Fix all 64/32 bit warning in core/common_runtime.
Change: 152141388
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9c4124ce92
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0873aa5725
@ -453,8 +453,8 @@ void BFCAllocator::RemoveFreeChunkIterFromBin(
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void BFCAllocator::RemoveFreeChunkFromBin(BFCAllocator::ChunkHandle h) {
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Chunk* c = ChunkFromHandle(h);
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CHECK(!c->in_use() && (c->bin_num != kInvalidBinNum));
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int count = BinFromIndex(c->bin_num)->free_chunks.erase(h);
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CHECK(count > 0) << "Could not find chunk in bin";
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CHECK_GT(BinFromIndex(c->bin_num)->free_chunks.erase(h), 0)
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<< "Could not find chunk in bin";
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c->bin_num = kInvalidBinNum;
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}
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@ -78,7 +78,7 @@ class BFCAllocator : public VisitableAllocator {
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// A ChunkHandle is an index into the chunks_ vector in BFCAllocator
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// kInvalidChunkHandle means an invalid chunk
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typedef int ChunkHandle;
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typedef size_t ChunkHandle;
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static const int kInvalidChunkHandle = -1;
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typedef int BinNum;
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@ -44,7 +44,7 @@ DeviceMgr::~DeviceMgr() {
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}
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StringPiece DeviceMgr::CopyToBackingStore(StringPiece s) {
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int n = s.size();
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size_t n = s.size();
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char* space = name_backing_store_.Alloc(n);
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memcpy(space, s.data(), n);
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return StringPiece(space, n);
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@ -427,7 +427,7 @@ Status DirectSession::Run(const RunOptions& run_options,
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TF_RETURN_IF_ERROR(SendInputs(inputs, executors_and_keys, run_state.rendez));
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// Start parallel Executors.
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const int num_executors = executors_and_keys->items.size();
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const size_t num_executors = executors_and_keys->items.size();
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ExecutorBarrier* barrier = new ExecutorBarrier(
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num_executors, run_state.rendez, [&run_state](const Status& ret) {
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{
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@ -458,7 +458,7 @@ Status DirectSession::Run(const RunOptions& run_options,
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options_.config.graph_options().build_cost_model();
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const int64 build_cost_model_after =
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options_.config.graph_options().build_cost_model_after();
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int measure_step_count = executor_step_count - build_cost_model_after;
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int64 measure_step_count = executor_step_count - build_cost_model_after;
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if (measure_step_count >= 0) {
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update_cost_model =
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((measure_step_count + 1) % build_cost_model_every == 0);
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@ -611,7 +611,7 @@ Status DirectSession::PRunSetup(const std::vector<string>& input_names,
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}
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// Start parallel Executors.
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const int num_executors = executors_and_keys->items.size();
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const size_t num_executors = executors_and_keys->items.size();
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ExecutorBarrier* barrier = new ExecutorBarrier(
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num_executors, run_state->rendez, [run_state](const Status& ret) {
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if (!ret.ok()) {
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@ -232,7 +232,7 @@ struct NodeItem {
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int input_start = 0;
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// Number of output edges.
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int num_output_edges;
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size_t num_output_edges;
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PendingCounts::Handle pending_id;
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@ -307,7 +307,7 @@ class GraphView {
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void Initialize(const Graph* g);
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Status SetAllocAttrs(const Graph* g, const Device* device);
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NodeItem* node(int id) const {
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NodeItem* node(size_t id) const {
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DCHECK_GE(id, 0);
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DCHECK_LT(id, num_nodes_);
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uint32 offset = node_offsets_[id];
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@ -454,7 +454,7 @@ GraphView::~GraphView() {
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}
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size_t GraphView::NodeItemBytes(const Node* n) {
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const int num_output_edges = n->out_edges().size();
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const size_t num_output_edges = n->out_edges().size();
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const int num_inputs = n->num_inputs();
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const int num_outputs = n->num_outputs();
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@ -500,11 +500,11 @@ char* GraphView::InitializeNode(char* ptr, const Node* n) {
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// pointers). Casting to int64 is needed on 32bit CPU to avoid comparing
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// values as "int" vs "size_t" in CHECK_LE.
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CHECK_LE(static_cast<int64>(ptr - space_), kuint32max);
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const uint32 offset = ptr - space_;
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const uint32 offset = static_cast<uint32>(ptr - space_);
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node_offsets_[id] = offset;
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ptr += bytes;
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const int num_output_edges = n->out_edges().size();
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const size_t num_output_edges = n->out_edges().size();
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const int num_inputs = n->num_inputs();
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const int num_outputs = n->num_outputs();
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@ -580,9 +580,10 @@ void GraphView::Initialize(const Graph* g) {
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CHECK_EQ(ptr, space_ + total_bytes);
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}
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void GetMaxPendingCounts(const Node* n, int* max_pending, int* max_dead_count) {
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const int num_in_edges = n->in_edges().size();
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int initial_count;
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void GetMaxPendingCounts(const Node* n, size_t* max_pending,
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size_t* max_dead_count) {
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const size_t num_in_edges = n->in_edges().size();
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size_t initial_count;
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if (IsMerge(n)) {
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// merge waits all control inputs so we initialize the pending
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// count to be the number of control edges.
