diff --git a/tensorflow/lite/g3doc/guide/android.md b/tensorflow/lite/g3doc/guide/android.md index ba1bc46e8b4..2c148ecbe7d 100644 --- a/tensorflow/lite/g3doc/guide/android.md +++ b/tensorflow/lite/g3doc/guide/android.md @@ -270,9 +270,10 @@ There are two ways to use TFLite through C++ if you build your app with the NDK: This is the *recommended* approach. Download the [TensorFlow Lite AAR hosted at JCenter](https://bintray.com/google/tensorflow/tensorflow-lite), -rename it to `tensorflow-lite-*.zip`, and unzip it. You must include the three -header files in `headers/tensorflow/lite/c/` folder and the relevant -`libtensorflowlite_jni.so` dynamic library in `jni/` folder in your NDK project. +rename it to `tensorflow-lite-*.zip`, and unzip it. You must include the four +header files in `headers/tensorflow/lite/` and `headers/tensorflow/lite/c/` +folder and the relevant `libtensorflowlite_jni.so` dynamic library in `jni/` +folder in your NDK project. The `c_api.h` header file contains basic documentation about using the TFLite C API. @@ -297,5 +298,5 @@ bazel build -c opt --config=android_arm64 //tensorflow/lite:libtensorflowlite.so Currently, there is no straightforward way to extract all header files needed, so you must include all header files in `tensorflow/lite/` from the TensorFlow repository. Additionally, you will need header files from -[FlatBUffers](https://github.com/google/flatbuffers) and +[FlatBuffers](https://github.com/google/flatbuffers) and [Abseil](https://github.com/abseil/abseil-cpp).