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Author SHA1 Message Date
Reinhold Gschweicher feb7b1751e CI: add emsdk workflow with jobname 'emscripten' 2022-03-31 21:28:22 +02:00
Reinhold Gschweicher 881f2b83e5 InfiniTime: point to neroburner/emscripten branch 2022-03-31 20:58:37 +02:00
Reinhold Gschweicher 912c71eeaf [WIP] main: per default don't open the status window
Need to see if I can disable the status window completely
when using emscripten.
2022-03-31 20:58:05 +02:00
Reinhold Gschweicher b145409f0a cmake: add emscripten specific flags 2022-03-31 20:58:05 +02:00
23 changed files with 961 additions and 644 deletions

66
.github/workflows/emsdk.yml vendored Normal file
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@ -0,0 +1,66 @@
name: Build InfiniSim LVGL Simulator using emscripten
# Run on all branches
push:
branches: []
# Also run this Workflow when a Pull Request is created or updated in the "main" and "develop" Branch
pull_request:
branches: [ main, develop ]
jobs:
emscripten:
runs-on: ubuntu-latest
steps:
#########################################################################################
# Download and Install Dependencies
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v11
with:
# Make sure to set a version number!
version: 3.1.8
# This is the name of the cache folder.
# The cache folder will be placed in the build directory,
# so make sure it doesn't conflict with anything!
actions-cache-folder: 'emsdk-cache'
- name: Tell emsdk to use SDL with pthread proxy fix
run: sed -i -e "s/^TAG =.*/TAG = 'ea7d5307acfb1daf9af6104b60b75114b15bcd27'/" -e "s/HASH =.*/HASH = 'b7d58124f0d1145f23338abfdb6aa07855ac74ed80b3a5b613d23b4930c84d04d1794a62aab2ca2680ba369128ee2028ea51236fab4aaf70556036172fa59e6a'/" emsdk-cache/upstream/emscripten/tools/ports/sdl2.py
- name: Verify
run: emcc -v
- name: Install cmake
uses: lukka/get-cmake@v3.18.3
#########################################################################################
# Checkout
- name: Checkout source files
uses: actions/checkout@v2
with:
submodules: recursive
#########################################################################################
# CMake
- name: CMake
run: |
emcmake cmake -S . -B build_em -DCMAKE_BUILD_TYPE=Release
#########################################################################################
# Build and Upload simulator wasm files
- name: Build simulator executable
run: |
cmake --build build_lv_sim
- name: Upload simulator executable
uses: actions/upload-artifact@v3
with:
name: infinisim_emscripten
path: |
build_em/infinisim.html
build_em/infinisim.js
build_em/infinisim.wasm

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@ -34,10 +34,6 @@ jobs:
sudo apt-get update
sudo apt-get -y install libsdl2-dev
- name: Install lv_font_conv
run:
npm i -g lv_font_conv@1.5.2
#########################################################################################
# Checkout

5
.gitignore vendored
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@ -49,8 +49,3 @@ Testing/Temporary/
src/nRF5_SDK_15.3.0_59ac345
src/arm-none-eabi
node_modules
package.json
package-lock.json
spiNorFlash.raw

6
.gitmodules vendored
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@ -1,9 +1,9 @@
[submodule "InfiniTime"]
path = InfiniTime
url = gitea@bics.ga:rei-forks/InfiniTime.git
url = ../../NeroBurner/InfiniTime.git
[submodule "lv_drivers"]
path = lv_drivers
url = https://github.com/lvgl/lv_drivers.git
url = ../../lvgl/lv_drivers.git
[submodule "libpng"]
path = libpng
url = https://github.com/glennrp/libpng.git
url = ../../glennrp/libpng.git

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@ -80,8 +80,6 @@ target_sources(infinisim PUBLIC
sim/components/ble/MusicService.cpp
sim/components/ble/NavigationService.h
sim/components/ble/NavigationService.cpp
sim/components/ble/AgendaService.h
sim/components/ble/AgendaService.cpp
sim/components/ble/NimbleController.h
sim/components/ble/NimbleController.cpp
sim/components/ble/weather/WeatherService.h
@ -90,10 +88,14 @@ target_sources(infinisim PUBLIC
sim/components/brightness/BrightnessController.cpp
sim/components/firmwarevalidator/FirmwareValidator.h
sim/components/firmwarevalidator/FirmwareValidator.cpp
sim/components/fs/FS.h
sim/components/fs/FS.cpp
sim/components/heartrate/HeartRateController.h
sim/components/heartrate/HeartRateController.cpp
sim/components/motion/MotionController.h
sim/components/motion/MotionController.cpp
sim/components/motor/MotorController.h
sim/components/motor/MotorController.cpp
sim/drivers/Watchdog.h
sim/drivers/Watchdog.cpp
sim/drivers/Bma421.h
@ -167,25 +169,12 @@ file(GLOB InfiniTime_FONTS
file(GLOB InfiniTime_ICONS
"${InfiniTime_DIR}/src/displayapp/icons/*.c"
)
file(GLOB InfiniTime_WIDGETS
"${InfiniTime_DIR}/src/displayapp/widgets/*.cpp"
"${InfiniTime_DIR}/src/displayapp/widgets/*.h"
)
set(LITTLEFS_SRC
${InfiniTime_DIR}/src/libs/littlefs/lfs_util.h
${InfiniTime_DIR}/src/libs/littlefs/lfs.h
${InfiniTime_DIR}/src/libs/littlefs/lfs_util.c
${InfiniTime_DIR}/src/libs/littlefs/lfs.c
)
target_sources(infinisim PUBLIC ${InfiniTime_SCREENS})
target_sources(infinisim PUBLIC ${InfiniTime_FONTS})
target_sources(infinisim PUBLIC ${InfiniTime_ICONS})
target_sources(infinisim PUBLIC ${InfiniTime_WIDGETS})
target_sources(infinisim PUBLIC ${LITTLEFS_SRC})
# add files directly from InfiniTime sources
target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src")
target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src/libs/littlefs")
target_sources(infinisim PUBLIC
${InfiniTime_DIR}/src/BootloaderVersion.h
${InfiniTime_DIR}/src/BootloaderVersion.cpp
@ -208,10 +197,6 @@ target_sources(infinisim PUBLIC
${InfiniTime_DIR}/src/components/settings/Settings.cpp
${InfiniTime_DIR}/src/components/ble/NotificationManager.h
${InfiniTime_DIR}/src/components/ble/NotificationManager.cpp
${InfiniTime_DIR}/src/components/fs/FS.h
${InfiniTime_DIR}/src/components/fs/FS.cpp
${InfiniTime_DIR}/src/components/motor/MotorController.h
${InfiniTime_DIR}/src/components/motor/MotorController.cpp
${InfiniTime_DIR}/src/components/timer/TimerController.h
${InfiniTime_DIR}/src/components/timer/TimerController.cpp
${InfiniTime_DIR}/src/drivers/PinMap.h
@ -228,46 +213,33 @@ target_sources(infinisim PUBLIC
)
# QCBOR
add_library(QCBOR STATIC
${InfiniTime_DIR}/src/libs/QCBOR/src/ieee754.c
${InfiniTime_DIR}/src/libs/QCBOR/src/qcbor_decode.c
${InfiniTime_DIR}/src/libs/QCBOR/src/qcbor_encode.c
${InfiniTime_DIR}/src/libs/QCBOR/src/qcbor_err_to_str.c
${InfiniTime_DIR}/src/libs/QCBOR/src/UsefulBuf.c)
target_include_directories(QCBOR SYSTEM PUBLIC ${InfiniTime_DIR}/src/libs/QCBOR/inc)
# This is required with the current configuration
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_FLOAT_HW_USE)
# These are for space-saving
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_PREFERRED_FLOAT)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_EXP_AND_MANTISSA)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_INDEFINITE_LENGTH_STRINGS)
#target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_INDEFINITE_LENGTH_ARRAYS)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_UNCOMMON_TAGS)
target_compile_definitions(QCBOR PUBLIC USEFULBUF_CONFIG_LITTLE_ENDIAN)
set_target_properties(QCBOR PROPERTIES LINKER_LANGUAGE C)
#target_compile_options(QCBOR PRIVATE
# $<$<AND:$<COMPILE_LANGUAGE:C>,$<CONFIG:DEBUG>>: ${COMMON_FLAGS} -O0 -g3>
# $<$<AND:$<COMPILE_LANGUAGE:C>,$<CONFIG:RELEASE>>: ${COMMON_FLAGS} -O3>
# $<$<COMPILE_LANGUAGE:ASM>: -MP -MD -x assembler-with-cpp>
# )
target_link_libraries(infinisim PRIVATE QCBOR)
if(EXISTS ${InfiniTime_DIR}/src/displayapp/fonts/CMakeLists.txt)
# available since https://github.com/InfiniTimeOrg/InfiniTime/pull/1097
message(STATUS "add subdirectory ${InfiniTime_DIR}/src/displayapp/fonts for 'infinitime_fonts' target")
add_subdirectory(${InfiniTime_DIR}/src/displayapp/fonts fonts)
target_link_libraries(infinisim PRIVATE infinitime_fonts)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
# Special case for SDL2 dependency, goal is to find a config that exports SDL2::SDL2 target
# libsdl2-dev has a `sdl2-config.cmake` that doesn't export this, but vcpkg does..
if(${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
# emcmake cmake -S . -B _build_em
set(USE_FLAGS "-s USE_PTHREADS=1 -pthread")
set(USE_FLAGS "${USE_FLAGS} -s USE_SDL=2")
set(USE_FLAGS "${USE_FLAGS} -fwasm-exceptions")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${USE_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${USE_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${USE_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s PTHREAD_POOL_SIZE=4 -s PROXY_TO_PTHREAD=1")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s INITIAL_MEMORY=30736384") # 30MB memory
#set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s ALLOW_MEMORY_GROWTH=1")
#set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s ABORTING_MALLOC=0")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s EXPORTED_RUNTIME_METHODS=[\"printErr\"]")
set(CMAKE_EXECUTABLE_SUFFIX .html)
target_include_directories(infinisim PRIVATE ${SDL2_INCLUDE_DIRS})
target_link_libraries(infinisim PRIVATE ${SDL2_LIBRARIES})
#set_target_properties(infinisim PROPERTIES LINK_FLAGS "--shell-file ${PROJECT_SOURCE_DIR}/lvgl_shell.html")
else()
find_package(SDL2 CONFIG QUIET)
if(NOT TARGET SDL2::SDL2)
find_package(SDL2 MODULE REQUIRED)
endif()
target_link_libraries(infinisim PRIVATE SDL2::SDL2)
endif()
# Get the latest abbreviated commit hash of the working branch
execute_process(
@ -283,8 +255,6 @@ option(WITH_PNG "Compile with libpng support to dump current screen as png" ON)
if(WITH_PNG)
target_compile_definitions(infinisim PRIVATE WITH_PNG)
add_subdirectory(libpng EXCLUDE_FROM_ALL)
target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}")
target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/libpng")
target_link_libraries(infinisim PRIVATE png_static)
endif()

