fix broken figures
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@ -3,9 +3,10 @@
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Caution: Tiled layout is *pre-release* and this describes how it's intended to
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work. Errors may be silently ignored.
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<center> 
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Figure 1 </center>
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<p align="center">
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<img src="images/xla_array_layout_figure1.png">
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Figure 1
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</p>
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Figure 1 shows how an array F32[3,5] is laid out in memory with 2x2 tiling. A
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shape with this layout is written as F32[3,5]{1,0:(2,2)}, where 1,0 relates to
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@ -120,9 +121,10 @@ element follows the formula above as expected.
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XLA's tiling becomes even more flexible by applying it repeatedly.
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<center> 
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Figure 2 </center>
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<p align="center">
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<img src="images/xla_array_layout_figure2.png">
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Figure 2
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</p>
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Figure 2 shows how an array of size 4x8 is tiled by two levels of tiling (first
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2x4 then 2x1). We represent this repeated tiling as (2,4)(2,1). Each color
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@ -120,7 +120,7 @@ enum Format {
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}
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// Describes a tile used in tiling-based layout. Refer to
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// g3doc/third_party/tensorflow/compiler/xla/g3doc/layout_with_tiling.md for
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// g3doc/third_party/tensorflow/compiler/xla/g3doc/tiled_layout.md for
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// details about tiling-based layout.
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message TileProto {
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// Number of elements in each dimension of the tile. It's ordered from the
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