Enable while_test for the GPU backend.
PiperOrigin-RevId: 213618350
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@ -763,9 +763,7 @@ TEST_F(WhileTest, TwoWhileLoopsAndSharedBody) {
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ComputeAndCompareR1<float>(&builder, expected, {}, ErrorSpec(0.0001));
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}
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// Test while nodes that share the while body computation.
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// TODO(b/37245345): Fails on GPU backend.
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TEST_F(WhileTest, DISABLED_ON_GPU(WhileLoopsWithSharedBodyAndInit)) {
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TEST_F(WhileTest, WhileLoopsWithSharedBodyAndInit) {
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std::vector<Shape> shape_elements = {ShapeUtil::MakeShape(S32, {}),
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ShapeUtil::MakeShape(F32, {10})};
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Shape result_shape = ShapeUtil::MakeTupleShape(shape_elements);
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