c
@ -581,6 +592,7 @@ list(APPEND RECOVERY_SOURCE_FILES
components/ble/NavigationService.cpp
components/ble/HeartRateService.cpp
components/firmwarevalidator/FirmwareValidator.cpp
components/settings/Settings.cpp
drivers/Cst816s.cpp
FreeRTOS/port.c
FreeRTOS/port_cmsis_systick.c
@ -633,6 +645,7 @@ set(INCLUDE_FILES
displayapp/screens/Tile.h
displayapp/screens/Meter.h
displayapp/screens/InfiniPaint.h
displayapp/screens/StopWatch.h
displayapp/screens/Paddle.h
displayapp/screens/DropDownDemo.h
displayapp/screens/BatteryIcon.h
@ -671,7 +684,8 @@ set(INCLUDE_FILES
components/ble/ImmediateAlertService.h
components/ble/ServiceDiscovery.h
components/ble/BleClient.h
components/ble/HeartRateService.h.h
components/ble/HeartRateService.h
components/settings/Settings.h
drivers/Cst816s.h
FreeRTOS/portmacro.h
FreeRTOS/portmacro_cmsis.h

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@ -64,3 +64,123 @@ void DateTime::UpdateTime(uint32_t systickCounter) {
second = time.seconds().count();
}
const char *DateTime::MonthShortToString() {
return DateTime::MonthsString[(uint8_t)month];
}
const char *DateTime::MonthShortToStringLow() {
return DateTime::MonthsStringLow[(uint8_t)month];
}
const char *DateTime::MonthsToStringLow() {
return DateTime::MonthsLow[(uint8_t)month];
}
const char *DateTime::DayOfWeekToString() {
return DateTime::DaysString[(uint8_t)dayOfWeek];
}
const char *DateTime::DayOfWeekShortToString() {
return DateTime::DaysStringShort[(uint8_t)dayOfWeek];
}
const char *DateTime::DayOfWeekToStringLow() {
return DateTime::DaysStringLow[(uint8_t)dayOfWeek];
}
const char *DateTime::DayOfWeekShortToStringLow() {
return DateTime::DaysStringShortLow[(uint8_t)dayOfWeek];
}
char const *DateTime::DaysStringLow[] = {
"--",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday",
"Sunday"
};
char const *DateTime::DaysStringShortLow[] = {
"--",
"Mon",
"Tue",
"Wed",
"Thu",
"Fri",
"Sat",
"Sun"
};
char const *DateTime::DaysStringShort[] = {
"--",
"MON",
"TUE",
"WED",
"THU",
"FRI",
"SAT",
"SUN"
};
char const *DateTime::DaysString[] = {
"--",
"MONDAY",
"TUESDAY",
"WEDNESDAY",
"THURSDAY",
"FRIDAY",
"SATURDAY",
"SUNDAY"
};
char const *DateTime::MonthsString[] = {
"--",
"JAN",
"FEB",
"MAR",
"APR",
"MAY",
"JUN",
"JUL",
"AUG",
"SEP",
"OCT",
"NOV",
"DEC"
};
char const *DateTime::MonthsStringLow[] = {
"--",
"Jan",
"Feb",
"Mar",
"Apr",
"May",
"Jun",
"Jul",
"Aug",
"Sep",
"Oct",
"Nov",
"Dec"
};
char const *DateTime::MonthsLow[] = {
"--",
"January",
"February",
"March",
"April",
"May",
"June",
"July",
"August",
"September",
"October",
"November",
"December"
};

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@ -20,6 +20,14 @@ namespace Pinetime {
uint8_t Minutes() const { return minute; }
uint8_t Seconds() const { return second; }
const char *MonthShortToString();
const char *MonthShortToStringLow();
const char *MonthsToStringLow();
const char *DayOfWeekToString();
const char *DayOfWeekShortToString();
const char *DayOfWeekToStringLow();
const char *DayOfWeekShortToStringLow();
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const { return currentDateTime; }
std::chrono::seconds Uptime() const { return uptime; }
private:
@ -34,6 +42,15 @@ namespace Pinetime {
uint32_t previousSystickCounter = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
std::chrono::seconds uptime {0};
static char const *DaysString[];
static char const *DaysStringShort[];
static char const *DaysStringLow[];
static char const *DaysStringShortLow[];
static char const *MonthsString[];
static char const *MonthsStringLow[];
static char const *MonthsLow[];
};
}
}

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@ -17,9 +17,8 @@ void Gfx::ClearScreen() {
state.busy = true;
state.action = Action::FillRectangle;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.BeginDrawBuffer(0, 0, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(buffer), width * 2);
lcd.DrawBuffer(0, 0, width, height, reinterpret_cast<const uint8_t *>(buffer), width * 2);
WaitTransferFinished();
}
@ -34,8 +33,7 @@ void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t col
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.BeginDrawBuffer(x, y, w, h);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(buffer), width * 2);
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t *>(buffer), width * 2);
WaitTransferFinished();
}
@ -48,8 +46,7 @@ void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b)
state.color = 0x00;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.BeginDrawBuffer(x, y, w, h);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(b), width * 2);
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t *>(b), width * 2);
WaitTransferFinished();
}
@ -120,8 +117,7 @@ void Gfx::DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.BeginDrawBuffer(*x, y, bytes_in_line*8, font->height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(&buffer), bytes_in_line*8*2);
lcd.DrawBuffer(*x, y, bytes_in_line*8, font->height, reinterpret_cast<const uint8_t *>(&buffer), bytes_in_line*8*2);
WaitTransferFinished();
*x += font->charInfo[char_idx].widthBits + font->spacePixels;

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@ -0,0 +1,16 @@
#include "Settings.h"
using namespace Pinetime::Controllers;
// TODO (team):
// Read and write the settings to Flash
//
void Settings::Init() {
// default Clock face
clockFace = 0;
clockType = ClockType::H24;
}

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@ -0,0 +1,30 @@
#pragma once
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class Settings {
public:
enum class ClockType {H24, H12};
void Init();
void SetClockFace( uint8_t face ) { clockFace = face; };
uint8_t GetClockFace() { return clockFace; };
void SetAppMenu( uint8_t menu ) { appMenu = menu; };
uint8_t GetAppMenu() { return appMenu; };
void SetClockType( ClockType clocktype ) { clockType = clocktype; };
ClockType GetClockType() { return clockType; };
private:
uint8_t clockFace = 0;
uint8_t appMenu = 0;
ClockType clockType = ClockType::H24;
};
}
}

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@ -2,6 +2,6 @@
namespace Pinetime {
namespace Applications {
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation};
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos, HeartRate, Navigation, StopWatch};
}
}

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@ -12,6 +12,7 @@
#include "displayapp/screens/FirmwareValidation.h"
#include "displayapp/screens/InfiniPaint.h"
#include "displayapp/screens/Paddle.h"
#include "displayapp/screens/StopWatch.h"
#include "displayapp/screens/Meter.h"
#include "displayapp/screens/Music.h"
#include "displayapp/screens/Navigation.h"
@ -32,7 +33,8 @@ DisplayApp::DisplayApp(Drivers::St7789 &lcd, Components::LittleVgl &lvgl, Driver
Controllers::DateTime &dateTimeController, Drivers::WatchdogView &watchdog,
System::SystemTask &systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController) :
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings &settingsController) :
lcd{lcd},
lvgl{lvgl},
batteryController{batteryController},
@ -40,10 +42,11 @@ DisplayApp::DisplayApp(Drivers::St7789 &lcd, Components::LittleVgl &lvgl, Driver
dateTimeController{dateTimeController},
watchdog{watchdog},
touchPanel{touchPanel},
currentScreen{new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, heartRateController) },
currentScreen{new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, settingsController, heartRateController) },
systemTask{systemTask},
notificationManager{notificationManager},
heartRateController{heartRateController} {
heartRateController{heartRateController},
settingsController{settingsController} {
msgQueue = xQueueCreate(queueSize, itemSize);
onClockApp = true;
}
@ -195,13 +198,14 @@ void DisplayApp::RunningState() {
onClockApp = false;
switch(nextApp) {
case Apps::None:
case Apps::Launcher: currentScreen.reset(new Screens::ApplicationList(this)); break;
case Apps::Launcher: currentScreen.reset(new Screens::ApplicationList(this, settingsController)); break;
case Apps::Clock:
currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, heartRateController));
currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController, notificationManager, settingsController, heartRateController));
onClockApp = true;
break;
case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
case Apps::StopWatch: currentScreen.reset(new Screens::StopWatch(this)); break;
case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;

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@ -9,6 +9,7 @@
#include "TouchEvents.h"
#include "components/brightness/BrightnessController.h"
#include "components/firmwarevalidator/FirmwareValidator.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "Messages.h"
@ -20,6 +21,7 @@ namespace Pinetime {
class WatchdogView;
}
namespace Controllers {
class Settings;
class Battery;
class Ble;
class DateTime;
@ -42,7 +44,9 @@ namespace Pinetime {
Controllers::DateTime &dateTimeController, Drivers::WatchdogView &watchdog,
System::SystemTask &systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController);
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings &settingsController
);
void Start();
void PushMessage(Display::Messages msg);
@ -87,6 +91,7 @@ namespace Pinetime {
Pinetime::Controllers::FirmwareValidator validator;
TouchModes touchMode = TouchModes::Gestures;
Pinetime::Controllers::HeartRateController& heartRateController;
Pinetime::Controllers::Settings& settingsController;
};
}
}