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@ -626,8 +627,7 @@ Status ExecutorImpl::Initialize() {
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FrameInfo* frame_info = EnsureFrameInfo(frame_name);
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// See if this node is a root node, and if so, add to root_nodes_.
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const int num_in_edges = n->in_edges().size();
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if (num_in_edges == 0) {
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if (n->in_edges().empty()) {
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root_nodes_.push_back(n);
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}
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@ -659,7 +659,7 @@ Status ExecutorImpl::Initialize() {
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// pending counts data structure, and allocate a handle in
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// that frame's pending counts data structure that has enough
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// space to store these maximal count values.
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int max_pending, max_dead;
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size_t max_pending, max_dead;
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GetMaxPendingCounts(n, &max_pending, &max_dead);
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item->pending_id =
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frame_info->pending_counts_layout.CreateHandle(max_pending, max_dead);
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@ -896,7 +896,7 @@ class ExecutorState {
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Entry* input_tensors;
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// The number of outstanding ops for each iteration.
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int outstanding_ops;
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size_t outstanding_ops;
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// The number of outstanding frames for each iteration.
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int outstanding_frame_count;
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@ -1037,13 +1037,13 @@ class ExecutorState {
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inline IterationState* GetIteration(int64 iter)
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EXCLUSIVE_LOCKS_REQUIRED(mu) {
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int index = iter % iterations.size();
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size_t index = iter % iterations.size();
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return iterations[index];
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}
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inline void SetIteration(int64 iter, IterationState* state)
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EXCLUSIVE_LOCKS_REQUIRED(mu) {
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int index = iter % iterations.size();
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size_t index = iter % iterations.size();
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DCHECK(state == nullptr || iterations[index] == nullptr);
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iterations[index] = state;
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}
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@ -1404,7 +1404,7 @@ void ExecutorImpl::InitializePending(const Graph* graph,
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for (const Node* n : graph->nodes()) {
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const int id = n->id();
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const string& name = cf_info.frame_names[id];
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int max_pending, max_dead;
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size_t max_pending, max_dead;
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GetMaxPendingCounts(n, &max_pending, &max_dead);
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const NodeItem* item = gview_.node(id);
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PendingCounts* counts = EnsureFrameInfo(name)->pending_counts;
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@ -2027,7 +2027,7 @@ bool ExecutorState::NodeDone(const Status& s, const Node* node,
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}
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bool completed = false;
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int ready_size = ready.size();
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size_t ready_size = ready.size();
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if (ready_size == 0 || !s.ok()) {
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completed = (num_outstanding_ops_.fetch_sub(1) == 1);
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} else if (ready_size > 1) {
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@ -2375,10 +2375,10 @@ void ExecutorState::FrameState::ActivateNodes(const NodeItem* item,
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TaggedNodeSeq* ready) {
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const GraphView& gview = executor->gview_;
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IterationState* iter_state = GetIteration(iter);
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const int num_output_edges = item->num_output_edges;
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const size_t num_output_edges = item->num_output_edges;
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const EdgeInfo* edges = item->output_edge_list();
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Entry* input_tensors = iter_state->input_tensors;
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for (int out_index = 0; out_index < num_output_edges; out_index++) {
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for (size_t out_index = 0; out_index < num_output_edges; out_index++) {
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const EdgeInfo& e = edges[out_index];
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const int dst_id = e.dst_id;
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const NodeItem* dst_item = gview.node(dst_id);
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@ -162,7 +162,7 @@ class ExecutorBarrier {
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//
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// 'done' is called after the last executor completes, and
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// ExecutorBarrier is deleted.
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ExecutorBarrier(int num, Rendezvous* r, StatusCallback done)
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ExecutorBarrier(size_t num, Rendezvous* r, StatusCallback done)
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: rendez_(r), done_cb_(done), pending_(num) {}
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~ExecutorBarrier() {}
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@ -274,8 +274,9 @@ class CallOp : public AsyncOpKernel {
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if (!status.ok()) {
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ctx->SetStatus(status);
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} else {
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CHECK_EQ(rets->size(), ctx->num_outputs());
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for (size_t i = 0; i < rets->size(); ++i) {
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const int ret_size = static_cast<int>(rets->size());
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CHECK_EQ(ret_size, ctx->num_outputs());
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for (int i = 0; i < ret_size; ++i) {
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ctx->set_output(i, (*rets)[i]);
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}
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}
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@ -1000,7 +1001,7 @@ string NewName(const Node* n, bool pretty) {
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void ToGraphDef(const Graph* g, GraphDef* gdef, bool pretty) {
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// We visit nodes in forward topological sort order, which is a
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// possible execution order of the graph.