@ -1 +1 @@
Subproject commit e54d78a04b42264770cf25dc2bb2952c7618b764
Subproject commit 8f436e1d74ffdd497c68dc2f34f6a67e430a1932

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@ -14,30 +14,17 @@ For a history on how this simulator started and the challenges on its way visit
- CMake
- SDL2 (provides the simulator window, handles mouse and keyboard input)
- Compiler (g++ or clang++)
- [lv_font_conv](https://github.com/lvgl/lv_font_conv#install-the-script) (for `font.c` generation since [InfiniTime#1097](https://github.com/InfiniTimeOrg/InfiniTime/pull/1097))
On Ubuntu/Debian install the following packages:
```sh
sudo apt install -y cmake libsdl2-dev g++ npm
sudo apt install -y cmake libsdl2-dev g++
```
On Arch Linux the following packages are needed:
```sh
sudo pacman -S cmake sdl2 gcc npm
```
On Fedora the following packages are needed:
```sh
sudo dnf install cmake SDL2-devel gcc
```
Then install the `lv_font_conv` executable to the source directory (will be installed at `node_modules/.bin/lv_font_conv`)
```sh
npm install lv_font_conv@1.5.2
sudo pacman -S cmake sdl2 gcc
```
## Get the Sources
@ -96,7 +83,7 @@ Using the keyboard the following events can be triggered:
- `m` ... let motor run for 100 ms
- `M` ... let motor run for 255 ms
- `n` ... send notification
- `N` ... clear new notification flag
- `N` ... clear all notifications
- `b` ... connect Bluetooth
- `B` ... disconnect Bluetooth
- `v` ... increase battery voltage and percentage

View File

@ -51,7 +51,6 @@
#include "displayapp/LittleVgl.h"
#include <nrfx_gpiote.h>
#include <hal/nrf_gpio.h>
#include <iostream>
#include <typeinfo>
@ -62,7 +61,7 @@
#include <date/date.h>
#include <chrono>
#if defined(WITH_PNG)
#include <libpng/png.h>
#include <libpng16/png.h>
#endif
/*********************
@ -225,7 +224,7 @@ Pinetime::Drivers::Spi lcdSpi {spi, Pinetime::PinMap::SpiLcdCsn};
Pinetime::Drivers::St7789 lcd {lcdSpi, Pinetime::PinMap::LcdDataCommand};
Pinetime::Drivers::Spi flashSpi {spi, Pinetime::PinMap::SpiFlashCsn};
Pinetime::Drivers::SpiNorFlash spiNorFlash {"spiNorFlash.raw"};
Pinetime::Drivers::SpiNorFlash spiNorFlash {flashSpi};
// The TWI device should work @ up to 400Khz but there is a HW bug which prevent it from
// respecting correct timings. According to erratas heet, this magic value makes it run
@ -253,7 +252,7 @@ Pinetime::Controllers::Ble bleController;
Pinetime::Controllers::HeartRateController heartRateController;
Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
Pinetime::Controllers::FS fs {spiNorFlash};
Pinetime::Controllers::FS fs; // {spiNorFlash};
Pinetime::Controllers::Settings settingsController {fs};
Pinetime::Controllers::MotorController motorController {};
@ -403,11 +402,19 @@ public:
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);
{ // motorController.is_ringing
constexpr const int center_x = 15;
constexpr const int center_y = 15;
if (motorController.is_ringing) {
draw_circle_red(center_x, center_y, 15);
} else {
draw_circle_grey(center_x, center_y, 15);
}
}
{ // motorController.motor_is_running
constexpr const int center_x = 45;
constexpr const int center_y = 15;
bool motor_is_running = nrf_gpio_pin_read(Pinetime::PinMap::Motor);
if (motor_is_running) {
if (motorController.motor_is_running) {
draw_circle_red(center_x, center_y, 15);
} else {
draw_circle_grey(center_x, center_y, 15);
@ -508,7 +515,7 @@ public:
notificationManager.Push(std::move(notif));
// send next message the next time
notification_idx++;
if (notification_idx >= notification_messages.size()/2) {
if (notification_idx >= notification_messages.size()) {
notification_idx = 0;
}
}
@ -766,7 +773,7 @@ public:
private:
bool key_handled_r = false; // r ... enable ringing, R ... disable ringing
bool key_handled_m = false; // m ... let motor run, M ... stop motor
bool key_handled_n = false; // n ... send notification, N ... clear new notification flag
bool key_handled_n = false; // n ... send notification, N ... clear all notifications
bool key_handled_b = false; // b ... connect Bluetooth, B ... disconnect Bluetooth
bool key_handled_v = false; // battery Voltage and percentage, v ... increase, V ... decrease
bool key_handled_c = false; // c ... charging, C ... not charging
@ -799,7 +806,7 @@ private:
int main(int argc, char **argv)
{
// parse arguments
bool fw_status_window_visible = true;
bool fw_status_window_visible = false;
bool arg_help = false;
for (int i=1; i<argc; i++)
{
@ -830,8 +837,6 @@ int main(int argc, char **argv)
/*Initialize the HAL (display, input devices, tick) for LVGL*/
hal_init();
fs.Init();
// initialize the core of our Simulator
Framework fw(fw_status_window_visible, 240,240);
@ -863,21 +868,21 @@ static void hal_init(void)
SDL_CreateThread(tick_thread, "tick", NULL);
// use pinetime_theme
//lv_theme_t* th = lv_pinetime_theme_init(
// LV_COLOR_WHITE, LV_COLOR_SILVER, 0, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20);
//lv_theme_set_act(th);
lv_theme_t* th = lv_pinetime_theme_init(
LV_COLOR_WHITE, LV_COLOR_SILVER, 0, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20);
lv_theme_set_act(th);
///*Create a display buffer*/
//static lv_disp_buf_t disp_buf1;
//static lv_color_t buf1_1[LV_HOR_RES_MAX * 120];
//lv_disp_buf_init(&disp_buf1, buf1_1, NULL, LV_HOR_RES_MAX * 120);
/*Create a display buffer*/
static lv_disp_buf_t disp_buf1;
static lv_color_t buf1_1[LV_HOR_RES_MAX * 120];
lv_disp_buf_init(&disp_buf1, buf1_1, NULL, LV_HOR_RES_MAX * 120);
///*Create a display*/
//lv_disp_drv_t disp_drv;
//lv_disp_drv_init(&disp_drv); /*Basic initialization*/
//disp_drv.buffer = &disp_buf1;
//disp_drv.flush_cb = monitor_flush;
//lv_disp_drv_register(&disp_drv);
/*Create a display*/
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.buffer = &disp_buf1;
disp_drv.flush_cb = monitor_flush;
lv_disp_drv_register(&disp_drv);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/