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@ -1,5 +1,4 @@
#include "DisplayAppRecovery.h"
#include "DisplayAppRecovery.h"
#include <FreeRTOS.h>
#include <task.h>
#include <libraries/log/nrf_log.h>
@ -13,7 +12,8 @@ DisplayApp::DisplayApp(Drivers::St7789 &lcd, Components::LittleVgl &lvgl, Driver
Controllers::DateTime &dateTimeController, Drivers::WatchdogView &watchdog,
System::SystemTask &systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController):
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Controllers::Settings& settingsController):
lcd{lcd}, bleController{bleController} {
msgQueue = xQueueCreate(queueSize, itemSize);
@ -83,8 +83,7 @@ void DisplayApp::DisplayLogo(uint16_t color) {
for(int i = 0; i < displayWidth; i++) {
rleDecoder.DecodeNext(displayBuffer, displayWidth * bytesPerPixel);
ulTaskNotifyTake(pdTRUE, 500);
lcd.BeginDrawBuffer(0, i, displayWidth, 1);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(displayBuffer), displayWidth * bytesPerPixel);
lcd.DrawBuffer(0, i, displayWidth, 1, reinterpret_cast<const uint8_t *>(displayBuffer), displayWidth * bytesPerPixel);
}
}
@ -94,8 +93,7 @@ void DisplayApp::DisplayOtaProgress(uint8_t percent, uint16_t color) {
for(int i = 0; i < barHeight; i++) {
ulTaskNotifyTake(pdTRUE, 500);
uint16_t barWidth = std::min(static_cast<float>(percent) * 2.4f, static_cast<float>(displayWidth));
lcd.BeginDrawBuffer(0, displayWidth - barHeight + i, barWidth, 1);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(displayBuffer), barWidth * bytesPerPixel);
lcd.DrawBuffer(0, displayWidth - barHeight + i, barWidth, 1, reinterpret_cast<const uint8_t *>(displayBuffer), barWidth * bytesPerPixel);
}
}

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@ -14,8 +14,9 @@
#include "components/firmwarevalidator/FirmwareValidator.h"
#include "drivers/Cst816s.h"
#include <date/date.h>
#include "displayapp/screens/Clock.h"
#include <drivers/Watchdog.h>
#include <components/heartrate/HeartRateController.h>
#include <components/settings/Settings.h>
#include "TouchEvents.h"
#include "Apps.h"
#include "Messages.h"
@ -33,7 +34,8 @@ namespace Pinetime {
Controllers::DateTime &dateTimeController, Drivers::WatchdogView &watchdog,
System::SystemTask &systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController);
Pinetime::Controllers::HeartRateController& heartRateController,
Pinetime::Controllers::Settings& settingsController);
void Start();
void PushMessage(Pinetime::Applications::Display::Messages msg);

View File

@ -67,65 +67,47 @@ void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
}
void LittleVgl::FlushDisplay(const lv_area_t *area, lv_color_t *color_p) {
uint16_t y1, y2, width, height = 0;
ulTaskNotifyTake(pdTRUE, 500);
// Notification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// which cannot be set/clear during a transfer.
if( (scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
} else if( (scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0) ) {
writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
}
// TODO refactore and remove duplicated code
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
width = (area->x2 - area->x1) + 1;
height = (area->y2 - area->y1) + 1;
uint16_t x, y, y1, y2, width, height = 0;
if(scrollDirection == LittleVgl::FullRefreshDirections::Down) {
if(area->y2 == visibleNbLines-1) {
writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
}
x = area->x1;
width = (area->x2 - area->x1) + 1;
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
y = y1;
height = (y2 - y1) + 1;
if(area->y2 < visibleNbLines - 1) {
uint16_t toScroll = 0;
if(area->y1 == 0) {
toScroll = height*2;
toScroll = height * 2;
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
} else {
toScroll = height;
}
if(scrollOffset >= toScroll)
scrollOffset -= toScroll;
else {
toScroll -= scrollOffset;
scrollOffset = (totalNbLines) - toScroll;
scrollOffset = (totalNbLines) - toScroll;
}
lcd.VerticalScrollDefinition(0, 320, 0);
lcd.VerticalScrollStartAddress(scrollOffset);
}
lcd.BeginDrawBuffer(x, y, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2) ;
} else if(scrollDirection == FullRefreshDirections::Up) {
if(area->y1 == 0) {
writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
}
x = area->x1;
width = (area->x2 - area->x1) + 1;
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
y = y1;
height = (y2 - y1) + 1;
if(area->y1 > 0) {
if(area->y2 == visibleNbLines -1) {
if(area->y2 == visibleNbLines - 1) {
scrollOffset += (height * 2);
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
@ -133,36 +115,27 @@ void LittleVgl::FlushDisplay(const lv_area_t *area, lv_color_t *color_p) {
scrollOffset += height;
}
scrollOffset = scrollOffset % totalNbLines;
lcd.VerticalScrollDefinition(0, 320, 0);
lcd.VerticalScrollStartAddress(scrollOffset);
}
lcd.BeginDrawBuffer(x, y, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2);
} else {
x = area->x1;
width = (area->x2 - area->x1) + 1;
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
y = y1;
height = (y2 - y1) + 1;
if (y2 < y1) {
height = (totalNbLines - 1) - y1;
lcd.BeginDrawBuffer(x, y1, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
ulTaskNotifyTake(pdTRUE, 500);
height = y2;
lcd.BeginDrawBuffer(x, 0, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
} else {
lcd.BeginDrawBuffer(x, y, width, height);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
}
}
/* IMPORTANT!!!
* Inform the graphics library that you are ready with the flushing*/
if (y2 < y1) {
height = totalNbLines - y1;
if ( height > 0 ) {
lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
ulTaskNotifyTake(pdTRUE, 320);
}
uint16_t pixOffset = width * height;
height = y2 + 1;
lcd.DrawBuffer(area->x1, 0, width, height, reinterpret_cast<const uint8_t *>(color_p + pixOffset), width * height * 2);
} else {
lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t *>(color_p), width * height * 2);
}
// IMPORTANT!!!
// Inform the graphics library that you are ready with the flushing
lv_disp_flush_ready(&disp_drv);
}

View File

@ -10,7 +10,7 @@
* Bpp : 1 bit-per-pixel
* Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.tff` and specify the following range : `0x20-0x7f, 0x410-0x44f`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
Add new symbols:

