TFLite iOS GPU: New conversion functions are used across all operations.
PiperOrigin-RevId: 273598884
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@ -29,16 +29,6 @@ namespace tflite {
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namespace gpu {
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namespace metal {
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/// Helper function to convert buffer's content into stream of bytes
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std::vector<uint8_t> VectorFloatToHalf(const std::vector<float>& input_vector) {
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std::vector<HalfBits> result;
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result.reserve(input_vector.size());
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for (const float v : input_vector) {
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result.push_back(fp16_ieee_from_fp32_value(v));
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}
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return GetByteBuffer(result);
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}
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/// Converts float to destination type (if needed) and stores as bytes array.
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std::vector<uint8_t> GetByteBufferConverted(
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const std::vector<float>& input_vector,
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@ -135,9 +135,6 @@ std::vector<uint8_t> GetByteBufferConvertedResized(
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const std::vector<float>& input_vector,
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RuntimeOptions::Precision destination_type, size_t elements_count);
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/// Helper function to convert FP32 to FP16 and into stream of bytes.
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std::vector<uint8_t> VectorFloatToHalf(const std::vector<float>& input_vector);
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} // namespace metal
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} // namespace gpu
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} // namespace tflite
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@ -95,11 +95,9 @@ std::vector<ComputeTaskDescriptorPtr> Add(int id,
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device FLT4* const broadcast) { return value + broadcast[gid.z]; })";
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desc->input_buffers = {{input_ids[0]}};
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desc->output_buffer = {output_id};
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auto values = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(broadcast->data)
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: VectorFloatToHalf(broadcast->data);
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desc->immutable_buffers = {
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{"device FLT4* const", values},
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{"device FLT4* const",
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GetByteBufferConverted(broadcast->data, options.storage_precision)},
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};
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return {desc};
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}
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@ -931,11 +931,9 @@ std::vector<ComputeTaskDescriptorPtr> Convolution(
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}};
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auto weights_reordered = ReorderWeightsForConvShared(params);
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auto weights = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const weights", weights},
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{"device FLT4* const weights",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(params.bias.data,
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options.storage_precision,
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@ -990,12 +988,9 @@ std::vector<ComputeTaskDescriptorPtr> Convolution1x1(
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}};
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auto weights_reordered = ReorderWeightsForConv(params, z_out);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(params.bias.data,
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options.storage_precision,
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@ -1051,12 +1046,9 @@ std::vector<ComputeTaskDescriptorPtr> ConvolutionGeneric(
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}};
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auto weights_reordered = ReorderWeightsForConv(params, z_out);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(params.bias.data,
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options.storage_precision,
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@ -1108,12 +1100,9 @@ std::vector<ComputeTaskDescriptorPtr> ConvolutionPrecise(
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}};
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auto weights_reordered = ReorderWeightsForConv(params, z_out);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(params.bias.data,
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options.storage_precision,
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@ -1169,12 +1158,9 @@ std::vector<ComputeTaskDescriptorPtr> ConvolutionPrecise1x1PowerVR(
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}};
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auto weights_reordered = ReorderWeightsForConv(params, z_out);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(params.bias.data,
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options.storage_precision,
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@ -566,19 +566,14 @@ std::vector<ComputeTaskDescriptorPtr> DepthWiseConvolution(
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return out_shape;
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}};
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std::vector<float> filters_reordered = ConvertToPIOHW4(attr.weights);
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auto filters = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(filters_reordered)
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: VectorFloatToHalf(filters_reordered);
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auto biases = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(attr.bias.data)
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: VectorFloatToHalf(attr.bias.data);
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const int output_channels_count = attr.weights.shape.i * attr.weights.shape.o;
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desc->immutable_buffers = {
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{"device FLT4* const filters", filters},
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{"device FLT4* const filters",
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GetByteBufferConverted(ConvertToPIOHW4(attr.weights),
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options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(
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attr.bias.data, options.storage_precision,
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attr.weights.shape.i * attr.weights.shape.o)},
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GetByteBufferConvertedResized(attr.bias.data, options.storage_precision,
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output_channels_count)},
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};
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desc->uniform_buffers = {
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@ -647,12 +642,9 @@ std::vector<ComputeTaskDescriptorPtr> DepthWiseConv3x3Stride1x1(