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@ -1,138 +0,0 @@
/* Copyright (C) 2021 Adam Pigg
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "components/ble/AgendaService.h"
#include "systemtask/SystemTask.h"
namespace {
/*
// 3fdaYYXX-e246-472e-b7e0-d2b0f3d9c17a
constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
.value = {0x7a, 0xc1, 0xd9, 0xf3, 0xb0, 0xd2, 0xe0, 0xb7, 0x2e, 0x47, 0x46, 0xe2, x, y, 0xda, 0x3f}};
}
// 00010000-78fc-48fe-8e23-433b3a1942d0
constexpr ble_uuid128_t BaseUuid() {
return CharUuid(0x00, 0x00);
}
constexpr ble_uuid128_t agendaUuid {BaseUuid()};
constexpr ble_uuid128_t agendaItemCharUuid {CharUuid(0x01, 0x00)};
int AgendaCallback(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
auto agendaService = static_cast<Pinetime::Controllers::AgendaService*>(arg);
return agendaService->OnCommand(conn_handle, attr_handle, ctxt);
}
*/
} // namespace
Pinetime::Controllers::AgendaService::AgendaService(Pinetime::System::SystemTask& system) : m_system(system) {
/*
characteristicDefinition[0] = {.uuid = &agendaItemCharUuid.u,
.access_cb = AgendaCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ};
characteristicDefinition[1] = {0};
serviceDefinition[0] = {.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &agendaUuid.u, .characteristics = characteristicDefinition};
serviceDefinition[1] = {0};
*/
m_agenda_times[0] = 1655327841;
m_agenda_pieces[0] = "Write AgendaService";
m_agenda_times[1] = 1655369999;
m_agenda_pieces[1] = "WTF C++ dates";
m_agenda_times[2] = 1655370699;
m_agenda_pieces[2] = "??? work ???";
m_agenda_times[3] = 1655380699;
m_agenda_pieces[3] = "??? stuff ???";
m_agenda_times[4] = 1655381699;
m_agenda_pieces[4] = "WTF C++ dates";
m_agenda_times[5] = 1655382699;
m_agenda_pieces[5] = "??? work ???";
m_agenda_times[6] = 1655493699;
m_agenda_pieces[6] = "??? stuff ???";
m_agenda_times[7] = 1655497999;
m_agenda_pieces[7] = "??? stuff ???";
}
void Pinetime::Controllers::AgendaService::Init() {
/*
int res = 0;
res = ble_gatts_count_cfg(serviceDefinition);
ASSERT(res == 0);
res = ble_gatts_add_svcs(serviceDefinition);
ASSERT(res == 0);
m_agenda_times[0] = 1655327841;
m_agenda_pieces[0] = "Write AgendaService";
*/
}
/*
int Pinetime::Controllers::AgendaService::OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt) {
if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) {
size_t notifSize = OS_MBUF_PKTLEN(ctxt->om);
uint8_t data[notifSize + 1];
data[notifSize] = '\0';
os_mbuf_copydata(ctxt->om, 0, notifSize, data);
char* s = (char*) &data[0];
if (ble_uuid_cmp(ctxt->chr->uuid, &agendaItemCharUuid.u) == 0) {
if (notifSize >= 5) {
uint8_t itemIndex = (uint8_t) data[0];
uint32_t itemTime = ((uint32_t) data[1]) << 24 | ((uint32_t) data[2]) << 16 | ((uint32_t) data[3]) << 8 | ((uint32_t) data[4]);
char* sAgendaItem = (char*) &data[5];
if (itemIndex <= 15) { // don't allow a buffer overflow
m_agenda_times = itemTime;
// implicit std::string copy/conversion here:
m_agenda_pieces = sAgendaItem;
}
}
}
}
return 0;
}
*/
uint32_t Pinetime::Controllers::AgendaService::getAgendaTime(uint8_t index) {
if (index <= AGENDA_CAPACITY) {
return m_agenda_times[index];
} else {
return 0;
}
}
std::string Pinetime::Controllers::AgendaService::getAgendaPiece(uint8_t index) {
if (index <= AGENDA_CAPACITY) {
return m_agenda_pieces[index];
} else {
return 0;
}
}

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@ -1,59 +0,0 @@
/* Copyright (C) 2021 Adam Pigg
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include <string>
// #define min // workaround: nimble's min/max macros conflict with libstdc++
// #define max
// #include <host/ble_gap.h>
// #include <host/ble_uuid.h>
// #undef max
// #undef min
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class AgendaService {
public:
static const uint8_t AGENDA_CAPACITY = 30;
explicit AgendaService(Pinetime::System::SystemTask& system);
void Init();
// int OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt);
uint32_t getAgendaTime(uint8_t index);
std::string getAgendaPiece(uint8_t index);
private:
// struct ble_gatt_chr_def characteristicDefinition[2];
// struct ble_gatt_svc_def serviceDefinition[2];
uint32_t m_agenda_times[AGENDA_CAPACITY];
std::string m_agenda_pieces[AGENDA_CAPACITY];
Pinetime::System::SystemTask& m_system;
};
}
}

View File

@ -45,7 +45,6 @@ NimbleController::NimbleController(Pinetime::System::SystemTask& systemTask,
// currentTimeService {dateTimeController},
musicService {systemTask},
weatherService {systemTask, dateTimeController},
agendaService {systemTask},
navService {systemTask} {
// batteryInformationService {batteryController},
// immediateAlertService {systemTask, notificationManager},
@ -93,7 +92,6 @@ void NimbleController::Init() {
musicService.Init();
weatherService.Init();
navService.Init();
agendaService.Init();
// anService.Init();
// dfuService.Init();
// batteryInformationService.Init();

View File

@ -18,7 +18,6 @@
//#include "components/ble/ImmediateAlertService.h"
#include "components/ble/MusicService.h"
#include "components/ble/NavigationService.h"
#include "components/ble/AgendaService.h"
//#include "components/ble/ServiceDiscovery.h"
//#include "components/ble/MotionService.h"
#include "components/ble/weather/WeatherService.h"
@ -76,9 +75,6 @@ namespace Pinetime {
Pinetime::Controllers::NavigationService& navigation() {
return navService;
};
Pinetime::Controllers::AgendaService& agenda() {
return agendaService;
};
Pinetime::Controllers::AlertNotificationService& alertService() {
return anService;
};
@ -117,7 +113,6 @@ namespace Pinetime {
MusicService musicService;
WeatherService weatherService;
NavigationService navService;
AgendaService agendaService;
// BatteryInformationService batteryInformationService;
// ImmediateAlertService immediateAlertService;
// HeartRateService heartRateService;

