Instead of having one stream for compute, host-to-device and device-to-host transfers, switch to having separate streams, just like the GPU does. Add a se::Event field to XlaTensor to allow accurate inter-stream dependencies to be created. As part of this: - Fix TransferManager::TransferLiteralFrom/ToDevice to correctly make generated substreams wait on their master stream. - Fix Stream::BlockHostUntilDone() to not block on or return substreams. This behavior is completely broken and not only nondeterministically returns substreams to the pool but causes indefinite hangs with the HostStream. PiperOrigin-RevId: 203726543
54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/* Copyright 2015 The TensorFlow Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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==============================================================================*/
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#include "tensorflow/stream_executor/event.h"
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#include "tensorflow/stream_executor/stream.h"
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#include "tensorflow/stream_executor/stream_executor_internal.h"
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#include "tensorflow/stream_executor/stream_executor_pimpl.h"
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namespace stream_executor {
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Event::Event(StreamExecutor* stream_exec)
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: stream_exec_(stream_exec),
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implementation_(
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stream_exec_->implementation()->CreateEventImplementation()) {}
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Event::~Event() {
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// Deal with nullptr implementation_, as this event may have been std::moved.
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if (stream_exec_ && implementation_) {
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auto status = stream_exec_->DeallocateEvent(this);
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if (!status.ok()) {
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LOG(ERROR) << status.error_message();
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}
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}
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}
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bool Event::Init() {
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auto status = stream_exec_->AllocateEvent(this);
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if (!status.ok()) {
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LOG(ERROR) << status.error_message();
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return false;
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}
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return true;
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}
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Event::Status Event::PollForStatus() {
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return stream_exec_->PollForEventStatus(this);
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}
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} // namespace stream_executor
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