View File

@ -466,8 +466,8 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x66, 0x66, 0x66, 0x6c, 0x63,
/* U+417 "З" */
0x1f, 0x8f, 0xfd, 0xc7, 0x80, 0x70, 0x1c, 0x3e,
0x7, 0xf0, 0xf, 0x0, 0xe0, 0x1d, 0x83, 0xb8,
0x1f, 0xf, 0xf3, 0xc7, 0x0, 0x60, 0x1c, 0x1e,
0x3, 0xf0, 0xe, 0x0, 0xe0, 0x1f, 0x83, 0xf8,
0xf7, 0xfc, 0x3e, 0x0,
/* U+418 "И" */
@ -615,7 +615,7 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x70,
/* U+437 "з" */
0x3f, 0x1f, 0xfe, 0x1c, 0x7, 0x1f, 0x7, 0xe0,
0x3f, 0x1f, 0xfe, 0x1c, 0x7, 0x1f, 0x87, 0xe0,
0x1c, 0x7, 0xe1, 0xdf, 0xe3, 0xf0,
/* U+438 "и" */
@ -738,6 +738,15 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0xcf, 0x9f, 0xff, 0xf1, 0xff, 0xfc, 0x1f, 0xff,
0x1, 0xff, 0xc0, 0x1f, 0xf0, 0x0, 0x70, 0x0,
/* U+F024 "" */
0x70, 0x0, 0xf, 0x80, 0x0, 0xf8, 0x0, 0xf,
0xff, 0xf, 0x7f, 0xff, 0xf7, 0xff, 0xff, 0x7f,
0xff, 0xf7, 0xff, 0xff, 0x7f, 0xff, 0xf7, 0xff,
0xff, 0x7f, 0xff, 0xf7, 0xff, 0xff, 0x7f, 0xff,
0xf7, 0xff, 0xff, 0x7f, 0x7f, 0xe7, 0x0, 0x78,
0x70, 0x0, 0x7, 0x0, 0x0, 0x70, 0x0, 0x7,
0x0, 0x0,
/* U+F027 "" */
0x0, 0xc0, 0x3, 0x80, 0xf, 0x0, 0x3e, 0xf,
0xfc, 0x9f, 0xf9, 0xbf, 0xf1, 0xff, 0xe3, 0xff,
@ -789,6 +798,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0xff, 0xfc, 0xff, 0xff, 0x3f, 0xff, 0xcf, 0xff,
0xf3, 0xff, 0xfc, 0xff, 0x7e, 0x1f, 0x80,
/* U+F04D "" */
0x7f, 0xff, 0xbf, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xff, 0x80,
/* U+F051 "" */
0xe0, 0x3f, 0x81, 0xfe, 0xf, 0xf8, 0x7f, 0xe3,
0xff, 0x9f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
@ -897,6 +913,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x81, 0xf8, 0x6d, 0x99, 0x9a, 0x36, 0x7, 0x80,
0xe0, 0x18, 0x2, 0x0, 0x0,
/* U+F2F2 "" */
0x7, 0xe0, 0x7, 0xe0, 0x1, 0x80, 0x3, 0xc0,
0xf, 0xf2, 0x1f, 0xff, 0x3e, 0x7e, 0x7e, 0x7e,
0xfe, 0x7e, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f,
0xfe, 0x7f, 0xff, 0xff, 0x7f, 0xfe, 0x7f, 0xfe,
0x3f, 0xfc, 0x1f, 0xf8, 0x7, 0xe0,
/* U+F3DD "" */
0x40, 0x0, 0x40, 0x70, 0x0, 0x7e, 0x3c, 0x0,
0x3f, 0x8f, 0x80, 0x1f, 0x81, 0xe0, 0x1f, 0xc0,
@ -1080,7 +1103,7 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 1514, .adv_w = 192, .box_w = 11, .box_h = 17, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 1538, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 2, .ofs_y = 0},
{.bitmap_index = 1554, .adv_w = 192, .box_w = 12, .box_h = 14, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 1575, .adv_w = 192, .box_w = 11, .box_h = 14, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 1575, .adv_w = 192, .box_w = 11, .box_h = 14, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1595, .adv_w = 192, .box_w = 9, .box_h = 14, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1611, .adv_w = 192, .box_w = 9, .box_h = 19, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 1633, .adv_w = 192, .box_w = 10, .box_h = 14, .ofs_x = 2, .ofs_y = 0},
@ -1139,36 +1162,39 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 2498, .adv_w = 192, .box_w = 9, .box_h = 11, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 2511, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2561, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2609, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 2638, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2693, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2732, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2775, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2803, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2851, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2890, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2918, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2966, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3019, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3038, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3088, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3124, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3172, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3215, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3253, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3291, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3329, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3367, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3405, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3443, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3472, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3538, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3587, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3637, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3697, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3750, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3805, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3858, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
{.bitmap_index = 2609, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2659, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 2688, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2743, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2782, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2825, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2853, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2901, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2940, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2979, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 3007, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3055, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3108, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3127, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3177, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3213, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3261, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3304, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3342, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3380, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3418, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3456, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3494, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3532, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3561, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3599, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3665, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3714, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3764, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3824, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3877, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3932, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3985, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
};
/*---------------------
@ -1176,10 +1202,11 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
*--------------------*/
static const uint16_t unicode_list_2[] = {
0x0, 0x16, 0x26, 0x27, 0x28, 0x39, 0x47, 0x4a,
0x4b, 0x50, 0x68, 0x94, 0x128, 0x184, 0x1e5, 0x1fb,
0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293,
0x3dc, 0x3fc, 0x45c, 0x54a, 0x55f, 0x59e, 0x59f, 0x6a8
0x0, 0x16, 0x23, 0x26, 0x27, 0x28, 0x39, 0x47,
0x4a, 0x4b, 0x4c, 0x50, 0x68, 0x94, 0x128, 0x184,
0x1e5, 0x1fb, 0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243,
0x292, 0x293, 0x2f1, 0x3dc, 0x3fc, 0x45c, 0x54a, 0x55f,
0x59e, 0x59f, 0x6a8
};
/*Collect the unicode lists and glyph_id offsets*/
@ -1195,7 +1222,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
},
{
.range_start = 61441, .range_length = 1705, .glyph_id_start = 160,
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 32, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 35, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
}
};

View File

@ -0,0 +1,272 @@
#if defined(LV_LVGL_H_INCLUDE_SIMPLE)
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
#ifndef LV_ATTRIBUTE_IMG_BG_CLOCK
#define LV_ATTRIBUTE_IMG_BG_CLOCK
#endif
const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMG_BG_CLOCK uint8_t bg_clock_map[] = {
0x00, 0x00, 0x00, 0xff, /*Color of index 0*/
0x68, 0x5b, 0x44, 0xff, /*Color of index 1*/
0xde, 0xa5, 0x33, 0xff, /*Color of index 2*/
0xff, 0xff, 0xff, 0xff, /*Color of index 3*/
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};
const lv_img_dsc_t bg_clock = {
.header.always_zero = 0,
.header.w = 240,
.header.h = 240,
.data_size = 14416,
.header.cf = LV_IMG_CF_INDEXED_2BIT,
.data = bg_clock_map,
};

View File

@ -8,13 +8,18 @@
using namespace Pinetime::Applications::Screens;
ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app) :
ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app,
Pinetime::Controllers::Settings &settingsController) :
Screen(app),
screens{app, {
settingsController{settingsController},
screens{app,
settingsController.GetAppMenu(),
{
[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
//[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
}
},
Screens::ScreenListModes::UpDown
} {}
@ -51,21 +56,21 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen1() {
};
return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
return std::unique_ptr<Screen>(new Screens::Tile(0, app, settingsController, applications));
}
std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
std::array<Screens::Tile::Applications, 6> applications {
{{Symbols::map, Apps::Navigation},
{Symbols::asterisk, Apps::Meter},
{Symbols::stopWatch, Apps::StopWatch},
{Symbols::paintbrush, Apps::Paint},
{Symbols::info, Apps::Notifications},
{Symbols::paddle, Apps::Paddle},
{"2", Apps::Twos}
{Symbols::info, Apps::Notifications},
{Symbols::paddle, Apps::Paddle},
{"2", Apps::Twos}
}
};
return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
return std::unique_ptr<Screen>(new Screens::Tile(1, app, settingsController, applications));
}
std::unique_ptr<Screen> ApplicationList::CreateScreen3() {
@ -79,6 +84,6 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen3() {
}
};
return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
return std::unique_ptr<Screen>(new Screens::Tile(2, app, settingsController, applications));
}

View File

@ -10,12 +10,16 @@ namespace Pinetime {
namespace Screens {
class ApplicationList : public Screen {
public:
explicit ApplicationList(DisplayApp* app);
explicit ApplicationList(DisplayApp* app,
Pinetime::Controllers::Settings &settingsController);
~ApplicationList() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
private:
Controllers::Settings& settingsController;
bool running = true;
ScreenList<2> screens;