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// For this operation we keep weights and biases in one buffer
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auto weights_reordered = ReorderWeightsDepthWiseConv3x3Stride1x1(attr);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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};
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desc->uniform_buffers = {
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@ -714,12 +706,9 @@ std::vector<ComputeTaskDescriptorPtr> DepthWiseConv3x3Stride2(
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// For this operation we keep weights and biases in one buffer
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auto weights_reordered = ReorderWeightsDepthWiseConv3x3Stride2(attr);
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auto weights =
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options.storage_precision == metal::RuntimeOptions::Precision::FP32
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? GetByteBuffer(weights_reordered)
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: VectorFloatToHalf(weights_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const filters", weights},
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{"device FLT4* const filters",
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GetByteBufferConverted(weights_reordered, options.storage_precision)},
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};
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desc->uniform_buffers = {
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@ -159,11 +159,9 @@ std::vector<ComputeTaskDescriptorPtr> FullyConnected(
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}
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}
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auto filters = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(filters_reordered)
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: VectorFloatToHalf(filters_reordered);
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desc->immutable_buffers = {
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{"device FLT4* const matrix", filters},
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{"device FLT4* const matrix",
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GetByteBufferConverted(filters_reordered, options.storage_precision)},
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{"device FLT4* const biases",
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GetByteBufferConvertedResized(attr.bias.data, options.storage_precision,
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attr.weights.shape.o)},
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@ -69,11 +69,9 @@ std::vector<ComputeTaskDescriptorPtr> Multiply(
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}},
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};
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} else {
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auto coeffs = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(mul_buffer->data)
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: VectorFloatToHalf(mul_buffer->data);
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desc->immutable_buffers = {
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{"device FLT4* const", coeffs},
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{"device FLT4* const",
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GetByteBufferConverted(mul_buffer->data, options.storage_precision)},
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};
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}
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return {desc};
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@ -61,11 +61,9 @@ std::vector<ComputeTaskDescriptorPtr> PReLU(int id, ValueId input_id,
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}
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desc->input_buffers = {{input_id}};
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desc->output_buffer = {output_id};
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auto alphas = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(alpha_buffer->data)
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: VectorFloatToHalf(alpha_buffer->data);
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desc->immutable_buffers = {
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{"device FLT4* const", alphas},
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{"device FLT4* const",
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GetByteBufferConverted(alpha_buffer->data, options.storage_precision)},
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};
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if (attr.clip != 0) {
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desc->uniform_buffers = {
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@ -106,11 +104,9 @@ std::vector<ComputeTaskDescriptorPtr> PReLUFull(int id, ValueId input_id,
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}
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desc->input_buffers = {{input_id}};
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desc->output_buffer = {output_id};
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auto alphas = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(ConvertToPHWC4(*alpha))
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: VectorFloatToHalf(ConvertToPHWC4(*alpha));
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desc->immutable_buffers = {
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{"device FLT4* const", alphas},
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{"device FLT4* const", GetByteBufferConverted(ConvertToPHWC4(*alpha),
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options.storage_precision)},
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};
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if (attr.clip != 0) {
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desc->uniform_buffers = {
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@ -950,9 +950,8 @@ std::vector<ComputeTaskDescriptorPtr> ConvolutionTransposed(
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}
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}
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auto filters = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(filters_reordered)
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: VectorFloatToHalf(filters_reordered);
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auto filters =
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GetByteBufferConverted(filters_reordered, options.storage_precision);
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desc->immutable_buffers = {
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{"device FilterStripe* const filters", filters},
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{"device FLT4* const biases",
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@ -1044,9 +1043,8 @@ std::vector<ComputeTaskDescriptorPtr> ConvolutionTransposed3x3(
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}
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}
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auto filters = options.storage_precision == RuntimeOptions::Precision::FP32
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? GetByteBuffer(filters_reordered)
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: VectorFloatToHalf(filters_reordered);
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auto filters =
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GetByteBufferConverted(filters_reordered, options.storage_precision);
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auto biases = GetByteBufferConvertedResized(
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params.bias.data, options.storage_precision, params.weights.shape.o);
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border_desc->immutable_buffers = {
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