250
sim/components/fs/FS.cpp Normal file
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@ -0,0 +1,250 @@
#include "FS.h"
#include <cassert>
#include <cstring>
#include <filesystem>
//#include <littlefs/lfs.h>
#include <lvgl/lvgl.h>
using namespace Pinetime::Controllers;
//FS::FS(Pinetime::Drivers::SpiNorFlash& driver)
// : flashDriver {driver},
// lfsConfig {
// .context = this,
// .read = SectorRead,
// .prog = SectorProg,
// .erase = SectorErase,
// .sync = SectorSync,
//
// .read_size = 16,
// .prog_size = 8,
// .block_size = blockSize,
// .block_count = size / blockSize,
// .block_cycles = 1000u,
//
// .cache_size = 16,
// .lookahead_size = 16,
//
// .name_max = 50,
// .attr_max = 50,
// } {
//}
void FS::Init() {
// // try mount
// int err = lfs_mount(&lfs, &lfsConfig);
//
// // reformat if we can't mount the filesystem
// // this should only happen on the first boot
// if (err != LFS_ERR_OK) {
// lfs_format(&lfs, &lfsConfig);
// err = lfs_mount(&lfs, &lfsConfig);
// if (err != LFS_ERR_OK) {
// return;
// }
// }
//
//#ifndef PINETIME_IS_RECOVERY
// VerifyResource();
// LVGLFileSystemInit();
//#endif
}
void FS::VerifyResource() {
// validate the resource metadata
resourcesValid = true;
}
int FS::FileOpen(lfs_file_t* file_p, const char* fileName, const int flags) {
// create the file in the current directory
const char *local_filename = fileName[0]=='/' ? &fileName[1] : fileName;
const char *mode;
bool flag_read = flags & LFS_O_RDONLY;
bool flag_write = flags & LFS_O_WRONLY;
bool flag_create = flags & LFS_O_CREAT;
if (flag_create) {
if (std::filesystem::exists(local_filename)) {
if (flag_read && flag_write) {
mode = "rb+";
} else if (flag_read) {
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
} else {
if (flag_read && flag_write) {
mode = "wb+";
} else if (flag_read) {
assert(false); // read only file not existing
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
}
} else {
if (std::filesystem::exists(local_filename)) {
if (flag_read && flag_write) {
mode = "rb+";
} else if (flag_read) {
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
} else {
return LFS_ERR_IO;
}
}
FILE *fptr = fopen(local_filename, mode);
if (fptr == nullptr) {
return LFS_ERR_BADF;
} else {
*file_p = fptr;
return LFS_ERR_OK;
}
//return lfs_file_open(&lfs, file_p, fileName, flags);
}
int FS::FileClose(lfs_file_t* file_p) {
return fclose(*file_p);
//return lfs_file_close(&lfs, file_p);
}
int FS::FileRead(lfs_file_t* file_p, uint8_t* buff, uint32_t size) {
return fread(buff, sizeof(uint8_t), size, *file_p);
//return lfs_file_read(&lfs, file_p, buff, size);
}
int FS::FileWrite(lfs_file_t* file_p, const uint8_t* buff, uint32_t size) {
return fwrite((void*)buff, sizeof(uint8_t), size, *file_p);
//return lfs_file_write(&lfs, file_p, buff, size);
}
int FS::FileSeek(lfs_file_t* file_p, uint32_t pos) {
return fseek(*file_p, pos, SEEK_SET);
//return lfs_file_seek(&lfs, file_p, pos, whence);
}
int FS::FileDelete(const char* fileName) {
return std::filesystem::remove(fileName);
//return lfs_remove(&lfs, fileName);
}
int FS::DirCreate(const char* path) {
return std::filesystem::create_directory(path);
//return lfs_mkdir(&lfs, path);
}
// Delete directory and all files inside
int FS::DirDelete(const char* path) {
return std::filesystem::remove_all(path);
//lfs_dir_t lfs_dir;
//lfs_info entryInfo;
//int err;
//err = lfs_dir_open(&lfs, &lfs_dir, path);
//if (err) {
// return err;
//}
//while (lfs_dir_read(&lfs, &lfs_dir, &entryInfo)) {
// lfs_remove(&lfs, entryInfo.name);
//}
//lfs_dir_close(&lfs, &lfs_dir);
//return LFS_ERR_OK;
}
/*
----------- Interface between littlefs and SpiNorFlash -----------
*/
//int FS::SectorSync(const struct lfs_config* c) {
// return 0;
//}
//
//int FS::SectorErase(const struct lfs_config* c, lfs_block_t block) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize);
// lfs.flashDriver.SectorErase(address);
// return lfs.flashDriver.EraseFailed() ? -1 : 0;
//}
//
//int FS::SectorProg(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, const void* buffer, lfs_size_t size) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize) + off;
// lfs.flashDriver.Write(address, (uint8_t*) buffer, size);
// return lfs.flashDriver.ProgramFailed() ? -1 : 0;
//}
//
//int FS::SectorRead(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, void* buffer, lfs_size_t size) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize) + off;
// lfs.flashDriver.Read(address, static_cast<uint8_t*>(buffer), size);
// return 0;
//}
/*
----------- LVGL filesystem integration -----------
*/
namespace {
lv_fs_res_t lvglOpen(lv_fs_drv_t* drv, void* file_p, const char* path, lv_fs_mode_t mode) {
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
FS* filesys = static_cast<FS*>(drv->user_data);
int ret = filesys->FileOpen(file, path, LFS_O_RDONLY);
if (ret != LFS_ERR_OK) {
return LV_FS_RES_FS_ERR;
}
return LV_FS_RES_OK;
}
lv_fs_res_t lvglClose(lv_fs_drv_t* drv, void* file_p) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileClose(file);
return LV_FS_RES_OK;
}
lv_fs_res_t lvglRead(lv_fs_drv_t* drv, void* file_p, void* buf, uint32_t btr, uint32_t* br) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileRead(file, static_cast<uint8_t*>(buf), btr);
*br = btr;
return LV_FS_RES_OK;
}
lv_fs_res_t lvglSeek(lv_fs_drv_t* drv, void* file_p, uint32_t pos) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileSeek(file, pos);
return LV_FS_RES_OK;
}
}
void FS::LVGLFileSystemInit() {
lv_fs_drv_init(&fs_drv);
fs_drv.file_size = sizeof(lfs_file_t);
fs_drv.letter = 'F';
fs_drv.open_cb = lvglOpen;
fs_drv.close_cb = lvglClose;
fs_drv.read_cb = lvglRead;
fs_drv.seek_cb = lvglSeek;
fs_drv.user_data = this;
lv_fs_drv_register(&fs_drv);
}

134
sim/components/fs/FS.h Normal file
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@ -0,0 +1,134 @@
#pragma once
#include <cstdio>
#include <cstdint>
//#include "drivers/SpiNorFlash.h"
//#include <littlefs/lfs.h>
#include <lvgl/lvgl.h>
using lfs_file_t = FILE*;
// copied from src/libs/littlefs/lfs.h
// Possible error codes, these are negative to allow
// valid positive return values
enum lfs_error {
LFS_ERR_OK = 0, // No error
LFS_ERR_IO = -5, // Error during device operation
LFS_ERR_CORRUPT = -84, // Corrupted
LFS_ERR_NOENT = -2, // No directory entry
LFS_ERR_EXIST = -17, // Entry already exists
LFS_ERR_NOTDIR = -20, // Entry is not a dir
LFS_ERR_ISDIR = -21, // Entry is a dir
LFS_ERR_NOTEMPTY = -39, // Dir is not empty
LFS_ERR_BADF = -9, // Bad file number
LFS_ERR_FBIG = -27, // File too large
LFS_ERR_INVAL = -22, // Invalid parameter
LFS_ERR_NOSPC = -28, // No space left on device
LFS_ERR_NOMEM = -12, // No more memory available
LFS_ERR_NOATTR = -61, // No data/attr available
LFS_ERR_NAMETOOLONG = -36, // File name too long
};
enum lfs_open_flags {
// open flags
LFS_O_RDONLY = 1, // Open a file as read only
#ifndef LFS_READONLY
LFS_O_WRONLY = 2, // Open a file as write only
LFS_O_RDWR = 3, // Open a file as read and write
LFS_O_CREAT = 0x0100, // Create a file if it does not exist
LFS_O_EXCL = 0x0200, // Fail if a file already exists
LFS_O_TRUNC = 0x0400, // Truncate the existing file to zero size
LFS_O_APPEND = 0x0800, // Move to end of file on every write
#endif
};
// File seek flags
enum lfs_whence_flags {
LFS_SEEK_SET = 0, // Seek relative to an absolute position
LFS_SEEK_CUR = 1, // Seek relative to the current file position
LFS_SEEK_END = 2, // Seek relative to the end of the file
};
typedef int32_t lfs_ssize_t;
namespace Pinetime {
namespace Controllers {
class FS {
public:
//FS(Pinetime::Drivers::SpiNorFlash&);
void Init();
void LVGLFileSystemInit();
int FileOpen(lfs_file_t* file_p, const char* fileName, const int flags);
int FileClose(lfs_file_t* file_p);
int FileRead(lfs_file_t* file_p, uint8_t* buff, uint32_t size);
int FileWrite(lfs_file_t* file_p, const uint8_t* buff, uint32_t size);
int FileSeek(lfs_file_t* file_p, uint32_t pos);
int FileDelete(const char* fileName);
//int DirOpen(const char* path, lfs_dir_t* lfs_dir);
//int DirClose(lfs_dir_t* lfs_dir);
//int DirRead(lfs_dir_t* dir, lfs_info* info);
//int DirRewind(lfs_dir_t* dir);
int DirCreate(const char* path);
int DirDelete(const char* path);
lfs_ssize_t GetFSSize();
int Rename(const char* oldPath, const char* newPath);
//int Stat(const char* path, lfs_info* info);
void VerifyResource();
static size_t getSize() {
return size;
}
static size_t getBlockSize() {
return blockSize;
}
private:
//Pinetime::Drivers::SpiNorFlash& flashDriver;
/*
* External Flash MAP (4 MBytes)
*
* 0x000000 +---------------------------------------+
* | Bootloader Assets |
* | 256 KBytes |
* | |
* 0x040000 +---------------------------------------+
* | OTA |
* | 464 KBytes |
* | |
* | |
* | |
* 0x0B4000 +---------------------------------------+
* | File System |
* | |
* | |
* | |
* | |
* 0x400000 +---------------------------------------+
*
*/
static constexpr size_t startAddress = 0x0B4000;
static constexpr size_t size = 0x34C000;
static constexpr size_t blockSize = 4096;
lv_fs_drv_t fs_drv;
bool resourcesValid = false;
//const struct lfs_config lfsConfig;
//lfs_t lfs;
//static int SectorSync(const struct lfs_config* c);
//static int SectorErase(const struct lfs_config* c, lfs_block_t block);
//static int SectorProg(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, const void* buffer, lfs_size_t size);
//static int SectorRead(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, void* buffer, lfs_size_t size);
};
}
}