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std::vector<int> pending(g->num_node_ids());
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std::vector<size_t> pending(g->num_node_ids());
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std::deque<const Node*> ready;
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for (const Node* n : g->nodes()) {
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pending[n->id()] = n->in_edges().size();
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@ -1154,7 +1155,7 @@ FunctionBody* SymbolicGradientHelper::Compute() {
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Graph* g = gbody_->graph;
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const int num_y = gbody_->ret_nodes.size();
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const int num_y = static_cast<int>(gbody_->ret_nodes.size());
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// Populate 'y_node_outputs_' with node function body outputs.
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// Populate 'y_grad_nodes' with initial gradient nodes for each return node of
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@ -1169,7 +1170,7 @@ FunctionBody* SymbolicGradientHelper::Compute() {
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y_node_outputs.push_back({y, 0});
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DCHECK_EQ(y->type_string(), kRetOp);
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const DataType dtype = y->input_type(0);
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const int index = gbody_->arg_nodes.size();
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const int index = static_cast<int>(gbody_->arg_nodes.size());
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Node* dy = AddArg(g, dtype, index);
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gbody_->arg_types.push_back(dtype);
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gbody_->arg_nodes.push_back(dy);
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@ -1177,7 +1178,7 @@ FunctionBody* SymbolicGradientHelper::Compute() {
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}
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// Populate 'x_nodes' with function args (excluding 'y_grad_node_outputs').
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const int num_x = fbody_->arg_nodes.size();
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const size_t num_x = fbody_->arg_nodes.size();
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std::vector<NodeOut> x_node_outputs;
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x_node_outputs.reserve(num_x);
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for (size_t i = 0; i < fbody_->arg_nodes.size(); ++i) {
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@ -1200,7 +1201,8 @@ FunctionBody* SymbolicGradientHelper::Compute() {
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gbody_->ret_nodes.clear();
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// Add new return nodes to the function gradient body for each node
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// in 'x_grad_nodes'.
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for (size_t i = 0; i < fbody_->arg_types.size(); ++i) {
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const int arg_types_size = static_cast<int>(fbody_->arg_types.size());
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for (int i = 0; i < arg_types_size; ++i) {
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Endpoint grad = {x_grad_node_outputs[i].node, x_grad_node_outputs[i].index};
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Node* ret = AddRet(g, grad, i);
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gbody_->ret_nodes.push_back(ret);
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@ -82,7 +82,7 @@ Status AssignStreams(const Graph* graph, const AssignStreamsOpts& opts,
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// Determine a suitable stream to use.
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int stream_id = highest_stream_id + 1;
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for (const Edge* e : n->in_edges()) {
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const int fanout = e->src()->out_edges().size();
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const size_t fanout = e->src()->out_edges().size();
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if (fanout == 1) {
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stream_id = (*node_to_stream_id)[e->src()->id()];
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break;
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@ -191,7 +191,7 @@ Allocator* ProcessState::GetCUDAHostAllocator(int numa_node) {
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// example, process_state could maybe save the first stream executor
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// it knows is valid.
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gpu::StreamExecutor* se = nullptr;
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for (size_t i = 0; i < gpu_allocators_.size(); ++i) {
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for (int i = 0; i < static_cast<int>(gpu_allocators_.size()); ++i) {
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if (gpu_allocators_[i] != nullptr) {
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se = GPUMachineManager()->ExecutorForDevice(i).ValueOrDie();
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break;
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@ -69,7 +69,7 @@ class PendingCounts {
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// to retrieve the count data for this node.
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class Layout {
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public:
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Handle CreateHandle(int max_pending_count, int max_dead_count);
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Handle CreateHandle(size_t max_pending_count, size_t max_dead_count);
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private:
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friend class PendingCounts;
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@ -91,7 +91,7 @@ class PendingCounts {
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~PendingCounts() { delete[] bytes_; }
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void set_initial_count(Handle h, int pending_count) {
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void set_initial_count(Handle h, size_t pending_count) {
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if (h.is_large_) {
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LargeCounts* c = Large(h);
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c->pending = pending_count;
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@ -306,7 +306,7 @@ class PendingCounts {
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};
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inline PendingCounts::Handle PendingCounts::Layout::CreateHandle(
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int max_pending_count, int max_dead_count) {
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size_t max_pending_count, size_t max_dead_count) {
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Handle result;
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if ((max_pending_count > kMaxCountForPackedCounts) ||
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(max_dead_count > kMaxCountForPackedCounts)) {
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@ -85,7 +85,7 @@ void MovingAverage::AddValue(double v) {
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static char hex_char[] = "0123456789abcdef";
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string PrintMemory(const char* ptr, int n) {
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string PrintMemory(const char* ptr, size_t n) {
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string ret;
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ret.resize(n * 3);
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for (int i = 0; i < n; ++i) {
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@ -49,7 +49,7 @@ class MovingAverage {
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// Returns a string printing bytes in ptr[0..n). The output looks
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// like "00 01 ef cd cd ef".
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string PrintMemory(const char* ptr, int n);
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string PrintMemory(const char* ptr, size_t n);
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// Given a flattened index into a tensor, computes a string s so that
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// StrAppend("tensor", s) is a Python indexing expression. E.g.,
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