View File

@ -10,248 +10,74 @@
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/heartrate/HeartRateController.h"
#include "../DisplayApp.h"
#include "WatchFaceDigital.h"
#include "WatchFaceAnalog.h"
using namespace Pinetime::Applications::Screens;
namespace {
char const *DaysString[] = {
"",
"MONDAY",
"TUESDAY",
"WEDNESDAY",
"THURSDAY",
"FRIDAY",
"SATURDAY",
"SUNDAY"
};
char const *MonthsString[] = {
"",
"JAN",
"FEB",
"MAR",
"APR",
"MAY",
"JUN",
"JUL",
"AUG",
"SEP",
"OCT",
"NOV",
"DEC"
};
const char *MonthToString(Pinetime::Controllers::DateTime::Months month) {
return MonthsString[static_cast<uint8_t>(month)];
}
const char *DayOfWeekToString(Pinetime::Controllers::DateTime::Days dayOfWeek) {
return DaysString[static_cast<uint8_t>(dayOfWeek)];
}
}
static void event_handler(lv_obj_t * obj, lv_event_t event) {
Clock* screen = static_cast<Clock *>(obj->user_data);
screen->OnObjectEvent(obj, event);
}
Clock::Clock(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::HeartRateController& heartRateController): Screen(app), currentDateTime{{}},
dateTimeController{dateTimeController}, batteryController{batteryController},
bleController{bleController}, notificatioManager{notificatioManager},
heartRateController{heartRateController} {
displayedChar[0] = 0;
displayedChar[1] = 0;
displayedChar[2] = 0;
displayedChar[3] = 0;
displayedChar[4] = 0;
Controllers::Settings &settingsController,
Controllers::HeartRateController& heartRateController) : Screen(app),
dateTimeController{dateTimeController}, batteryController{batteryController},
bleController{bleController}, notificatioManager{notificatioManager},
settingsController{settingsController},
heartRateController{heartRateController},
screens{app,
settingsController.GetClockFace(),
{
[this]() -> std::unique_ptr<Screen> { return WatchFaceDigitalScreen(); },
[this]() -> std::unique_ptr<Screen> { return WatchFaceAnalogScreen(); },
// Examples for more watch faces
//[this]() -> std::unique_ptr<Screen> { return WatchFaceMinimalScreen(); },
//[this]() -> std::unique_ptr<Screen> { return WatchFaceCustomScreen(); }
},
Screens::ScreenListModes::LongPress
} {
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, Symbols::batteryFull);
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 2);
settingsController.SetAppMenu(0);
batteryPlug = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryPlug, Symbols::plug);
lv_obj_align(batteryPlug, batteryIcon, LV_ALIGN_OUT_LEFT_MID, -5, 0);
bleIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(bleIcon, Symbols::bluetooth);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationIcon = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_TOP_LEFT, 10, 0);
label_date = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
backgroundLabel->user_data = this;
lv_obj_set_click(backgroundLabel, true);
lv_obj_set_event_cb(backgroundLabel, event_handler);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text(backgroundLabel, "");
heartbeatIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(heartbeatIcon, Symbols::heartBeat);
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(heartbeatValue, "0");
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
heartbeatBpm = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(heartbeatBpm, "BPM");
lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
stepValue = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(stepValue, "0");
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
stepIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(stepIcon, Symbols::shoe);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
}
}
Clock::~Clock() {
lv_obj_clean(lv_scr_act());
}
bool Clock::Refresh() {
batteryPercentRemaining = batteryController.PercentRemaining();
if (batteryPercentRemaining.IsUpdated()) {
auto batteryPercent = batteryPercentRemaining.Get();
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryPercent));
auto isCharging = batteryController.IsCharging() || batteryController.IsPowerPresent();
lv_label_set_text(batteryPlug, BatteryIcon::GetPlugIcon(isCharging));
}
bleState = bleController.IsConnected();
if (bleState.IsUpdated()) {
if(bleState.Get() == true) {
lv_label_set_text(bleIcon, BleIcon::GetIcon(true));
} else {
lv_label_set_text(bleIcon, BleIcon::GetIcon(false));
}
}
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 5);
lv_obj_align(batteryPlug, batteryIcon, LV_ALIGN_OUT_LEFT_MID, -5, 0);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationState = notificatioManager.AreNewNotificationsAvailable();
if(notificationState.IsUpdated()) {
if(notificationState.Get() == true)
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
else
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
}
currentDateTime = dateTimeController.CurrentDateTime();
if(currentDateTime.IsUpdated()) {
auto newDateTime = currentDateTime.Get();
auto dp = date::floor<date::days>(newDateTime);
auto time = date::make_time(newDateTime-dp);
auto yearMonthDay = date::year_month_day(dp);
auto year = (int)yearMonthDay.year();
auto month = static_cast<Pinetime::Controllers::DateTime::Months>((unsigned)yearMonthDay.month());
auto day = (unsigned)yearMonthDay.day();
auto dayOfWeek = static_cast<Pinetime::Controllers::DateTime::Days>(date::weekday(yearMonthDay).iso_encoding());
auto hour = time.hours().count();
auto minute = time.minutes().count();
char minutesChar[3];
sprintf(minutesChar, "%02d", static_cast<int>(minute));
char hoursChar[3];
sprintf(hoursChar, "%02d", static_cast<int>(hour));
char timeStr[6];
sprintf(timeStr, "%c%c:%c%c", hoursChar[0],hoursChar[1],minutesChar[0], minutesChar[1]);
if(hoursChar[0] != displayedChar[0] || hoursChar[1] != displayedChar[1] || minutesChar[0] != displayedChar[2] || minutesChar[1] != displayedChar[3]) {
displayedChar[0] = hoursChar[0];
displayedChar[1] = hoursChar[1];
displayedChar[2] = minutesChar[0];
displayedChar[3] = minutesChar[1];
lv_label_set_text(label_time, timeStr);
}
if ((year != currentYear) || (month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
char dateStr[22];
sprintf(dateStr, "%s %d %s %d", DayOfWeekToString(dayOfWeek), day, MonthToString(month), year);
lv_label_set_text(label_date, dateStr);
currentYear = year;
currentMonth = month;
currentDayOfWeek = dayOfWeek;
currentDay = day;
}
}
heartbeat = heartRateController.HeartRate();
heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
if(heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
char heartbeatBuffer[4];
if(heartbeatRunning.Get())
sprintf(heartbeatBuffer, "%d", heartbeat.Get());
else
sprintf(heartbeatBuffer, "---");
lv_label_set_text(heartbeatValue, heartbeatBuffer);
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
}
// TODO stepCount = stepController.GetValue();
if(stepCount.IsUpdated()) {
char stepBuffer[5];
sprintf(stepBuffer, "%lu", stepCount.Get());
lv_label_set_text(stepValue, stepBuffer);
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
}
bool Clock::Refresh() {
screens.Refresh();
return running;
}
void Clock::OnObjectEvent(lv_obj_t *obj, lv_event_t event) {
if(obj == backgroundLabel) {
if (event == LV_EVENT_CLICKED) {
running = false;
}
}
}
bool Clock::OnButtonPushed() {
running = false;
return false;
}
bool Clock::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
std::unique_ptr<Screen> Clock::WatchFaceDigitalScreen() {
return std::unique_ptr<Screen>(new Screens::WatchFaceDigital(app, dateTimeController, batteryController, bleController, notificatioManager, settingsController, heartRateController));
}
std::unique_ptr<Screen> Clock::WatchFaceAnalogScreen() {
return std::unique_ptr<Screen>(new Screens::WatchFaceAnalog(app, dateTimeController, batteryController, bleController, notificatioManager, settingsController));
}
/*
// Examples for more watch faces
std::unique_ptr<Screen> Clock::WatchFaceMinimalScreen() {
return std::unique_ptr<Screen>(new Screens::WatchFaceMinimal(app, dateTimeController, batteryController, bleController, notificatioManager, settingsController));
}
std::unique_ptr<Screen> Clock::WatchFaceCustomScreen() {
return std::unique_ptr<Screen>(new Screens::WatchFaceCustom(app, dateTimeController, batteryController, bleController, notificatioManager, settingsController));
}
*/

View File

@ -5,38 +5,22 @@
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "ScreenList.h"
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace Drivers {
class BMA421;
}
namespace Controllers {
class Settings;
class Battery;
class Ble;
class NotificationManager;
class HeartRateController;
}
namespace Applications {
namespace Screens {
template <class T>
class DirtyValue {
public:
DirtyValue() = default; // Use NSDMI
explicit DirtyValue(T const& v):value{v}{} // Use MIL and const-lvalue-ref
bool IsUpdated() const { return isUpdated; }
T const& Get() { this->isUpdated = false; return value; } // never expose a non-const lvalue-ref
DirtyValue& operator=(const T& other) {
if (this->value != other) {
this->value = other;
this->isUpdated = true;
}
return *this;
}
private:
T value{}; // NSDMI - default initialise type
bool isUpdated{true}; // NSDMI - use brace initilisation
};
class Clock : public Screen {
public:
Clock(DisplayApp* app,
@ -44,48 +28,32 @@ namespace Pinetime {
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController,
Controllers::HeartRateController& heartRateController);
~Clock() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
private:
char displayedChar[5];
uint16_t currentYear = 1970;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0;
DirtyValue<int> batteryPercentRemaining {};
DirtyValue<bool> bleState {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime{};
DirtyValue<uint32_t> stepCount {};
DirtyValue<uint8_t> heartbeat {};
DirtyValue<bool> heartbeatRunning {};
DirtyValue<bool> notificationState {};
lv_obj_t* label_time;
lv_obj_t* label_date;
lv_obj_t* backgroundLabel;
lv_obj_t* batteryIcon;
lv_obj_t* bleIcon;
lv_obj_t* batteryPlug;
lv_obj_t* heartbeatIcon;
lv_obj_t* heartbeatValue;
lv_obj_t* heartbeatBpm;
lv_obj_t* stepIcon;
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;
Controllers::DateTime& dateTimeController;
Controllers::Battery& batteryController;
Controllers::Ble& bleController;
Controllers::NotificationManager& notificatioManager;
Controllers::Settings& settingsController;
Controllers::HeartRateController& heartRateController;
ScreenList<2> screens;
std::unique_ptr<Screen> WatchFaceDigitalScreen();
std::unique_ptr<Screen> WatchFaceAnalogScreen();
// Examples for more watch faces
//std::unique_ptr<Screen> WatchFaceMinimalScreen();
//std::unique_ptr<Screen> WatchFaceCustomScreen();
bool running = true;
};

View File

@ -7,6 +7,26 @@ namespace Pinetime {
namespace Applications {
class DisplayApp;
namespace Screens {
template <class T>
class DirtyValue {
public:
DirtyValue() = default; // Use NSDMI
explicit DirtyValue(T const& v):value{v}{} // Use MIL and const-lvalue-ref
bool IsUpdated() const { return isUpdated; }
T const& Get() { this->isUpdated = false; return value; } // never expose a non-const lvalue-ref
DirtyValue& operator=(const T& other) {
if (this->value != other) {
this->value = other;
this->isUpdated = true;
}
return *this;
}
private:
T value{}; // NSDMI - default initialise type
bool isUpdated{true}; // NSDMI - use brace initilisation
};
class Screen {
public:
explicit Screen(DisplayApp* app) : app{app} {}