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@ -0,0 +1,58 @@
#include "components/motor/MotorController.h"
#include <SDL2/SDL.h>
using namespace Pinetime::Controllers;
void MotorController::Init() {
//nrf_gpio_cfg_output(PinMap::Motor);
//nrf_gpio_pin_set(PinMap::Motor);
//app_timer_init();
//app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, StopMotor);
//app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, Ring);
}
void MotorController::Ring(void* p_context) {
auto* motorController = static_cast<MotorController*>(p_context);
motorController->RunForDuration(50);
}
Uint32 StopMotor_callback(Uint32 interval, void *param)
{
auto* motorController = static_cast<MotorController*>(param);
motorController->motor_is_running = false;
return 0; // cancel timer
}
Uint32 Ring_callback(Uint32 interval, void *param)
{
auto* motorController = static_cast<MotorController*>(param);
motorController->RunForDuration(50);
if (motorController->is_ringing) {
return interval;
}
return 0;
}
void MotorController::RunForDuration(uint8_t motorDuration) {
this->motor_is_running = true;
SDL_AddTimer(motorDuration, StopMotor_callback, this);
//nrf_gpio_pin_clear(PinMap::Motor);
//app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}
void MotorController::StartRinging() {
Ring(this);
is_ringing = true;
SDL_AddTimer(1000, Ring_callback, this);
//app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}
void MotorController::StopRinging() {
is_ringing = false;
}
void MotorController::StopMotor(void* p_context) {
//nrf_gpio_pin_set(PinMap::Motor);
auto* motorController = static_cast<MotorController*>(p_context);
motorController->motor_is_running = false;
}

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@ -0,0 +1,25 @@
#pragma once
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class MotorController {
public:
MotorController() = default;
void Init();
void RunForDuration(uint8_t motorDuration);
void StartRinging();
void StopRinging();
bool motor_is_running = false;
bool is_ringing = false;
private:
static void Ring(void* p_context);
static void StopMotor(void* p_context);
};
}
}

