Prefer the standard integral types over custom type-aliases.
PiperOrigin-RevId: 344142291 Change-Id: I353b16d4a4580f969611fc064715afbc7046cbd9
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@ -189,7 +189,7 @@ inline int32_t MultiplyByQuantizedMultiplier(int64_t x,
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#ifdef USE_NEON
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// Round uses ARM's rounding shift right.
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inline int32x4x4_t MultiplyByQuantizedMultiplier4Rows(
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int32x4x4_t input_val, int32 quantized_multiplier, int shift) {
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int32x4x4_t input_val, int32_t quantized_multiplier, int shift) {
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const int left_shift = std::max(shift, 0);
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const int right_shift = std::min(shift, 0);
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int32x4x4_t result;
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