View File

@ -9,16 +9,19 @@
namespace Pinetime {
namespace Applications {
namespace Screens {
enum class ScreenListModes {UpDown, RightLeft, LongPress};
template <size_t N>
class ScreenList : public Screen {
public:
ScreenList(DisplayApp* app, std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens)
: Screen(app), screens{std::move(screens)}, current{this->screens[0]()} {
ScreenList(DisplayApp* app, uint8_t initScreen, std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens, ScreenListModes mode)
: Screen(app), initScreen{initScreen}, screens{std::move(screens)}, mode{mode}, current{this->screens[initScreen]()} {
screenIndex = initScreen;
}
~ScreenList() override {
lv_obj_clean(lv_scr_act());
}
bool Refresh() override {
@ -32,34 +35,80 @@ namespace Pinetime {
}
bool OnTouchEvent(TouchEvents event) override {
switch (event) {
case TouchEvents::SwipeDown:
if (screenIndex > 0) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
screenIndex--;
current = screens[screenIndex]();
}
return true;
case TouchEvents::SwipeUp:
if (screenIndex < screens.size() - 1) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
screenIndex++;
current = screens[screenIndex]();
}
return true;
default:
return false;
if ( mode == ScreenListModes::UpDown) {
switch (event) {
case TouchEvents::SwipeDown:
if (screenIndex > 0) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
screenIndex--;
current = screens[screenIndex]();
return true;
} else {
return false;
}
case TouchEvents::SwipeUp:
if (screenIndex < screens.size() - 1) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
screenIndex++;
current = screens[screenIndex]();
}
return true;
default:
return false;
}
} else if ( mode == ScreenListModes::RightLeft) {
switch (event) {
case TouchEvents::SwipeRight:
if (screenIndex > 0) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
screenIndex--;
current = screens[screenIndex]();
return true;
} else {
return false;
}
case TouchEvents::SwipeLeft:
if (screenIndex < screens.size() - 1) {
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
screenIndex++;
current = screens[screenIndex]();
}
return true;
default:
return false;
}
} else if ( event == TouchEvents::LongTap ) {
if (screenIndex < screens.size() - 1) {
screenIndex++;
} else {
screenIndex = 0;
}
current.reset(nullptr);
app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
current = screens[screenIndex]();
return true;
}
return false;
}
private:
bool running = true;
uint8_t screenIndex = 0;
uint8_t initScreen = 0;
std::array<std::function<std::unique_ptr<Screen>()>, N> screens;
ScreenListModes mode = ScreenListModes::UpDown;
uint8_t screenIndex = 0;
std::unique_ptr<Screen> current;
bool running = true;
};
}
}

View File

@ -0,0 +1,210 @@
#include "StopWatch.h"
#include "Screen.h"
#include "Symbols.h"
#include "lvgl/lvgl.h"
#include "projdefs.h"
#include "FreeRTOSConfig.h"
#include "task.h"
#include <tuple>
using namespace Pinetime::Applications::Screens;
// Anonymous namespace for local functions
namespace {
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
const int secs = (timeElapsedMillis / 1000) % 60;
const int mins = (timeElapsedMillis / 1000) / 60;
return TimeSeparated_t {mins, secs, milliSecs};
}
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
TickType_t delta = 0;
// Take care of overflow
if (startTime > currentTime) {
delta = 0xffffffff - startTime;
delta += (currentTime + 1);
} else {
delta = currentTime - startTime;
}
return delta;
}
}
static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
auto stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->playPauseBtnEventHandler(event);
}
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
auto stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->stopLapBtnEventHandler(event);
}
StopWatch::StopWatch(DisplayApp* app)
: Screen(app), running {true}, currentState {States::Init}, currentEvent {Events::Stop}, startTime {}, oldTimeElapsed {},
currentTimeSeparated {}, lapBuffer {}, lapNr {}, lapPressed {false} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -45);
lv_label_set_text(time, "00:00");
msecTime = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 108, 3);
lv_label_set_text(msecTime, "00");
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_height(btnPlayPause, 40);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
lapOneText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(lapOneText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 30);
lv_label_set_text(lapOneText, "");
lapTwoText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_align(lapTwoText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 55);
lv_label_set_text(lapTwoText, "");
// We don't want this button in the init state
btnStopLap = nullptr;
}
StopWatch::~StopWatch() {
lv_obj_clean(lv_scr_act());
}
bool StopWatch::Refresh() {
// @startuml CHIP8_state
// State "Init" as init
// State "Running" as run
// State "Halted" as halt
// [*] --> init
// init -> run : press play
// run -> run : press lap
// run --> halt : press pause
// halt --> run : press play
// halt --> init : press stop
// @enduml
// Copy paste the above plantuml text to visualize the state diagram
switch (currentState) {
// Init state when an user first opens the app
// and when a stop/reset button is pressed
case States::Init: {
if (btnStopLap) {
lv_obj_del(btnStopLap);
}
// The initial default value
lv_label_set_text(time, "00:00");
lv_label_set_text(msecTime, "00");
lv_label_set_text(lapOneText, "");
lv_label_set_text(lapTwoText, "");
lapBuffer.clearBuffer();
lapNr = 0;
if (currentEvent == Events::Play) {
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
lv_obj_set_height(btnStopLap, 40);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
startTime = xTaskGetTickCount();
currentState = States::Running;
}
break;
}
case States::Running: {
lv_label_set_text(txtPlayPause, Symbols::pause);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
currentTimeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs);
lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.msecs);
if (lapPressed == true) {
if (lapBuffer[1]) {
lv_label_set_text_fmt(lapOneText, "#%d %d:%d:%d", (lapNr - 1), lapBuffer[1]->mins, lapBuffer[1]->secs, lapBuffer[1]->msecs);
}
if (lapBuffer[0]) {
lv_label_set_text_fmt(lapTwoText, "#%d %d:%d:%d", lapNr, lapBuffer[0]->mins, lapBuffer[0]->secs, lapBuffer[0]->msecs);
}
// Reset the bool to avoid setting the text in each cycle until there is a change
lapPressed = false;
}
if (currentEvent == Events::Pause) {
// Reset the start time
startTime = 0;
// Store the current time elapsed in cache
oldTimeElapsed += timeElapsed;
currentState = States::Halted;
}
break;
}
case States::Halted: {
lv_label_set_text(txtPlayPause, Symbols::play);
lv_label_set_text(txtStopLap, Symbols::stop);
if (currentEvent == Events::Play) {
startTime = xTaskGetTickCount();
currentState = States::Running;
}
if (currentEvent == Events::Stop) {
currentState = States::Init;
oldTimeElapsed = 0;
}
break;
}
}
return running;
}
bool StopWatch::OnButtonPushed() {
running = false;
return true;
}
void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
if (currentState == States::Init) {
currentEvent = Events::Play;
} else {
// Simple Toggle for play/pause
currentEvent = (currentEvent == Events::Play ? Events::Pause : Events::Play);
}
}
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
// If running, then this button is used to save laps
if (currentState == States::Running) {
lapBuffer.addLaps(currentTimeSeparated);
lapNr++;
lapPressed = true;
} else if (currentState == States::Halted) {
currentEvent = Events::Stop;
} else {
// Not possible to reach here. Do nothing.
}
}
}

View File

@ -0,0 +1,86 @@
#pragma once
#include "Screen.h"
#include "components/datetime/DateTimeController.h"
#include "../LittleVgl.h"
#include "FreeRTOS.h"
#include "portmacro_cmsis.h"
#include <array>
namespace Pinetime::Applications::Screens {
enum class States { Init, Running, Halted };
enum class Events { Play, Pause, Stop };
struct TimeSeparated_t {
int mins;
int secs;
int msecs;
};
// A simple buffer to hold the latest two laps
template <int N> struct LapTextBuffer_t {
LapTextBuffer_t() : buffer {}, currentSize {}, capacity {N}, head {-1} {
}
void addLaps(const TimeSeparated_t& timeVal) {
head++;
head %= capacity;
buffer[head] = timeVal;
if (currentSize < capacity) {
currentSize++;
}
}
void clearBuffer() {
buffer = {};
currentSize = 0;
head = -1;
}
TimeSeparated_t* operator[](std::size_t idx) {
// Sanity check for out-of-bounds
if (idx >= 0 && idx < capacity) {
if (idx < currentSize) {
// This transformation is to ensure that head is always pointing to index 0.
const auto transformed_idx = (head - idx) % capacity;
return (&buffer[transformed_idx]);
}
}
return nullptr;
}
private:
std::array<TimeSeparated_t, N> buffer;
uint8_t currentSize;
uint8_t capacity;
int8_t head;
};
class StopWatch : public Screen {
public:
StopWatch(DisplayApp* app);
~StopWatch() override;
bool Refresh() override;
bool OnButtonPushed() override;
void playPauseBtnEventHandler(lv_event_t event);
void stopLapBtnEventHandler(lv_event_t event);
private:
bool running;
States currentState;
Events currentEvent;
TickType_t startTime;
TickType_t oldTimeElapsed;
TimeSeparated_t currentTimeSeparated; // Holds Mins, Secs, millisecs
LapTextBuffer_t<2> lapBuffer;
int lapNr;
bool lapPressed;
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
lv_obj_t *lapOneText, *lapTwoText;
};
}