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@ -1,73 +1,57 @@
#include "displayapp/LittleVgl.h"
#include "displayapp/lv_pinetime_theme.h"
#include <FreeRTOS.h>
#include <task.h>
#include <timers.h>
//#include <FreeRTOS.h>
//#include <task.h>
////#include <projdefs.h>
#include "drivers/Cst816s.h"
#include "drivers/St7789.h"
// lv-sim monitor display driver for monitor_flush() function
#include "lv_drivers/display/monitor.h"
#include <array>
using namespace Pinetime::Components;
lv_style_t* LabelBigStyle = nullptr;
static void disp_flush(lv_disp_drv_t* disp_drv, const lv_area_t* area, lv_color_t* color_p) {
auto* lvgl = static_cast<LittleVgl*>(disp_drv->user_data);
lvgl->FlushDisplay(area, color_p);
}
static void rounder(lv_disp_drv_t* disp_drv, lv_area_t* area) {
auto* lvgl = static_cast<LittleVgl*>(disp_drv->user_data);
if (lvgl->GetFullRefresh()) {
area->x1 = 0;
area->x2 = LV_HOR_RES - 1;
area->y1 = 0;
area->y2 = LV_VER_RES - 1;
}
}
//lv_style_t* LabelBigStyle = nullptr;
//
//static void disp_flush(lv_disp_drv_t* disp_drv, const lv_area_t* area, lv_color_t* color_p) {
// auto* lvgl = static_cast<LittleVgl*>(disp_drv->user_data);
// lvgl->FlushDisplay(area, color_p);
//}
//
bool touchpad_read(lv_indev_drv_t* indev_drv, lv_indev_data_t* data) {
auto* lvgl = static_cast<LittleVgl*>(indev_drv->user_data);
return lvgl->GetTouchPadInfo(data);
}
LittleVgl::LittleVgl(Pinetime::Drivers::St7789& lcd, Pinetime::Drivers::Cst816S& touchPanel)
: lcd {lcd}, touchPanel {touchPanel} {
: lcd {lcd}, touchPanel {touchPanel}, previousClick {0, 0} {
}
void LittleVgl::Init() {
// lv_init();
InitTheme();
InitDisplay();
// InitDisplay();
// InitTheme();
InitTouchpad();
}
void LittleVgl::InitDisplay() {
lv_disp_buf_init(&disp_buf_2, buf2_1, buf2_2, LV_HOR_RES_MAX * 4); /*Initialize the display buffer*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
/*Set up the functions to access to your display*/
/*Set the resolution of the display*/
disp_drv.hor_res = 240;
disp_drv.ver_res = 240;
/*Used to copy the buffer's content to the display*/
disp_drv.flush_cb = disp_flush;
/*Set a display buffer*/
disp_drv.buffer = &disp_buf_2;
disp_drv.user_data = this;
disp_drv.rounder_cb = rounder;
/*Finally register the driver*/
lv_disp_drv_register(&disp_drv);
}
//void LittleVgl::InitDisplay() {
// lv_disp_draw_buf_init(&disp_buf_2, buf2_1, buf2_2, LV_HOR_RES_MAX * 4); /*Initialize the display buffer*/
// lv_disp_drv_init(&disp_drv); /*Basic initialization*/
//
// /*Set up the functions to access to your display*/
//
// /*Set the resolution of the display*/
// disp_drv.hor_res = 240;
// disp_drv.ver_res = 240;
//
// /*Used to copy the buffer's content to the display*/
// disp_drv.flush_cb = disp_flush;
// /*Set a display buffer*/
// disp_drv.draw_buf = &disp_buf_2;
// disp_drv.user_data = this;
//
// /*Finally register the driver*/
// lv_disp_drv_register(&disp_drv);
//}
void LittleVgl::InitTouchpad() {
lv_indev_drv_t indev_drv;
@ -83,185 +67,239 @@ void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
if (scrollDirection == FullRefreshDirections::None) {
scrollDirection = direction;
if (scrollDirection == FullRefreshDirections::Down) {
lv_disp_set_direction(lv_disp_get_default(), 1);
lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
} else if (scrollDirection == FullRefreshDirections::Right) {
lv_disp_set_direction(lv_disp_get_default(), 2);
lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
} else if (scrollDirection == FullRefreshDirections::Left) {
lv_disp_set_direction(lv_disp_get_default(), 3);
lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
} else if (scrollDirection == FullRefreshDirections::RightAnim) {
lv_disp_set_direction(lv_disp_get_default(), 5);
lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
} else if (scrollDirection == FullRefreshDirections::LeftAnim) {
lv_disp_set_direction(lv_disp_get_default(), 4);
lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
}
}
fullRefresh = true;
}
// glue the lvgl code to the lv-sim monitor driver
void DrawBuffer(lv_disp_drv_t *disp_drv, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t* data, size_t size) {
lv_area_t area;
area.x1 = x;
area.x2 = x+width-1;
area.y1 = y;
area.y2 = y+height-1;
lv_color_t* color_p = reinterpret_cast<lv_color_t*>(data);
monitor_flush(disp_drv, &area, color_p);
}
// copied from lv_drivers/display/monitor.c to get the SDL_Window for the InfiniTime screen
extern "C"
{
typedef struct {
SDL_Window * window;
SDL_Renderer * renderer;
SDL_Texture * texture;
volatile bool sdl_refr_qry;
#if MONITOR_DOUBLE_BUFFERED
uint32_t * tft_fb_act;
#else
uint32_t tft_fb[LV_HOR_RES_MAX * LV_VER_RES_MAX];
#endif
}monitor_t;
extern monitor_t monitor;
}
// positive height moves screen down (draw y=0 to y=height)
// negative height moves screen up (draw y=height to y=0)
void MoveScreen(lv_disp_drv_t *disp_drv, int16_t height) {
if (height == 0)
return; // nothing to do
const int sdl_width = 240;
const int sdl_height = 240;
auto renderer = monitor.renderer;
const Uint32 format = SDL_PIXELFORMAT_RGBA8888;
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, sdl_width, sdl_height, 32, format);
SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
uint8_t *pixels = (uint8_t*) surface->pixels;
std::array<lv_color16_t, 240*240> color_p;
for (int hi = 0; hi < sdl_height; hi++) {
for (int wi = 0; wi < sdl_width; wi++) {
auto red = pixels[hi*surface->pitch + wi*4 + 3]; // red
auto green = pixels[hi*surface->pitch + wi*4 + 2]; // greeen
auto blue = pixels[hi*surface->pitch + wi*4 + 1]; // blue
color_p.at(hi * sdl_width + wi) = LV_COLOR_MAKE(red, green, blue);
}
}
int16_t buffer_height = sdl_height - abs(height);
if (height >= 0) {
DrawBuffer(disp_drv, 0, height, sdl_width, sdl_height, (uint8_t*)color_p.data(), sdl_width*buffer_height *2);
} else {
DrawBuffer(disp_drv, 0, 0, sdl_width, sdl_height, (uint8_t*)(&color_p.at(sdl_width*abs(height))), sdl_width*buffer_height *2);
}
}
//
//
//void LittleVgl::DisplayDownScroll(){
// // We are controlling the drawing process, disable lvgl timers
// lv_timer_enable(false);
//
// // For each segment, draw the full width, 4 lines at a time starting from the bottom
// // TODO: Should probably calculate this from the size of the draw buffer
// int16_t height = 4;
// int16_t width = 240;
// int16_t y2 = 240;
// int16_t y1 = 240 - height;
//
// lv_area_t area;
// area.x1 = 0;
// area.x2 = width;
//
// // Start from the bottom and create a 4 line high box
// for (y1 = 240 - height; y1 >= 0; y1 -= height) {
// y2 = y1 + height - 1;
//
// // If the box has reached the end of the visible line on the lcd controller...
// if (y2 == visibleNbLines - 1) {
// // move past the non visible lines
// writeOffset += (totalNbLines - visibleNbLines);
// // and wrap around to the start of address space
// writeOffset %= totalNbLines;
// }
// // Set new box
// area.y1 = y1;
// area.y2 = y2;
//
// // Scroll as we draw
// uint16_t toScroll = height;
// if (scrollOffset >= toScroll)
// scrollOffset -= toScroll;
// else { // now we need to wrap the scroll address
// toScroll -= scrollOffset;
// scrollOffset = totalNbLines - toScroll;
// }
// lcd.VerticalScrollStartAddress(scrollOffset);
//
// lv_disp_t* disp = lv_disp_get_default();
// // Clear invalid area list / tells lvgl that nothing on the screen needs to be updated
// _lv_inv_area(disp, nullptr);
// // invalidate only the segment we want to update in this portion of the animation
// _lv_inv_area(disp, &area);
// // cancel any current flushes in the display driver
// // Since we've stopped timers, it will be waiting forever if there is currently a flush
// lv_disp_flush_ready(disp->driver);
// lv_refr_now(disp);
// }
// // Done! clear flags and enable timers
// scrollDirection = FullRefreshDirections::None;
// animating = false;
// lv_timer_enable(true);
//}
//
//void LittleVgl::DisplayHorizAnim() {
// lv_timer_enable(false);
//
// int16_t height, width, x1, x2;
// lv_area_t area;
//
// height = 240;
// width = 4;
// int16_t (*NextStep)(int16_t, int16_t){};
// bool (*CheckEnd)(int16_t){};
//
// area.y1=0;
// area.y2=height;
//
// if (scrollDirection == FullRefreshDirections::RightAnim) {
// x1 = 0;
//
// CheckEnd = [](int16_t x) -> bool {
// return (x < LV_HOR_RES_MAX);
// };
// NextStep = [](int16_t x, int16_t width) -> int16_t {
// auto newx = x + width * 2;
// if (newx < 240) {return newx;};
// return (newx < 240 + width) ? (newx - 240 + width) : newx;
// };
//
// } else if (scrollDirection == FullRefreshDirections::LeftAnim) {
// x1 = 240 - width;
//
// CheckEnd = [](int16_t x) -> bool {
// return (x >= 0);
// };
// NextStep = [](int16_t x, int16_t width) -> int16_t {
// auto newx = x - width * 2;
// if (newx >= 0) {return newx;}
// return (newx >= 0 - width) ? (newx + 240 - width) : newx;
// };
//
// } else {
// // Not set for a horizontal animation!
// lv_timer_enable(true);
// return;
// }
//
// for (; CheckEnd(x1); x1 = NextStep(x1, width)) {
// x2 = x1 + width-1;
//
// if (area.y2 == visibleNbLines - 1) {
// writeOffset += (totalNbLines - visibleNbLines);
// writeOffset %= totalNbLines;
// }
// area.x1 = x1;
// area.x2 = x2;
//
// lv_disp_t* disp = lv_disp_get_default();
// _lv_inv_area(disp, nullptr);
// _lv_inv_area(disp, &area);
// lv_disp_flush_ready(disp->driver);
// lv_refr_now(disp);
// }
// scrollDirection = FullRefreshDirections::None;
// animating = false;
// lv_timer_enable(true);
//}
//
//void LittleVgl::FlushDisplayManually() {
// switch(scrollDirection){
// case FullRefreshDirections::Down:
// DisplayDownScroll();
// break;
// case FullRefreshDirections::RightAnim:
// case FullRefreshDirections::LeftAnim:
// DisplayHorizAnim();
// break;
// default:
// break;
// }
//}
//
void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
uint16_t y1, y2, width, height = 0;
// uint16_t y1, y2, width, height = 0;
//
// ulTaskNotifyTake(pdTRUE, 200);
// // NOtification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// // which cannot be set/clear during a transfert.
//
// if (!animating && (scrollDirection == FullRefreshDirections::Down ||
// scrollDirection == FullRefreshDirections::RightAnim ||
// scrollDirection == FullRefreshDirections::LeftAnim)){
// animating = true;
// FlushDisplayManually();
// return;
// }
//
// if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) {
// writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
// }
//
// y1 = (area->y1 + writeOffset) % totalNbLines;
// y2 = (area->y2 + writeOffset) % totalNbLines;
//
// width = (area->x2 - area->x1) + 1;
// height = (area->y2 - area->y1) + 1;
//
// if (scrollDirection == FullRefreshDirections::Up) {
//
// if (area->y1 > 0) {
// if (area->y2 == visibleNbLines - 1) {
// scrollOffset += (height * 2);
// scrollDirection = FullRefreshDirections::None;
//// lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
// } else {
// scrollOffset += height;
// }
// scrollOffset = scrollOffset % totalNbLines;
// lcd.VerticalScrollStartAddress(scrollOffset);
// }
// } else if (scrollDirection == FullRefreshDirections::Left or scrollDirection == FullRefreshDirections::LeftAnim) {
// if (area->x2 == visibleNbLines - 1) {
// scrollDirection = FullRefreshDirections::None;
//// lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
// }
// } else if (scrollDirection == FullRefreshDirections::Right or scrollDirection == FullRefreshDirections::RightAnim) {
// if (area->x1 == 0) {
// scrollDirection = FullRefreshDirections::None;
//// lv_disp_set_rotation(lv_disp_get_default(), LV_DISP_ROT_NONE);
// }
// }
//
// if (y2 < y1) {
// height = totalNbLines - y1;
//
// if (height > 0) {
// lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
// ulTaskNotifyTake(pdTRUE, 100);
// }
//
// uint16_t pixOffset = width * height;
// height = y2 + 1;
// lcd.DrawBuffer(area->x1, 0, width, height, reinterpret_cast<const uint8_t*>(color_p + pixOffset), width * height * 2);
//
// } else {
// lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
// }
//
// // IMPORTANT!!!
// // Inform the graphics library that you are ready with the flushing
// lv_disp_flush_ready(&disp_drv);
//ulTaskNotifyTake(pdTRUE, 200);
// Notification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// which cannot be set/clear during a transfer.
//if ((scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
// writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
//} else if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) {
// writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
//}
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
width = (area->x2 - area->x1) + 1;
height = (area->y2 - area->y1) + 1;
if (scrollDirection == LittleVgl::FullRefreshDirections::Down) {
if (area->y2 < visibleNbLines - 1) {
uint16_t toScroll = 0;
if (area->y1 == 0) {
toScroll = height * 2;
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
} else {
toScroll = height;
}
if (scrollOffset >= toScroll)
scrollOffset -= toScroll;
else {
toScroll -= scrollOffset;
scrollOffset = (totalNbLines) -toScroll;
}
lcd.VerticalScrollStartAddress(scrollOffset);
}
// move the whole screen down and draw the new screen at the top of the display
MoveScreen(&disp_drv, static_cast<int16_t>(height));
y1 = 0;
y2 = height;
} else if (scrollDirection == FullRefreshDirections::Up) {
if (area->y1 > 0) {
if (area->y2 == visibleNbLines - 1) {
scrollOffset += (height * 2);
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
} else {
scrollOffset += height;
}
scrollOffset = scrollOffset % totalNbLines;
lcd.VerticalScrollStartAddress(scrollOffset);
}
// move the whole screen up and draw the new screen at the bottom the display
MoveScreen(&disp_drv, -static_cast<int16_t>(height));
y1 = LV_VER_RES - height;
y2 = LV_VER_RES;
} else if (scrollDirection == FullRefreshDirections::Left or scrollDirection == FullRefreshDirections::LeftAnim) {
if (area->x2 == visibleNbLines - 1) {
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
}
} else if (scrollDirection == FullRefreshDirections::Right or scrollDirection == FullRefreshDirections::RightAnim) {
if (area->x1 == 0) {
scrollDirection = FullRefreshDirections::None;
lv_disp_set_direction(lv_disp_get_default(), 0);
}
}
if (y2 < y1) {
height = totalNbLines - y1;
if (height > 0) {
//lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
DrawBuffer(&disp_drv, area->x1, y1, width, height, reinterpret_cast<uint8_t*>(color_p), width * height * 2);
//ulTaskNotifyTake(pdTRUE, 100);
}
uint16_t pixOffset = width * height;
height = y2 + 1;
//lcd.DrawBuffer(area->x1, 0, width, height, reinterpret_cast<const uint8_t*>(color_p + pixOffset), width * height * 2);
DrawBuffer(&disp_drv, area->x1, 0, width, height, reinterpret_cast<uint8_t*>(color_p + pixOffset), width * height * 2);
} else {
//lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
DrawBuffer(&disp_drv, area->x1, y1, width, height, reinterpret_cast<uint8_t*>(color_p), width * height * 2);
}
// IMPORTANT!!!
// Inform the graphics library that you are ready with the flushing
//lv_disp_flush_ready(&disp_drv);
// call flush with flushing_last set
// workaround because lv_disp_flush_ready() doesn't seem to trigger monitor_flush
lv_disp_t *disp = lv_disp_get_default();
lv_disp_drv_t *disp_drv = &disp->driver;
lv_area_t area_trimmed = *area;
if (area->x1 < 0)
area_trimmed.x1 = 0;
if (area->x2 >= LV_HOR_RES)
area_trimmed.x2 = LV_HOR_RES-1;
if (area->y1 < 0)
area_trimmed.y1 = 0;
if (area->y2 >= LV_VER_RES)
area_trimmed.y2 = LV_VER_RES-1;
// tell flush_cb this is the last thing to flush to get the monitor refreshed
lv_disp_get_buf(disp)->flushing_last = true;
lv_area_t area_zero {0,0,0,0};
monitor_flush(&disp_drv, &area_zero, color_p);
// delay drawing to mimic PineTime display rendering speed
vTaskDelay(pdMS_TO_TICKS(3));
disp_drv->flush_cb(disp_drv, &area_trimmed, color_p);
}
void LittleVgl::SetNewTouchPoint(uint16_t x, uint16_t y, bool contact) {
@ -281,15 +319,9 @@ bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
return false;
}
void LittleVgl::InitTheme() {
lv_theme_t* th = lv_pinetime_theme_init(LV_COLOR_WHITE,
LV_COLOR_SILVER,
0,
&jetbrains_mono_bold_20,
&jetbrains_mono_bold_20,
&jetbrains_mono_bold_20,
&jetbrains_mono_bold_20);
lv_theme_set_act(th);
}
//void LittleVgl::InitTheme() {
// if (!lv_pinetime_theme_is_inited()) {
// lv_theme_t* th = lv_pinetime_theme_init(lv_disp_get_default(), lv_color_white(), lv_color_hex(0xC0C0C0), &jetbrains_mono_bold_20);
// lv_disp_set_theme(lv_disp_get_default(), th);
// }
//}

