66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
/* Copyright 2020 The TensorFlow Authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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==============================================================================*/
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#ifndef TENSORFLOW_LITE_DELEGATES_GPU_CL_GPU_OBJECT_H_
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#define TENSORFLOW_LITE_DELEGATES_GPU_CL_GPU_OBJECT_H_
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "tensorflow/lite/delegates/gpu/cl/opencl_wrapper.h"
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#include "tensorflow/lite/delegates/gpu/common/access_type.h"
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#include "tensorflow/lite/delegates/gpu/common/data_type.h"
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#include "tensorflow/lite/delegates/gpu/common/status.h"
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#include "tensorflow/lite/delegates/gpu/common/task/gpu_object_desc.h"
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namespace tflite {
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namespace gpu {
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namespace cl {
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struct GPUResourcesWithValue {
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std::vector<std::pair<std::string, int>> ints;
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std::vector<std::pair<std::string, float>> floats;
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std::vector<std::pair<std::string, cl_mem>> buffers;
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std::vector<std::pair<std::string, cl_mem>> images2d;
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std::vector<std::pair<std::string, cl_mem>> image2d_arrays;
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std::vector<std::pair<std::string, cl_mem>> images3d;
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std::vector<std::pair<std::string, cl_mem>> image_buffers;
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std::vector<std::pair<std::string, cl_mem>> custom_memories;
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};
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class GPUObject {
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public:
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GPUObject() = default;
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// Move only
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GPUObject(GPUObject&& obj_desc) = default;
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GPUObject& operator=(GPUObject&& obj_desc) = default;
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GPUObject(const GPUObject&) = delete;
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GPUObject& operator=(const GPUObject&) = delete;
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virtual ~GPUObject() = default;
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virtual absl::Status GetGPUResources(
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const GPUObjectDescriptor* obj_ptr,
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GPUResourcesWithValue* resources) const = 0;
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};
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using GPUObjectPtr = std::unique_ptr<GPUObject>;
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} // namespace cl
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} // namespace gpu
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} // namespace tflite
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#endif // TENSORFLOW_LITE_DELEGATES_GPU_CL_GPU_OBJECT_H_
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