View File

@ -36,6 +36,9 @@ namespace Pinetime {
static constexpr const char* stepBackward = "\xEF\x81\x88";
static constexpr const char* play = "\xEF\x81\x8B";
static constexpr const char* pause = "\xEF\x81\x8C";
static constexpr const char* stop = "\xEF\x81\x8D";
static constexpr const char* stopWatch = "\xEF\x8B\xB2";
static constexpr const char* lapsFlag = "\xEF\x80\xA4";
}
}
}

View File

@ -20,11 +20,14 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp *app,
Screen(app),
dateTimeController{dateTimeController}, batteryController{batteryController},
brightnessController{brightnessController}, bleController{bleController}, watchdog{watchdog},
screens{app, {
screens{app,
0,
{
[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
}
},
Screens::ScreenListModes::UpDown
} {}
@ -119,6 +122,6 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
"Public License v3\n"
"Source code:\n"
"https://github.com/\n"
" JF002/Pinetime");
" JF002/InfiniTime");
return std::unique_ptr<Screen>(new Screens::Label(app, t3));
}

View File

@ -10,7 +10,10 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
screen->OnObjectEvent(obj, event, eventData);
}
Tile::Tile(DisplayApp* app, std::array<Applications, 6>& applications) : Screen(app) {
Tile::Tile(uint8_t screenID, DisplayApp* app, Controllers::Settings& settingsController, std::array<Applications, 6>& applications) : Screen(app) {
settingsController.SetAppMenu(screenID);
for(int i = 0, appIndex = 0; i < 8; i++) {
if(i == 3) btnm_map1[i] = "\n";
else if(i == 7) btnm_map1[i] = "";

View File

@ -5,6 +5,7 @@
#include <memory>
#include "Screen.h"
#include "../Apps.h"
#include "components/settings/Settings.h"
namespace Pinetime {
namespace Applications {
@ -16,7 +17,7 @@ namespace Pinetime {
Pinetime::Applications::Apps application;
};
explicit Tile(DisplayApp* app, std::array<Applications, 6>& applications);
explicit Tile(uint8_t screenID, DisplayApp* app, Controllers::Settings& settingsController, std::array<Applications, 6>& applications);
~Tile() override;
bool Refresh() override;

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#include <libs/lvgl/lvgl.h>
#include "WatchFaceAnalog.h"
#include "BatteryIcon.h"
#include "BleIcon.h"
#include "Symbols.h"
#include "NotificationIcon.h"
LV_IMG_DECLARE(bg_clock);
using namespace Pinetime::Applications::Screens;
#define HOUR_LENGTH 70
#define MINUTE_LENGTH 90
#define SECOND_LENGTH 110
#define PI 3.14159265358979323846
// ##
static int16_t coordinate_x_relocate(int16_t x)
{
return ((x) + LV_HOR_RES / 2);
}
// ##
static int16_t coordinate_y_relocate(int16_t y)
{
return (((y) - LV_HOR_RES / 2) < 0) ? (0 - ((y) - LV_HOR_RES / 2)) : ((y) - LV_HOR_RES / 2);
}
WatchFaceAnalog::WatchFaceAnalog(Pinetime::Applications::DisplayApp *app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController) : Screen(app), currentDateTime{{}},
dateTimeController{dateTimeController}, batteryController{batteryController},
bleController{bleController}, notificatioManager{notificatioManager},
settingsController{settingsController} {
settingsController.SetClockFace(1);
sHour = 99;
sMinute = 99;
sSecond = 99;
lv_obj_t * bg_clock_img = lv_img_create(lv_scr_act(), NULL);
lv_img_set_src(bg_clock_img, &bg_clock);
lv_obj_align(bg_clock_img, NULL, LV_ALIGN_CENTER, 0, 0);
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, Symbols::batteryHalf);
lv_obj_align(batteryIcon, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, -8, -4);
notificationIcon = lv_label_create(lv_scr_act(), NULL);
lv_obj_set_style_local_text_color(notificationIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 8, -4);
// Date - Day / Week day
label_date_day = lv_label_create(lv_scr_act(), NULL);
lv_obj_set_style_local_text_color(label_date_day, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xf0a500));
lv_label_set_text_fmt(label_date_day, "%s\n%02i", dateTimeController.DayOfWeekShortToString(), dateTimeController.Day());
lv_label_set_align( label_date_day, LV_LABEL_ALIGN_CENTER );
lv_obj_align(label_date_day, NULL, LV_ALIGN_CENTER, 50, 0);
minute_body = lv_line_create(lv_scr_act(), NULL);
minute_body_trace = lv_line_create(lv_scr_act(), NULL);
hour_body = lv_line_create(lv_scr_act(), NULL);
hour_body_trace = lv_line_create(lv_scr_act(), NULL);
second_body = lv_line_create(lv_scr_act(), NULL);
lv_style_init(&second_line_style);
lv_style_set_line_width(&second_line_style, LV_STATE_DEFAULT, 3);
lv_style_set_line_color(&second_line_style, LV_STATE_DEFAULT, LV_COLOR_RED);
lv_style_set_line_rounded(&second_line_style, LV_STATE_DEFAULT, true);
lv_obj_add_style(second_body, LV_LINE_PART_MAIN, &second_line_style);
lv_style_init(&minute_line_style);
lv_style_set_line_width(&minute_line_style, LV_STATE_DEFAULT, 7);
lv_style_set_line_color(&minute_line_style, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_style_set_line_rounded(&minute_line_style, LV_STATE_DEFAULT, true);
lv_obj_add_style(minute_body, LV_LINE_PART_MAIN, &minute_line_style);
lv_style_init(&minute_line_style_trace);
lv_style_set_line_width(&minute_line_style_trace, LV_STATE_DEFAULT, 3);
lv_style_set_line_color(&minute_line_style_trace, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_style_set_line_rounded(&minute_line_style_trace, LV_STATE_DEFAULT, false);
lv_obj_add_style(minute_body_trace, LV_LINE_PART_MAIN, &minute_line_style_trace);
lv_style_init(&hour_line_style);
lv_style_set_line_width(&hour_line_style, LV_STATE_DEFAULT, 7);
lv_style_set_line_color(&hour_line_style, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_style_set_line_rounded(&hour_line_style, LV_STATE_DEFAULT, true);
lv_obj_add_style(hour_body, LV_LINE_PART_MAIN, &hour_line_style);
lv_style_init(&hour_line_style_trace);
lv_style_set_line_width(&hour_line_style_trace, LV_STATE_DEFAULT, 3);
lv_style_set_line_color(&hour_line_style_trace, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_style_set_line_rounded(&hour_line_style_trace, LV_STATE_DEFAULT, false);
lv_obj_add_style(hour_body_trace, LV_LINE_PART_MAIN, &hour_line_style_trace);
UpdateClock();
}
WatchFaceAnalog::~WatchFaceAnalog() {
lv_style_reset(&hour_line_style);
lv_style_reset(&hour_line_style_trace);
lv_style_reset(&minute_line_style);
lv_style_reset(&minute_line_style_trace);
lv_style_reset(&second_line_style);
lv_obj_clean(lv_scr_act());
}
void WatchFaceAnalog::UpdateClock() {
hour = dateTimeController.Hours();
minute = dateTimeController.Minutes();
second = dateTimeController.Seconds();
if(sMinute != minute) {
minute_point[0].x = coordinate_x_relocate(30 * sin(minute * 6 * PI / 180));
minute_point[0].y = coordinate_y_relocate(30 * cos(minute * 6 * PI / 180));
minute_point[1].x = coordinate_x_relocate(MINUTE_LENGTH * sin(minute * 6 * PI / 180));
minute_point[1].y = coordinate_y_relocate(MINUTE_LENGTH * cos(minute * 6 * PI / 180));
minute_point_trace[0].x = coordinate_x_relocate(5 * sin(minute * 6 * PI / 180));
minute_point_trace[0].y = coordinate_y_relocate(5 * cos(minute * 6 * PI / 180));
minute_point_trace[1].x = coordinate_x_relocate(31 * sin(minute * 6 * PI / 180));
minute_point_trace[1].y = coordinate_y_relocate(31 * cos(minute * 6 * PI / 180));
lv_line_set_points(minute_body, minute_point, 2);
lv_line_set_points(minute_body_trace, minute_point_trace, 2);
}
if(sHour != hour || sMinute != minute) {
sHour = hour;
sMinute = minute;
hour_point[0].x = coordinate_x_relocate(30 * sin((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point[0].y = coordinate_y_relocate(30 * cos((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point[1].x = coordinate_x_relocate(HOUR_LENGTH * sin((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point[1].y = coordinate_y_relocate(HOUR_LENGTH * cos((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point_trace[0].x = coordinate_x_relocate(5 * sin((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point_trace[0].y = coordinate_y_relocate(5 * cos((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point_trace[1].x = coordinate_x_relocate(31 * sin((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
hour_point_trace[1].y = coordinate_y_relocate(31 * cos((((hour > 12 ? hour - 12 : hour) * 30) + (minute * 0.5)) * PI / 180));
lv_line_set_points(hour_body, hour_point, 2);
lv_line_set_points(hour_body_trace, hour_point_trace, 2);
}
if(sSecond != second) {
sSecond = second;
second_point[0].x = coordinate_x_relocate(20 * sin((180 + second * 6) * PI / 180));
second_point[0].y = coordinate_y_relocate(20 * cos((180 + second * 6) * PI / 180));
second_point[1].x = coordinate_x_relocate(SECOND_LENGTH * sin(second * 6 * PI / 180));
second_point[1].y = coordinate_y_relocate(SECOND_LENGTH * cos(second * 6 * PI / 180));
lv_line_set_points(second_body, second_point, 2);
}
}
bool WatchFaceAnalog::Refresh() {
batteryPercentRemaining = batteryController.PercentRemaining();
if (batteryPercentRemaining.IsUpdated()) {
auto batteryPercent = batteryPercentRemaining.Get();
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryPercent));
}
notificationState = notificatioManager.AreNewNotificationsAvailable();
if(notificationState.IsUpdated()) {
if(notificationState.Get() == true)
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
else
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
}
currentDateTime = dateTimeController.CurrentDateTime();
if(currentDateTime.IsUpdated()) {
month = dateTimeController.Month();
day = dateTimeController.Day();
dayOfWeek = dateTimeController.DayOfWeek();
UpdateClock();
if ((month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
lv_label_set_text_fmt(label_date_day, "%s\n%02i", dateTimeController.DayOfWeekShortToString(), day);
currentMonth = month;
currentDayOfWeek = dayOfWeek;
currentDay = day;
}
}
return true;
}