View File

@ -25,30 +25,27 @@ namespace Pinetime {
bool GetTouchPadInfo(lv_indev_data_t* ptr);
void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(uint16_t x, uint16_t y, bool contact);
bool GetFullRefresh() {
bool returnValue = fullRefresh;
if (fullRefresh) {
fullRefresh = false;
}
return returnValue;
}
private:
void InitDisplay();
//
// private:
// void InitDisplay();
void InitTouchpad();
void InitTheme();
// void InitTheme();
//
// void FlushDisplayManually();
// void DisplayDownScroll();
// void DisplayHorizAnim();
Pinetime::Drivers::St7789& lcd;
Pinetime::Drivers::Cst816S& touchPanel;
lv_disp_buf_t disp_buf_2;
lv_color_t buf2_1[LV_HOR_RES_MAX * 4];
lv_color_t buf2_2[LV_HOR_RES_MAX * 4];
// lv_disp_draw_buf_t disp_buf_2;
// lv_color_t buf2_1[LV_HOR_RES_MAX * 4];
// lv_color_t buf2_2[LV_HOR_RES_MAX * 4];
//
lv_disp_drv_t disp_drv;
lv_point_t previousClick;
bool fullRefresh = false;
bool firstTouch = true;
static constexpr uint8_t nbWriteLines = 4;
static constexpr uint16_t totalNbLines = 320;
static constexpr uint16_t visibleNbLines = 240;

View File

@ -1,28 +1,12 @@
#include "drivers/SpiNorFlash.h"
#include <hal/nrf_gpio.h>
#include <libraries/delay/nrf_delay.h>
#include <libraries/log/nrf_log.h>
#include "drivers/Spi.h"
#include <filesystem>
#include <iostream>
#include <stdexcept>
using namespace Pinetime::Drivers;
SpiNorFlash::SpiNorFlash(const std::string& memoryFilePath) : memoryFilePath{memoryFilePath} {
namespace fs = std::filesystem;
fs::path f{ memoryFilePath };
if (fs::exists(f)) {
memoryFile = std::fstream(memoryFilePath, std::ios::binary | std::fstream::in | std::fstream::out);
} else {
memoryFile = std::fstream(memoryFilePath, std::ios::trunc | std::ios::binary | std::fstream::in | std::fstream::out);
memoryFile.seekp(memorySize - 1);
memoryFile.write("", 1);
}
}
SpiNorFlash::~SpiNorFlash() {
if (memoryFile.is_open()) {
memoryFile.close();
}
SpiNorFlash::SpiNorFlash(Spi& spi) : spi {spi} {
}
void SpiNorFlash::Init() {
@ -35,67 +19,126 @@ void SpiNorFlash::Uninit() {
}
void SpiNorFlash::Sleep() {
auto cmd = static_cast<uint8_t>(Commands::DeepPowerDown);
spi.Write(&cmd, sizeof(uint8_t));
NRF_LOG_INFO("[SpiNorFlash] Sleep")
}
void SpiNorFlash::Wakeup() {
// send Commands::ReleaseFromDeepPowerDown then 3 dummy bytes before reading Device ID
// static constexpr uint8_t cmdSize = 4;
// uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::ReleaseFromDeepPowerDown), 0x01, 0x02, 0x03};
// uint8_t id = 0;
// spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, &id, 1);
// auto devId = device_id = ReadIdentificaion();
// if (devId.type != device_id.type) {
// NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: Failed");
// } else {
// NRF_LOG_INFO("[SpiNorFlash] ID on Wakeup: %d", id);
// }
NRF_LOG_INFO("[SpiNorFlash] Wakeup")
}
SpiNorFlash::Identification SpiNorFlash::ReadIdentificaion() {
// auto cmd = static_cast<uint8_t>(Commands::ReadIdentification);
// Identification identification;
// spi.Read(&cmd, 1, reinterpret_cast<uint8_t*>(&identification), sizeof(Identification));
// return identification;
return {};
}
uint8_t SpiNorFlash::ReadStatusRegister() {
return 0;
auto cmd = static_cast<uint8_t>(Commands::ReadStatusRegister);
uint8_t status;
spi.Read(&cmd, sizeof(cmd), &status, sizeof(uint8_t));
return status;
}
bool SpiNorFlash::WriteInProgress() {
// return (ReadStatusRegister() & 0x01u) == 0x01u;
return false;
}
bool SpiNorFlash::WriteEnabled() {
// return (ReadStatusRegister() & 0x02u) == 0x02u;
return false;
}
uint8_t SpiNorFlash::ReadConfigurationRegister() {
return 0;
auto cmd = static_cast<uint8_t>(Commands::ReadConfigurationRegister);
uint8_t status;
spi.Read(&cmd, sizeof(cmd), &status, sizeof(uint8_t));
return status;
}
void SpiNorFlash::Read(uint32_t address, uint8_t* buffer, size_t size) {
static_assert(sizeof(uint8_t) == sizeof(char));
if (address + size * sizeof(uint8_t) > memorySize) {
throw std::runtime_error("SpiNorFlash::Read out of bounds");
}
memoryFile.seekp(address);
memoryFile.read(reinterpret_cast<char *>(buffer), size);
static constexpr uint8_t cmdSize = 4;
uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::Read), (uint8_t) (address >> 16U), (uint8_t) (address >> 8U), (uint8_t) address};
spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, buffer, size);
}
void SpiNorFlash::WriteEnable() {
auto cmd = static_cast<uint8_t>(Commands::WriteEnable);
spi.Read(&cmd, sizeof(cmd), nullptr, 0);
}
void SpiNorFlash::SectorErase(uint32_t sectorAddress) {
// static constexpr uint8_t cmdSize = 4;
// uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::SectorErase),
// (uint8_t) (sectorAddress >> 16U),
// (uint8_t) (sectorAddress >> 8U),
// (uint8_t) sectorAddress};
//
// WriteEnable();
// while (!WriteEnabled())
// vTaskDelay(1);
//
// spi.Read(reinterpret_cast<uint8_t*>(&cmd), cmdSize, nullptr, 0);
//
// while (WriteInProgress())
// vTaskDelay(1);
}
uint8_t SpiNorFlash::ReadSecurityRegister() {
return 0;
auto cmd = static_cast<uint8_t>(Commands::ReadSecurityRegister);
uint8_t status;
spi.Read(&cmd, sizeof(cmd), &status, sizeof(uint8_t));
return status;
}
bool SpiNorFlash::ProgramFailed() {
// return (ReadSecurityRegister() & 0x20u) == 0x20u;
return false;
}
bool SpiNorFlash::EraseFailed() {
// return (ReadSecurityRegister() & 0x40u) == 0x40u;
return false;
}
void SpiNorFlash::Write(uint32_t address, const uint8_t* buffer, size_t size) {
if (address + size * sizeof(uint8_t) > memorySize) {
throw std::runtime_error("SpiNorFlash::Write out of bounds");
}
memoryFile.seekp(address);
memoryFile.write(reinterpret_cast<const char *>(buffer), size);
memoryFile.flush();
// static constexpr uint8_t cmdSize = 4;
//
// size_t len = size;
// uint32_t addr = address;
// const uint8_t* b = buffer;
// while (len > 0) {
// uint32_t pageLimit = (addr & ~(pageSize - 1u)) + pageSize;
// uint32_t toWrite = pageLimit - addr > len ? len : pageLimit - addr;
//
// uint8_t cmd[cmdSize] = {static_cast<uint8_t>(Commands::PageProgram), (uint8_t) (addr >> 16U), (uint8_t) (addr >> 8U), (uint8_t) addr};
//
// WriteEnable();
// while (!WriteEnabled())
// vTaskDelay(1);
//
// spi.WriteCmdAndBuffer(cmd, cmdSize, b, toWrite);
//
// while (WriteInProgress())
// vTaskDelay(1);
//
// addr += toWrite;
// b += toWrite;
// len -= toWrite;
// }
}

