STT-tensorflow/tensorflow/stream_executor/gpu/gpu_stream.cc
Sreeni Kesavarapu bd20260350 Implement GPU device priority for virtual devices.
- This adds a field in virtual device options to specify priority for virtual devices.
  - When the priority is specified, it will be used to create the cuda streams for the virtual device with the given priority.
  - This is backwards compatible with no priorities specified. When no priorities specified, the current implementation of creating a stream without any priority will continue while any non-zero priorities specified will be used to create streams with that priority.

PiperOrigin-RevId: 314470276
Change-Id: I4943f71e901245fb21b6f7e833adbdcd8126f1fa
2020-06-02 22:31:35 -07:00

63 lines
1.9 KiB
C++

/* Copyright 2019 The TensorFlow Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/
#include "tensorflow/stream_executor/gpu/gpu_stream.h"
#include "tensorflow/stream_executor/gpu/gpu_executor.h"
#include "tensorflow/stream_executor/lib/status.h"
#include "tensorflow/stream_executor/stream.h"
namespace stream_executor {
namespace gpu {
bool GpuStream::Init() {
if (!GpuDriver::CreateStream(parent_->gpu_context(), &gpu_stream_,
priority_)) {
return false;
}
return GpuDriver::InitEvent(parent_->gpu_context(), &completed_event_,
GpuDriver::EventFlags::kDisableTiming)
.ok();
}
void GpuStream::Destroy() {
if (completed_event_ != nullptr) {
port::Status status =
GpuDriver::DestroyEvent(parent_->gpu_context(), &completed_event_);
if (!status.ok()) {
LOG(ERROR) << status.error_message();
}
}
GpuDriver::DestroyStream(parent_->gpu_context(), &gpu_stream_);
}
bool GpuStream::IsIdle() const {
return GpuDriver::IsStreamIdle(parent_->gpu_context(), gpu_stream_);
}
GpuStream* AsGpuStream(Stream* stream) {
DCHECK(stream != nullptr);
return static_cast<GpuStream*>(stream->implementation());
}
GpuStreamHandle AsGpuStreamValue(Stream* stream) {
DCHECK(stream != nullptr);
return AsGpuStream(stream)->gpu_stream();
}
} // namespace gpu
} // namespace stream_executor