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#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "ScreenList.h"
#include "components/datetime/DateTimeController.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
namespace Pinetime {
namespace Controllers {
class Settings;
class Battery;
class Ble;
class NotificationManager;
}
namespace Applications {
namespace Screens {
class WatchFaceAnalog : public Screen {
public:
WatchFaceAnalog(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController);
~WatchFaceAnalog() override;
bool Refresh() override;
private:
uint8_t sHour, sMinute, sSecond;
uint8_t hour;
uint8_t minute;
uint8_t second;
Pinetime::Controllers::DateTime::Months month;
uint8_t day;
Pinetime::Controllers::DateTime::Days dayOfWeek;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0;
DirtyValue<float> batteryPercentRemaining {0};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime;
DirtyValue<bool> notificationState {false};
lv_obj_t *hour_body;
lv_obj_t *hour_body_trace;
lv_obj_t *minute_body;
lv_obj_t *minute_body_trace;
lv_obj_t *second_body;
// ##
lv_point_t hour_point[2];
lv_point_t hour_point_trace[2];
lv_point_t minute_point[2];
lv_point_t minute_point_trace[2];
lv_point_t second_point[2];
// ##
lv_style_t hour_line_style;
lv_style_t hour_line_style_trace;
lv_style_t minute_line_style;
lv_style_t minute_line_style_trace;
lv_style_t second_line_style;
lv_obj_t* label_date_day;
lv_obj_t* batteryIcon;
lv_obj_t* notificationIcon;
Controllers::DateTime& dateTimeController;
Controllers::Battery& batteryController;
Controllers::Ble& bleController;
Controllers::NotificationManager& notificatioManager;
Controllers::Settings& settingsController;
void UpdateClock();
};
}
}
}

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#include "WatchFaceDigital.h"
#include <date/date.h>
#include <lvgl/lvgl.h>
#include <cstdio>
#include "BatteryIcon.h"
#include "BleIcon.h"
#include "NotificationIcon.h"
#include "Symbols.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/heartrate/HeartRateController.h"
#include "components/settings/Settings.h"
#include "../DisplayApp.h"
using namespace Pinetime::Applications::Screens;
WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController,
Controllers::HeartRateController& heartRateController): Screen(app), currentDateTime{{}},
dateTimeController{dateTimeController}, batteryController{batteryController},
bleController{bleController}, notificatioManager{notificatioManager},
settingsController{settingsController},
heartRateController{heartRateController} {
settingsController.SetClockFace(0);
displayedChar[0] = 0;
displayedChar[1] = 0;
displayedChar[2] = 0;
displayedChar[3] = 0;
displayedChar[4] = 0;
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, Symbols::batteryFull);
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 2);
batteryPlug = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(batteryPlug, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFF0000));
lv_label_set_text(batteryPlug, Symbols::plug);
lv_obj_align(batteryPlug, batteryIcon, LV_ALIGN_OUT_LEFT_MID, -5, 0);
bleIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(bleIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x0000FF));
lv_label_set_text(bleIcon, Symbols::bluetooth);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationIcon = lv_label_create(lv_scr_act(), NULL);
lv_obj_set_style_local_text_color(notificationIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_TOP_LEFT, 10, 0);
label_date = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_CENTER, 0, 60);
lv_obj_set_style_local_text_color(label_date, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x999999));
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 0, 0);
label_time_ampm = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(label_time_ampm, "");
lv_obj_align(label_time_ampm, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -30, -55);
backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_click(backgroundLabel, true);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text(backgroundLabel, "");
heartbeatIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(heartbeatIcon, Symbols::heartBeat);
lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_label_set_text(heartbeatValue, "---");
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
heartbeatBpm = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(heartbeatBpm, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_label_set_text(heartbeatBpm, "BPM");
lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
stepValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
lv_label_set_text(stepValue, "0");
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
stepIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
lv_label_set_text(stepIcon, Symbols::shoe);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
}
WatchFaceDigital::~WatchFaceDigital() {
lv_obj_clean(lv_scr_act());
}
bool WatchFaceDigital::Refresh() {
batteryPercentRemaining = batteryController.PercentRemaining();
if (batteryPercentRemaining.IsUpdated()) {
auto batteryPercent = batteryPercentRemaining.Get();
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryPercent));
auto isCharging = batteryController.IsCharging() || batteryController.IsPowerPresent();
lv_label_set_text(batteryPlug, BatteryIcon::GetPlugIcon(isCharging));
}
bleState = bleController.IsConnected();
if (bleState.IsUpdated()) {
if(bleState.Get() == true) {
lv_label_set_text(bleIcon, BleIcon::GetIcon(true));
} else {
lv_label_set_text(bleIcon, BleIcon::GetIcon(false));
}
}
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 5);
lv_obj_align(batteryPlug, batteryIcon, LV_ALIGN_OUT_LEFT_MID, -5, 0);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationState = notificatioManager.AreNewNotificationsAvailable();
if(notificationState.IsUpdated()) {
if(notificationState.Get() == true)
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
else
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
}
currentDateTime = dateTimeController.CurrentDateTime();
if(currentDateTime.IsUpdated()) {
auto newDateTime = currentDateTime.Get();
auto dp = date::floor<date::days>(newDateTime);
auto time = date::make_time(newDateTime-dp);
auto yearMonthDay = date::year_month_day(dp);
auto year = (int)yearMonthDay.year();
auto month = static_cast<Pinetime::Controllers::DateTime::Months>((unsigned)yearMonthDay.month());
auto day = (unsigned)yearMonthDay.day();
auto dayOfWeek = static_cast<Pinetime::Controllers::DateTime::Days>(date::weekday(yearMonthDay).iso_encoding());
int hour = time.hours().count();
auto minute = time.minutes().count();
char minutesChar[3];
sprintf(minutesChar, "%02d", static_cast<int>(minute));
char hoursChar[3];
char ampmChar[3];
if ( settingsController.GetClockType() == Controllers::Settings::ClockType::H24 ) {
sprintf(hoursChar, "%02d", hour);
} else {
if (hour == 0 && hour != 12) {
hour = 12;
sprintf(ampmChar, "AM");
}
else if (hour == 12 && hour != 0) {
hour = 12;
sprintf(ampmChar, "PM");
}
else if (hour < 12 && hour != 0) {
sprintf(ampmChar, "AM");
}
else if (hour > 12 && hour != 0)
{
hour = hour - 12;
sprintf(ampmChar, "PM");
}
sprintf(hoursChar, "%02d", hour);
}
if(hoursChar[0] != displayedChar[0] || hoursChar[1] != displayedChar[1] || minutesChar[0] != displayedChar[2] || minutesChar[1] != displayedChar[3]) {
displayedChar[0] = hoursChar[0];
displayedChar[1] = hoursChar[1];
displayedChar[2] = minutesChar[0];
displayedChar[3] = minutesChar[1];
char timeStr[6];
if ( settingsController.GetClockType() == Controllers::Settings::ClockType::H12 ) {
lv_label_set_text(label_time_ampm, ampmChar);
if ( hoursChar[0] == '0' ) { hoursChar[0] = ' '; }
}
sprintf(timeStr, "%c%c:%c%c", hoursChar[0],hoursChar[1],minutesChar[0], minutesChar[1]);
lv_label_set_text(label_time, timeStr);
if ( settingsController.GetClockType() == Controllers::Settings::ClockType::H12 ) {
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 0, 0);
} else {
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
}
}
if ((year != currentYear) || (month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
char dateStr[22];
if ( settingsController.GetClockType() == Controllers::Settings::ClockType::H24 ) {
sprintf(dateStr, "%s %d %s %d", dateTimeController.DayOfWeekShortToString(), day, dateTimeController.MonthShortToString(), year);
} else {
sprintf(dateStr, "%s %s %d %d", dateTimeController.DayOfWeekShortToString(), dateTimeController.MonthShortToString(), day, year);
}
lv_label_set_text(label_date, dateStr);
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_CENTER, 0, 60);
currentYear = year;
currentMonth = month;
currentDayOfWeek = dayOfWeek;
currentDay = day;
}
}
heartbeat = heartRateController.HeartRate();
heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
if(heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
char heartbeatBuffer[4];
if(heartbeatRunning.Get())
sprintf(heartbeatBuffer, "%d", heartbeat.Get());
else
sprintf(heartbeatBuffer, "---");
lv_label_set_text(heartbeatValue, heartbeatBuffer);
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
}
// TODO stepCount = stepController.GetValue();
if(stepCount.IsUpdated()) {
char stepBuffer[5];
sprintf(stepBuffer, "%lu", stepCount.Get());
lv_label_set_text(stepValue, stepBuffer);
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
}
return running;
}
bool WatchFaceDigital::OnButtonPushed() {
running = false;
return false;
}