View File

@ -1,25 +1,23 @@
#pragma once
#include <cstddef>
#include <cstdint>
#include <fstream>
namespace Pinetime {
namespace Drivers {
class Spi;
class SpiNorFlash {
public:
explicit SpiNorFlash(const std::string& memoryFilePath);
~SpiNorFlash();
explicit SpiNorFlash(Spi& spi);
SpiNorFlash(const SpiNorFlash&) = delete;
SpiNorFlash& operator=(const SpiNorFlash&) = delete;
SpiNorFlash(SpiNorFlash&&) = delete;
SpiNorFlash& operator=(SpiNorFlash&&) = delete;
struct __attribute__((packed)) Identification {
typedef struct __attribute__((packed)) {
uint8_t manufacturer = 0;
uint8_t type = 0;
uint8_t density = 0;
};
} Identification;
Identification ReadIdentificaion();
uint8_t ReadStatusRegister();
@ -55,12 +53,8 @@ namespace Pinetime {
};
static constexpr uint16_t pageSize = 256;
static constexpr size_t memorySize {0x400000};
const std::string& memoryFilePath;
Spi& spi;
Identification device_id;
std::fstream memoryFile;
};
}
}

View File

@ -57,12 +57,8 @@ ret_code_t app_timer_init(void) {
ret_code_t app_timer_create(app_timer_t *p_timer_id,
app_timer_mode_t mode,
app_timer_timeout_handler_t timeout_handler) {
if (mode == APP_TIMER_MODE_SINGLE_SHOT) {
p_timer_id->repeating = false;
} else if (mode == APP_TIMER_MODE_REPEATED) {
p_timer_id->repeating = true;
} else {
throw std::runtime_error("only mode 'APP_TIMER_MODE_SINGLE_SHOT' or 'APP_TIMER_MODE_REPEATED' implemented");
if (mode != APP_TIMER_MODE_SINGLE_SHOT) {
throw std::runtime_error("only mode 'APP_TIMER_MODE_SINGLE_SHOT' implemented");
}
p_timer_id->handler = timeout_handler;
return 0;
@ -71,15 +67,10 @@ Uint32 timeout_callback_wrapper(Uint32 interval, void *param)
{
auto* timer_id = static_cast<app_timer_t*>(param);
timer_id->handler(timer_id->p_context);
if (timer_id->repeating) {
return timer_id->repeat_period;
} else {
return 0; // cancel timer
}
return 0; // cancel timer
}
ret_code_t app_timer_start(app_timer_t &timer_id, uint32_t timeout_ticks, void * p_context) {
timer_id.p_context = p_context;
timer_id.repeat_period = timeout_ticks;
timer_id.sdl_timer_id = SDL_AddTimer(timeout_ticks, timeout_callback_wrapper, (void*)(&timer_id));
return 0;
}

View File

@ -88,13 +88,6 @@ typedef uint32_t ret_code_t;
/**@brief Application time-out handler type. */
typedef void (*app_timer_timeout_handler_t)(void * p_context);
/**@brief Timer modes. */
typedef enum
{
APP_TIMER_MODE_SINGLE_SHOT, /**< The timer will expire only once. */
APP_TIMER_MODE_REPEATED /**< The timer will restart each time it expires. */
} app_timer_mode_t;
struct app_timer_t
{
//nrf_sortlist_item_t list_item; /**< Token used by sortlist. */
@ -103,7 +96,6 @@ struct app_timer_t
uint32_t repeat_period; /**< Repeat period (0 if single shot mode). */
app_timer_timeout_handler_t handler; /**< User handler. */
void * p_context; /**< User context. */
bool repeating;
//NRF_LOG_INSTANCE_PTR_DECLARE(p_log) /**< Pointer to instance of the logger object (Conditionally compiled). */
//volatile bool active; /**< Flag indicating that timer is active. */
};
@ -135,6 +127,13 @@ uint32_t constexpr APP_TIMER_TICKS(uint32_t ms) {
);
}
/**@brief Timer modes. */
typedef enum
{
APP_TIMER_MODE_SINGLE_SHOT, /**< The timer will expire only once. */
APP_TIMER_MODE_REPEATED /**< The timer will restart each time it expires. */
} app_timer_mode_t;
/**@brief Function for initializing the timer module.
*
* @retval NRF_SUCCESS If the module was initialized successfully.

View File

@ -6,20 +6,8 @@
#include <stdexcept>
#include <string> // std::to_string
bool motor_running = false;
void nrf_gpio_cfg_default(uint32_t pin_number) {
if (pin_number == Pinetime::PinMap::Motor)
{
motor_running = true;
}
}
void nrf_gpio_pin_set(uint32_t pin_number) {
if (pin_number == Pinetime::PinMap::Motor)
{
motor_running = false;
}
}
void nrf_gpio_cfg_default(uint32_t pin_number) {}
void nrf_gpio_pin_set(uint32_t pin_number) {}
uint32_t nrf_gpio_pin_read(uint32_t pin_number)
{
if (pin_number == Pinetime::PinMap::Button) {
@ -28,21 +16,12 @@ uint32_t nrf_gpio_pin_read(uint32_t pin_number)
bool right_click = (buttons & SDL_BUTTON_RMASK) != 0;
return right_click;
}
else if (pin_number == Pinetime::PinMap::Motor)
{
return motor_running;
}
throw std::runtime_error("nrf_gpio_pin_read: unhandled pin_number: " + std::to_string(pin_number));
return 0;
}
void nrf_gpio_cfg_output(uint32_t pin_number) {}
void nrf_gpio_pin_clear(uint32_t pin_number) {
if (pin_number == Pinetime::PinMap::Motor)
{
motor_running = true;
}
}
void nrf_gpio_pin_clear(uint32_t pin_number) {}
void nrf_gpio_range_cfg_input(uint32_t pin_range_start,
uint32_t pin_range_end,
nrf_gpio_pin_pull_t pull_config) {}