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#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "ScreenList.h"
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace Controllers {
class Settings;
class Battery;
class Ble;
class NotificationManager;
class HeartRateController;
}
namespace Applications {
namespace Screens {
class WatchFaceDigital : public Screen {
public:
WatchFaceDigital(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController,
Controllers::HeartRateController& heartRateController);
~WatchFaceDigital() override;
bool Refresh() override;
bool OnButtonPushed() override;
void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
private:
char displayedChar[5];
uint16_t currentYear = 1970;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0;
DirtyValue<int> batteryPercentRemaining {};
DirtyValue<bool> bleState {};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime{};
DirtyValue<uint32_t> stepCount {};
DirtyValue<uint8_t> heartbeat {};
DirtyValue<bool> heartbeatRunning {};
DirtyValue<bool> notificationState {};
lv_obj_t* label_time;
lv_obj_t* label_time_ampm;
lv_obj_t* label_date;
lv_obj_t* backgroundLabel;
lv_obj_t* batteryIcon;
lv_obj_t* bleIcon;
lv_obj_t* batteryPlug;
lv_obj_t* heartbeatIcon;
lv_obj_t* heartbeatValue;
lv_obj_t* heartbeatBpm;
lv_obj_t* stepIcon;
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;
Controllers::DateTime& dateTimeController;
Controllers::Battery& batteryController;
Controllers::Ble& bleController;
Controllers::NotificationManager& notificatioManager;
Controllers::Settings& settingsController;
Controllers::HeartRateController& heartRateController;
bool running = true;
};
}
}
}

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@ -153,16 +153,9 @@ void St7789::DrawPixel(uint16_t x, uint16_t y, uint32_t color) {
WriteSpi(reinterpret_cast<const uint8_t *>(&color), 2);
}
void St7789::BeginDrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height) {
if((x >= Width) || (y >= Height)) return;
if((x + width - 1) >= Width) width = Width - x;
if((y + height - 1) >= Height) height = Height - y;
SetAddrWindow(0+x, ST7789_ROW_OFFSET+y, x+width-1, y+height-1);
void St7789::DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t *data, size_t size) {
SetAddrWindow(x, y, x + width - 1, y + height - 1);
nrf_gpio_pin_set(pinDataCommand);
}
void St7789::NextDrawBuffer(const uint8_t *data, size_t size) {
WriteSpi(data, size);
}

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@ -20,9 +20,7 @@ namespace Pinetime {
void VerticalScrollDefinition(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
void VerticalScrollStartAddress(uint16_t line);
void BeginDrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height);
void NextDrawBuffer(const uint8_t* data, size_t size);
void DrawBuffer(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t *data, size_t size);
void DisplayOn();
void DisplayOff();

@ -1 +1 @@
Subproject commit 69a50b97dafffddd212e4b006776b473951be7a6
Subproject commit 1b6501dc3babf39538f4a02aa9fb14c2aaebca2f

View File

@ -32,6 +32,7 @@
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h"
#include "drivers/Spi.h"
#include "drivers/SpiMaster.h"
#include "drivers/SpiNorFlash.h"
@ -110,6 +111,8 @@ std::unique_ptr<Pinetime::System::SystemTask> systemTask;
Pinetime::Controllers::MotorController motorController;
Pinetime::Controllers::Settings settingsController;
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
if(pin == pinTouchIrq) {
systemTask->OnTouchEvent();
@ -252,7 +255,7 @@ int main(void) {
debounceTimer = xTimerCreate ("debounceTimer", 200, pdFALSE, (void *) 0, DebounceTimerCallback);
systemTask.reset(new Pinetime::System::SystemTask(spi, lcd, spiNorFlash, twiMaster, touchPanel, lvgl, batteryController, bleController,
dateTimeController, motorController, heartRateSensor));
dateTimeController, motorController, heartRateSensor, settingsController));
systemTask->Start();
nimble_port_init();

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@ -134,8 +134,7 @@ void DisplayLogo() {
for(int i = 0; i < displayWidth; i++) {
rleDecoder.DecodeNext(displayBuffer, displayWidth * bytesPerPixel);
ulTaskNotifyTake(pdTRUE, 500);
lcd.BeginDrawBuffer(0, i, displayWidth, 1);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(displayBuffer), displayWidth * bytesPerPixel);
lcd.DrawBuffer(0, i, displayWidth, 1, reinterpret_cast<const uint8_t *>(displayBuffer), displayWidth * bytesPerPixel);
}
}
@ -145,8 +144,7 @@ void DisplayProgressBar(uint8_t percent, uint16_t color) {
for(int i = 0; i < barHeight; i++) {
ulTaskNotifyTake(pdTRUE, 500);
uint16_t barWidth = std::min(static_cast<float>(percent) * 2.4f, static_cast<float>(displayWidth));
lcd.BeginDrawBuffer(0, displayWidth - barHeight + i, barWidth, 1);
lcd.NextDrawBuffer(reinterpret_cast<const uint8_t *>(displayBuffer), barWidth * bytesPerPixel);
lcd.DrawBuffer(0, displayWidth - barHeight + i, barWidth, 1, reinterpret_cast<const uint8_t *>(displayBuffer), barWidth * bytesPerPixel);
}
}

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@ -40,13 +40,15 @@ SystemTask::SystemTask(Drivers::SpiMaster &spi, Drivers::St7789 &lcd,
Controllers::Battery &batteryController, Controllers::Ble &bleController,
Controllers::DateTime &dateTimeController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Drivers::Hrs3300& heartRateSensor) :
Pinetime::Drivers::Hrs3300& heartRateSensor,
Controllers::Settings &settingsController) :
spi{spi}, lcd{lcd}, spiNorFlash{spiNorFlash},
twiMaster{twiMaster}, touchPanel{touchPanel}, lvgl{lvgl}, batteryController{batteryController},
heartRateController{*this},
bleController{bleController}, dateTimeController{dateTimeController},
watchdog{}, watchdogView{watchdog},
motorController{motorController}, heartRateSensor{heartRateSensor},
settingsController{settingsController},
nimbleController(*this, bleController,dateTimeController, notificationManager, batteryController, spiNorFlash, heartRateController) {
systemTasksMsgQueue = xQueueCreate(10, 1);
}
@ -81,10 +83,12 @@ void SystemTask::Work() {
batteryController.Init();
motorController.Init();
settingsController.Init();
displayApp.reset(new Pinetime::Applications::DisplayApp(lcd, lvgl, touchPanel, batteryController, bleController,
dateTimeController, watchdogView, *this, notificationManager,
heartRateController));
heartRateController, settingsController));
displayApp->Start();
batteryController.Update();

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@ -7,6 +7,7 @@
#include <timers.h>
#include <heartratetask/HeartRateTask.h>
#include <components/heartrate/HeartRateController.h>
#include <components/settings/Settings.h>
#include "SystemMonitor.h"
#include "components/battery/BatteryController.h"
@ -17,6 +18,7 @@
#include "displayapp/DisplayAppRecovery.h"
#include "displayapp/DummyLittleVgl.h"
#else
#include "components/settings/Settings.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/LittleVgl.h"
#endif
@ -46,7 +48,8 @@ namespace Pinetime {
Controllers::Battery &batteryController, Controllers::Ble &bleController,
Controllers::DateTime &dateTimeController,
Pinetime::Controllers::MotorController& motorController,
Pinetime::Drivers::Hrs3300& heartRateSensor);
Pinetime::Drivers::Hrs3300& heartRateSensor,
Controllers::Settings &settingsController);
void Start();
@ -84,6 +87,7 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotorController& motorController;
Pinetime::Drivers::Hrs3300& heartRateSensor;
Pinetime::Controllers::Settings& settingsController;
Pinetime::Controllers::NimbleController nimbleController;
Controllers::BrightnessController brightnessController;